/*++ Copyright (c) 1996 Microsoft Corporation Module Name: charset.h Abstract: Contains prototypes Unicode <-> Ansi/MBCS conversions (see charset.c) Author: Danilo Almeida (t-danal) 06-17-96 Revision History: --*/ #include //#include // // Memory allocation macros // #define \ MyAllocMem( \ Size, \ pBuffer \ ) \ ( \ (*pBuffer = (LPBYTE)AllocADsMem((DWORD)Size)) == NULL \ ? \ ERROR_NOT_ENOUGH_MEMORY \ : \ NO_ERROR \ ); #define \ MyFreeMem( \ Buffer \ ) \ ( \ FreeADsMem((void *)Buffer) \ ); // Function prototypes UINT AllocAnsi( LPCWSTR pwszUnicode, LPSTR *ppszAnsi ); VOID FreeAnsi( LPSTR pszAnsi ); UINT AllocUnicode( LPCSTR pszAnsi, LPWSTR *ppwszUnicode ); int AllocUnicode2( LPCSTR pszAnsi, int cch, LPWSTR *ppwszUnicode ); VOID FreeUnicode( LPWSTR pwszUnicodeAllocated );