// WordBreaker.cpp : Implementation of DLL Exports. // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f WordBreakerps.mk in the project directory. #include "base.h" #include "stdafx.h" #include "resource.h" #include "initguid.h" #include "query.h" #include "WordBreaker.h" #include "WordBreaker_i.c" #include "WrdBrk.h" #include "Tokenizer.h" CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_EngUSWrdBrk, CEngUSWrdBrk) OBJECT_ENTRY(CLSID_EngUKWrdBrk, CEngUKWrdBrk) OBJECT_ENTRY(CLSID_FrnFrnWrdBrk, CFrnFrnWrdBrk) OBJECT_ENTRY(CLSID_ItlItlWrdBrk, CItlItlWrdBrk) OBJECT_ENTRY(CLSID_SpnMdrWrdBrk, CSpnMdrWrdBrk) END_OBJECT_MAP() ///////////////////////////////////////////////////////////////////////////// // DLL Entry Point void InitializeGlobalData(); extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance); DisableThreadLibraryCalls(hInstance); try { InitializeGlobalData(); } catch (CException& ) { return FALSE; } } else if (dwReason == DLL_PROCESS_DETACH) _Module.Term(); return TRUE; // ok } ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib return _Module.RegisterServer(TRUE); } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { _Module.UnregisterServer(); return S_OK; }