# Microsoft Developer Studio Project File - Name="dmscript" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=dmscript - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "dmscript.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "dmscript.mak" CFG="dmscript - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "dmscript - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "dmscript - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "dmscript - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DMSCRIPT_EXPORTS" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DMSCRIPT_EXPORTS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /i "..\verinfo" /d "NDEBUG" /d "WINNT" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 !ELSEIF "$(CFG)" == "dmscript - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 1 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DMSCRIPT_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "f:\nt\public\sdk\inc" /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "DBG" /D "xDMS_ALWAYS_USE_OLEAUT" /D "xDMS_NEVER_USE_OLEAUT" /D "DMUSIC_INTERNAL" /FR /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /i "..\verinfo" /d "_DEBUG" /d "WINNT" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # Begin Custom Build OutDir=.\Debug TargetPath=.\Debug\dmscript.dll InputPath=.\Debug\dmscript.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ENDIF # Begin Target # Name "dmscript - Win32 Release" # Name "dmscript - Win32 Debug" # Begin Group "common dll stuff" # PROP Default_Filter "" # Begin Source File SOURCE=.\debug.cpp # End Source File # Begin Source File SOURCE=.\dirs # End Source File # Begin Source File SOURCE=.\dll.cpp # End Source File # Begin Source File SOURCE=.\dll.def # End Source File # Begin Source File SOURCE=.\dll.h # End Source File # Begin Source File SOURCE=.\dll.rc # End Source File # Begin Source File SOURCE=.\dmstrm.cpp # End Source File # Begin Source File SOURCE=.\guids.cpp # End Source File # Begin Source File SOURCE=.\oledll.cpp # End Source File # Begin Source File SOURCE=.\packexception.cpp # End Source File # Begin Source File SOURCE=.\packexception.h # End Source File # Begin Source File SOURCE=.\sources.inc # End Source File # Begin Source File SOURCE=.\stdinc.h # End Source File # Begin Source File SOURCE=.\trackshared.cpp # End Source File # Begin Source File SOURCE=.\trackshared.h # 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End Source File # Begin Source File SOURCE=.\globaldisp.h # End Source File # Begin Source File SOURCE=.\scriptthread.cpp # End Source File # Begin Source File SOURCE=.\scriptthread.h # End Source File # Begin Source File SOURCE=.\sourcetext.cpp # End Source File # Begin Source File SOURCE=.\sourcetext.h # End Source File # End Group # Begin Group "automation" # PROP Default_Filter "" # Begin Source File SOURCE=.\autaudiopath.cpp # End Source File # Begin Source File SOURCE=.\autaudiopath.h # End Source File # Begin Source File SOURCE=.\autaudiopathconfig.cpp # End Source File # Begin Source File SOURCE=.\autaudiopathconfig.h # End Source File # Begin Source File SOURCE=.\autbaseimp.h # End Source File # Begin Source File SOURCE=.\autbaseimp.inl # End Source File # Begin Source File SOURCE=.\autconstants.cpp # End Source File # Begin Source File SOURCE=.\autconstants.h # End Source File # Begin Source File SOURCE=.\authelper.cpp # End Source File # Begin Source File SOURCE=.\authelper.h # End Source File # Begin Source File SOURCE=.\autperformance.cpp # End Source File # Begin Source File SOURCE=.\autperformance.h # End Source File # Begin Source File SOURCE=.\autsegment.cpp # End Source File # Begin Source File SOURCE=.\autsegment.h # End Source File # Begin Source File SOURCE=.\autsegmentstate.cpp # End Source File # Begin Source File SOURCE=.\autsegmentstate.h # End Source File # Begin Source File SOURCE=.\autsong.cpp # End Source File # Begin Source File SOURCE=.\autsong.h # End Source File # End Group # Begin Group "track" # PROP Default_Filter "" # Begin Source File SOURCE=.\track.cpp # End Source File # Begin Source File SOURCE=.\track.h # End Source File # End Group # Begin Group "engine" # PROP Default_Filter "" # Begin Source File SOURCE=.\engcontrol.cpp # End Source File # Begin Source File SOURCE=.\engcontrol.h # End Source File # Begin Source File SOURCE=.\engdisp.cpp # End Source File # Begin Source File SOURCE=.\engdisp.h # End Source File # Begin Source File SOURCE=.\engerror.cpp # End Source File # Begin Source File SOURCE=.\engerror.h # End Source File # Begin Source File SOURCE=.\engexec.cpp # End Source File # Begin Source File SOURCE=.\engexec.h # End Source File # Begin Source File SOURCE=.\engexpr.cpp # End Source File # Begin Source File SOURCE=.\engexpr.h # End Source File # Begin Source File SOURCE=.\enginc.cpp # End Source File # Begin Source File SOURCE=.\enginc.h # End Source File # Begin Source File SOURCE=.\engine.cpp # End Source File # Begin Source File SOURCE=.\engine.h # End Source File # Begin Source File SOURCE=.\englex.cpp # End Source File # Begin Source File SOURCE=.\englex.h # End Source File # Begin Source File SOURCE=.\englog.h # End Source File # Begin Source File SOURCE=.\englookup.cpp # End Source File # Begin Source File SOURCE=.\englookup.h # End Source File # Begin Source File SOURCE=.\engparse.cpp # End Source File # Begin Source File SOURCE=.\engparse.h # End Source File # End Group # Begin Source File SOURCE=.\notes.txt # End Source File # End Target # End Project