// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__657AE699_5C46_4024_B4DA_7ECBC3CA8E2F__INCLUDED_) #define AFX_STDAFX_H__657AE699_5C46_4024_B4DA_7ECBC3CA8E2F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #define _WINSOCKAPI_ /* Prevent inclusion of winsock.h in windows.h */ #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; //#include #include #include #include #include "P3AdminWorker.h" //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__657AE699_5C46_4024_B4DA_7ECBC3CA8E2F__INCLUDED)