// Ruler // 1 2 3 4 5 6 7 8 //345678901234567890123456789012345678901234567890123456789012345678901234567890 /********************************************************************/ /* */ /* The standard layout. */ /* */ /* The standard layout for 'cpp' files in this code is as */ /* follows: */ /* */ /* 1. Include files. */ /* 2. Constants local to the class. */ /* 3. Data structures local to the class. */ /* 4. Data initializations. */ /* 5. Static functions. */ /* 6. Class functions. */ /* */ /* The constructor is typically the first function, class */ /* member functions appear in alphabetical order with the */ /* destructor appearing at the end of the file. Any section */ /* or function this is not required is simply omitted. */ /* */ /********************************************************************/ #include "LibraryPCH.hpp" #include "Common.hpp" /********************************************************************/ /* */ /* Convert a divisor to a shift. */ /* */ /* We know that we can convert any divide operation into a */ /* shift when the divisor is a power of two. This function */ /* figures out whether we can do this and what the how far */ /* we would need to shift. . */ /* */ /********************************************************************/ BOOLEAN COMMON::ConvertDivideToShift( SBIT32 Divisor,SBIT32 *Shift ) { if ( Divisor > 0 ) { REGISTER SBIT32 Count; for ( Count=0;(Divisor & 1) == 0;Count ++ ) { Divisor >>= 1; } if (Divisor == 1) { (*Shift) = Count; return True; } } return False; } /********************************************************************/ /* */ /* Force to the next power of two. */ /* */ /* We know that we can do certain optimizations if certain */ /* values are a power of two. Here we force the issue by */ /* rounding up the value to the next power of two. */ /* */ /********************************************************************/ SBIT32 COMMON::ForceToPowerOfTwo( SBIT32 Value ) { // // We ensure the value is positive if not we // simply return the identity value. // if ( Value > 1 ) { // // We only have to compute the next power of // two if the value is not already a power // of two. // if ( ! PowerOfTwo( Value ) ) { REGISTER SBIT32 Count; for ( Count=0;Value > 0;Count ++ ) { Value >>= 1; } return (1 << Count); } else { return Value; } } else { return 1; } } /********************************************************************/ /* */ /* Convert to lower case. */ /* */ /* Convert all characters to lower case until we find the */ /* end of the string. */ /* */ /********************************************************************/ CHAR *COMMON::LowerCase( CHAR *Text ) { REGISTER CHAR *Current = Text; for ( /* void */;(*Current) != '\0';Current ++ ) { if ( isupper( (*Current) ) ) { (*Current) = ((CHAR) tolower( (*Current) )); } } return Text; } /********************************************************************/ /* */ /* Convert to lower case. */ /* */ /* Convert a fixed number of characters to lower case. */ /* */ /********************************************************************/ CHAR *COMMON::LowerCase( CHAR *Text,SBIT32 Size ) { REGISTER CHAR *Current = Text; for ( /* void */;Size > 0;Current ++, Size -- ) { if ( isupper( (*Current) ) ) { (*Current) = ((CHAR) tolower( (*Current) )); } } return Text; } /********************************************************************/ /* */ /* Ensure value is a power of two. */ /* */ /* We need to ensure that certain values are an exact power */ /* of two. If this is true then the value will be positive */ /* and only 1 bit will be set. So we shift right until we */ /* find the first bit on and then the value should be one. */ /* */ /********************************************************************/ BOOLEAN COMMON::PowerOfTwo( SBIT32 Value ) { return ((Value & (Value-1)) == 0); } #ifndef DISABLE_ATOMIC_FLAGS /********************************************************************/ /* */ /* Atomically set flags. */ /* */ /* We need to atomically set some flags to prevent them being */ /* corrupted by concurrent updates. */ /* */ /********************************************************************/ VOID COMMON::SetFlags( SBIT32 *CurrentFlags,SBIT32 NewFlags ) { REGISTER SBIT32 StartFlags; REGISTER SBIT32 ResultFlags; do { StartFlags = (*CurrentFlags); ResultFlags = ( AtomicCompareExchange ( CurrentFlags, (StartFlags |= NewFlags), StartFlags ) ); } while ( StartFlags != ResultFlags ); } /********************************************************************/ /* */ /* Atomically unset flags. */ /* */ /* We need to atomically unset some flags to prevent them being */ /* corrupted by concurrent updates. */ /* */ /********************************************************************/ VOID COMMON::UnsetFlags( SBIT32 *CurrentFlags,SBIT32 NewFlags ) { REGISTER SBIT32 StartFlags; REGISTER SBIT32 ResultFlags; do { StartFlags = (*CurrentFlags); ResultFlags = ( AtomicCompareExchange ( CurrentFlags, (StartFlags &= ~NewFlags), StartFlags ) ); } while ( StartFlags != ResultFlags ); } /********************************************************************/ /* */ /* Convert to upper case. */ /* */ /* Convert all characters to upper case until we find the */ /* end of the string. */ /* */ /********************************************************************/ CHAR *COMMON::UpperCase( CHAR *Text ) { REGISTER CHAR *Current = Text; for ( /* void */;(*Current) != '\0';Current ++ ) { if ( islower( (*Current) ) ) { (*Current) = ((CHAR) toupper( (*Current) )); } } return Text; } /********************************************************************/ /* */ /* Convert to upper case. */ /* */ /* Convert a fixed number of characters to upper case. */ /* */ /********************************************************************/ CHAR *COMMON::UpperCase( CHAR *Text,SBIT32 Size ) { REGISTER CHAR *Current = Text; for ( /* void */;Size > 0;Current ++, Size -- ) { if ( islower( (*Current) ) ) { (*Current) = ((CHAR) toupper( (*Current) )); } } return Text; } #endif