/**********************************************************************/ /** Microsoft Windows NT **/ /** Copyright(c) Microsoft Corp., 1997 **/ /**********************************************************************/ /* Module: string.hxx Abstract: This module contains a light weight string class for ANSI/UNICODE operations. FILE HISTORY: 4/8/97 michth created 11/9/98 MuraliK Imported from IIS5 project */ #ifndef _STRINGAU_HXX_ #define _STRINGAU_HXX_ # include # include "dbgutil.h" class IRTL_DLLEXP STRAU; #ifdef UNICODE # define STRAU_DEFAULT_UNICODE TRUE #else # define STRAU_DEFAULT_UNICODE FALSE #endif // UNICODE /* Class STRAU String Ascii-Unicode This class transparently converts between ANSI and Unicode. All members can take/return string in either ANSI or Unicode. For members which have a parameter of bUnicode, the actual string type must match the flag, even though it gets passed in as the declared type. Strings are sync'd on an as needed basis. If a string is set in ANSI, then a UNICODE version will only be created if a get for UNICODE is done, or if a UNICODE string is appended. All conversions are done using Latin-1. This is because the intended use of this class is for converting HTML pages, which are defined to be Latin-1. */ class IRTL_DLLEXP STRAU { public: STRAU() : m_bufAnsi (0), m_bufUnicode(0), m_cchUnicodeLen ( 0), m_cbMultiByteLen ( 0), m_bInSync (TRUE), m_bUnicode (STRAU_DEFAULT_UNICODE), m_bIsValid (TRUE) {} STRAU( LPCSTR pchInit ) : m_bufAnsi (0), m_bufUnicode(0), m_cchUnicodeLen ( 0), m_cbMultiByteLen ( 0), m_bInSync (TRUE), m_bUnicode (FALSE), m_bIsValid (TRUE) { AuxInit(pchInit); } STRAU( LPCSTR pchInit, BOOL bUnicode ) : m_bufAnsi (0), m_bufUnicode(0), m_cchUnicodeLen ( 0), m_cbMultiByteLen ( 0), m_bInSync (TRUE), m_bUnicode (FALSE), m_bIsValid (TRUE) { if (bUnicode) { AuxInit((LPWSTR)pchInit); } else { AuxInit((LPSTR)pchInit); } } STRAU( LPCWSTR pchInit ) : m_bufAnsi (0), m_bufUnicode(0), m_cchUnicodeLen ( 0), m_cbMultiByteLen ( 0), m_bInSync (TRUE), m_bUnicode (FALSE), m_bIsValid (TRUE) { AuxInit(pchInit); } STRAU( STRAU & str ) : m_bufAnsi(0), m_bufUnicode(0), m_cchUnicodeLen ( 0), m_cbMultiByteLen ( 0), m_bInSync (TRUE), m_bUnicode (FALSE), m_bIsValid (TRUE) { if (str.IsCurrentUnicode()) { AuxInit((LPCWSTR)str.QueryStr(TRUE)); } else { AuxInit((LPCSTR)str.QueryStr(FALSE)); } } BOOL IsValid(VOID) { return m_bIsValid; } // // Checks and returns TRUE if this string has no valid data else FALSE // BOOL IsEmpty( VOID) { return ( (m_bUnicode) ? *(LPWSTR)(QueryStr(m_bUnicode)) == (WCHAR)'\0' : *(LPSTR)(QueryStr(m_bUnicode)) == '\0'); } BOOL Append( LPCSTR pchInit ) { return ((pchInit != NULL) ? (AuxAppend( (LPCSTR ) pchInit, (DWORD)strlen(pchInit))) : TRUE); } BOOL Append( LPCWSTR pchInit ) { return ((pchInit != NULL) ? (AuxAppend( (LPCWSTR ) pchInit, (DWORD)wcslen(pchInit))) : TRUE); } BOOL Append( LPCSTR pchInit, DWORD cbLen ) { return ((pchInit != NULL) ? (AuxAppend( (LPCSTR ) pchInit, cbLen)) : TRUE); } BOOL Append( LPCWSTR pchInit, DWORD cchLen ) { return ((pchInit != NULL) ? (AuxAppend( (LPCWSTR ) pchInit, cchLen)) : TRUE); } BOOL Append( STRAU & str ) { if (m_bUnicode || str.IsCurrentUnicode()) { return AuxAppend( str.QueryStrW(), str.QueryCCH()); } else { return AuxAppend( str.QueryStrA(), str.QueryCCH()); } } // // SaveState and RestoreState are used to undo the // effects of Reset on error conditions. They are put here // to be with Reset. They must be macros since SaveState declares // variables which RestoreState uses. // #define SaveState() \ DBG_ASSERT( m_bufAnsi.QueryPtr() != NULL); \ DBG_ASSERT( m_bufUnicode.QueryPtr() != NULL); \ CHAR cFirstChar = *(LPSTR)(m_bufAnsi.QueryPtr()); \ WCHAR wFirstChar = *(LPWSTR)(m_bufUnicode.QueryPtr()); \ DWORD cchUnicodeLen = m_cchUnicodeLen; \ DWORD cbMultiByteLen = m_cbMultiByteLen; \ BOOL bUnicode = m_bUnicode; \ BOOL bInSync = m_bInSync; \ #define RestoreState() \ *(LPSTR)(m_bufAnsi.QueryPtr()) = cFirstChar; \ *(LPWSTR)(m_bufUnicode.QueryPtr()) = wFirstChar; \ m_cchUnicodeLen = cchUnicodeLen; \ m_cbMultiByteLen = cbMultiByteLen; \ m_bUnicode = bUnicode; \ m_bInSync = bInSync; \ // // Resets the internal string to be NULL string. Buffer remains cached. // VOID Reset( VOID) { DBG_ASSERT( m_bufAnsi.QueryPtr() != NULL); DBG_ASSERT( m_bufUnicode.QueryPtr() != NULL); *(LPSTR)(m_bufAnsi.QueryPtr()) = '\0'; *(LPWSTR)(m_bufUnicode.QueryPtr()) = (WCHAR)'\0'; m_bUnicode = STRAU_DEFAULT_UNICODE; m_bInSync = TRUE; m_cchUnicodeLen = 0; m_cbMultiByteLen = 0; } BOOL SetLen( IN DWORD cchLen); BOOL Copy( LPCSTR pchInit ) { return Copy( pchInit, (DWORD)strlen(pchInit)); } BOOL Copy( LPCWSTR pchInit ) { return Copy( pchInit, (DWORD)wcslen(pchInit)); } BOOL SafeCopy( LPCSTR pchInit ); BOOL SafeCopy( LPCWSTR pchInit ); BOOL Copy( LPCSTR pchInit, IN DWORD cbLen ) { Reset(); return ( (pchInit != NULL) ? AuxAppend( (LPSTR) pchInit, cbLen, FALSE ): TRUE); } BOOL Copy( LPCWSTR pchInit, IN DWORD cchLen ) { Reset(); return ( (pchInit != NULL) ? AuxAppend( (LPWSTR) pchInit, cchLen, FALSE ): TRUE); } BOOL Copy( STRAU & str ) { BOOL bReturn; if (str.IsCurrentUnicode()) { bReturn = Copy((LPWSTR)str.QueryStr(TRUE), str.QueryCCH()); } else { bReturn = Copy((LPSTR)str.QueryStr(FALSE), str.QueryCB(FALSE)); } return bReturn; } // // Returns the number of bytes in the string excluding the terminating // NULL // #ifdef UNICODE UINT QueryCB(BOOL bUnicode = TRUE) #else UINT QueryCB(BOOL bUnicode = FALSE) #endif { if (bUnicode) { return QueryCBW(); } else { return QueryCBA(); } } // // Return # of bytes in the string excluding the teminating NULL // UINT QueryCBA() { if (m_bUnicode && !m_bInSync) { // // Force sync to set m_cbMultiByteLen // QueryStrA(); } return (m_cbMultiByteLen * sizeof(CHAR)); } // // Return # of bytes in the string excluding the teminating NULL // UINT QueryCBW() { if (!m_bUnicode && !m_bInSync) { // // Force sync to set m_cchUnicodeLen // QueryStrW(); } return (m_cchUnicodeLen * sizeof(WCHAR)); } // // Returns # of characters in the string excluding the terminating NULL // UINT QueryCCH( VOID ) { // // Unicode Len is same as # characters, // but Multibyte Len is not, so use // Unicode Len // if (!m_bUnicode && !m_bInSync) { // // Force sync to set m_cchUnicodeLen // QueryStrW(); } return (m_cchUnicodeLen); } // // Return the string buffer // #ifdef UNICODE LPWSTR QueryStr(BOOL bUnicode = TRUE) { if (bUnicode) return QueryStrW(); else return (LPWSTR) QueryStrA(); } #else LPSTR QueryStr(BOOL bUnicode = FALSE) { if (bUnicode) return (LPSTR) QueryStrW(); else return QueryStrA(); } #endif LPSTR QueryStrA( VOID ); LPWSTR QueryStrW( VOID ); BOOL IsCurrentUnicode(void) { return m_bUnicode; } // resize just the unicode buffer BOOL ResizeW(IN DWORD cbSize) { return (m_bufUnicode.Resize(cbSize)); } private: DWORD m_cchUnicodeLen; DWORD m_cbMultiByteLen; VOID AuxInit( LPCSTR pInit ); VOID AuxInit( LPCWSTR pInit ); BOOL AuxAppend( LPCSTR pInit, UINT cchStr, BOOL fAddSlop = TRUE ); BOOL AuxAppend( LPCWSTR pInit, UINT cchStr, BOOL fAddSlop = TRUE ); BUFFER m_bufAnsi; BUFFER m_bufUnicode; BOOL m_bInSync; BOOL m_bUnicode; BOOL m_bIsValid; LPWSTR PrivateQueryStr(BOOL bUnicode); }; /********************************************************************++ Declarations of functions and helper values for handling ANSI/UNICODE conversions --********************************************************************/ // // When appending data, this is the extra amount we request to avoid // reallocations // #define STR_SLOP 128 #define CODEPAGE_LATIN1 1252 #define STR_CONVERSION_SUCCEEDED(x) (((x) < 0) ? FALSE : TRUE) int ConvertMultiByteToUnicode(LPCSTR pszSrcAnsiString, BUFFER *pbufDstUnicodeString, DWORD dwStringLen); int ConvertUnicodeToMultiByte(LPCWSTR pszSrcUnicodeString, BUFFER *pbufDstAnsiString, DWORD dwStringLen); int ConvertUnicodeToUTF8(LPCWSTR pszSrcUnicodeString, BUFFER * pbufDstAnsiString, DWORD dwStringLen); #endif // !_STRINGAU_HXX_