//----------------------------------------------------------------------------- // // This file contains the source and destination alpha blend functions. // // Copyright (C) Microsoft Corporation, 1997. // //----------------------------------------------------------------------------- #include "rgb_pch.h" #pragma hdrstop #include "cbldfncs.h" //----------------------------------------------------------------------------- // // SrcBlendZero // // (0, 0, 0, 0) * Src // //----------------------------------------------------------------------------- void C_SrcBlend_Zero(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = 0; *pG = 0; *pB = 0; *pA = 0; } //----------------------------------------------------------------------------- // // SrcBlendOne // // (1, 1, 1, 1) * Src // //----------------------------------------------------------------------------- void C_SrcBlend_One(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = pCtx->SI.uBR; *pG = pCtx->SI.uBG; *pB = pCtx->SI.uBB; *pA = pCtx->SI.uBA; } //----------------------------------------------------------------------------- // // SrcBlendSrcColor // // (Rs, Gs, Bs, As) * Src // //----------------------------------------------------------------------------- void C_SrcBlend_SrcColor(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = (pCtx->SI.uBR>>8)*(pCtx->SI.uBR>>8); *pG = (pCtx->SI.uBG>>8)*(pCtx->SI.uBG>>8); *pB = (pCtx->SI.uBB>>8)*(pCtx->SI.uBB>>8); *pA = (pCtx->SI.uBA>>8)*(pCtx->SI.uBA>>8); } //----------------------------------------------------------------------------- // // SrcBlendInvSrcColor // // (1-Rs, 1-Gs, 1-Bs, 1-As) * Src // //----------------------------------------------------------------------------- void C_SrcBlend_InvSrcColor(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = (0xff - (pCtx->SI.uBR>>8))*(pCtx->SI.uBR>>8); *pG = (0xff - (pCtx->SI.uBG>>8))*(pCtx->SI.uBG>>8); *pB = (0xff - (pCtx->SI.uBB>>8))*(pCtx->SI.uBB>>8); *pA = (0xff - (pCtx->SI.uBA>>8))*(pCtx->SI.uBA>>8); } //----------------------------------------------------------------------------- // // SrcBlendSrcAlpha // // (As, As, As, As) * Src // //----------------------------------------------------------------------------- void C_SrcBlend_SrcAlpha(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { UINT16 f = pCtx->SI.uBA>>8; *pR = f*(pCtx->SI.uBR>>8); *pG = f*(pCtx->SI.uBG>>8); *pB = f*(pCtx->SI.uBB>>8); *pA = f*(pCtx->SI.uBA>>8); } //----------------------------------------------------------------------------- // // SrcBlendInvSrcAlpha // // (1-As, 1-As, 1-As, 1-As) * Src // //----------------------------------------------------------------------------- void C_SrcBlend_InvSrcAlpha(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { UINT16 f = 0xff - (pCtx->SI.uBA>>8); *pR = f*(pCtx->SI.uBR>>8); *pG = f*(pCtx->SI.uBG>>8); *pB = f*(pCtx->SI.uBB>>8); *pA = f*(pCtx->SI.uBA>>8); } //----------------------------------------------------------------------------- // // SrcBlendDestAlpha // // (Ad, Ad, Ad, Ad) * Src // //----------------------------------------------------------------------------- void C_SrcBlend_DestAlpha(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { UINT16 f = (UINT16)RGBA_GETALPHA(DestC); *pR = f*(pCtx->SI.uBR>>8); *pG = f*(pCtx->SI.uBG>>8); *pB = f*(pCtx->SI.uBB>>8); *pA = f*(pCtx->SI.uBA>>8); } //----------------------------------------------------------------------------- // // SrcBlendInvDestAlpha // // (1-Ad, 1-Ad, 1-Ad, 1-Ad) * Src // //----------------------------------------------------------------------------- void C_SrcBlend_InvDestAlpha(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { UINT16 f = 0xff - (UINT16)RGBA_GETALPHA(DestC); *pR = f*(pCtx->SI.uBR>>8); *pG = f*(pCtx->SI.uBG>>8); *pB = f*(pCtx->SI.uBB>>8); *pA = f*(pCtx->SI.uBA>>8); } //----------------------------------------------------------------------------- // // SrcBlendDestColor // // (Rd, Gd, Bd, Ad) * Src // //----------------------------------------------------------------------------- void C_SrcBlend_DestColor(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = (UINT16)RGBA_GETRED(DestC) *(pCtx->SI.uBR>>8); *pG = (UINT16)RGBA_GETGREEN(DestC)*(pCtx->SI.uBG>>8); *pB = (UINT16)RGBA_GETBLUE(DestC) *(pCtx->SI.uBB>>8); *pA = (UINT16)RGBA_GETALPHA(DestC)*(pCtx->SI.uBA>>8); } //----------------------------------------------------------------------------- // // SrcBlendInvDestColor // // (1-Rd, 1-Gd, 1-Bd, 1-Ad) * Src // //----------------------------------------------------------------------------- void C_SrcBlend_InvDestColor(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = (0xff - (UINT16)RGBA_GETRED(DestC) )*(pCtx->SI.uBR>>8); *pG = (0xff - (UINT16)RGBA_GETGREEN(DestC))*(pCtx->SI.uBG>>8); *pB = (0xff - (UINT16)RGBA_GETBLUE(DestC) )*(pCtx->SI.uBB>>8); *pA = (0xff - (UINT16)RGBA_GETALPHA(DestC))*(pCtx->SI.uBA>>8); } //----------------------------------------------------------------------------- // // SrcBlendSrcAlphaSat // // f = min(as, 1-Ad); (f, f, f, 1) * Src // //----------------------------------------------------------------------------- void C_SrcBlend_SrcAlphaSat(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { UINT16 f = min< UINT16>(pCtx->SI.uBA>>8, 0xff - (UINT16)RGBA_GETALPHA(DestC)); *pR = f*(pCtx->SI.uBR>>8); *pG = f*(pCtx->SI.uBG>>8); *pB = f*(pCtx->SI.uBB>>8); *pA = pCtx->SI.uBA; } //----------------------------------------------------------------------------- // // DestBlendZero // // (0, 0, 0, 0) * Dest // //----------------------------------------------------------------------------- void C_DestBlend_Zero(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = 0; *pG = 0; *pB = 0; *pA = 0; } //----------------------------------------------------------------------------- // // DestBlendOne // // (1, 1, 1, 1) * Dest // //----------------------------------------------------------------------------- void C_DestBlend_One(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = ((UINT16)RGBA_GETRED(DestC) <<8); *pG = ((UINT16)RGBA_GETGREEN(DestC)<<8); *pB = ((UINT16)RGBA_GETBLUE(DestC) <<8); *pA = ((UINT16)RGBA_GETALPHA(DestC)<<8); } //----------------------------------------------------------------------------- // // DestBlendSrcColor // // (Rs, Gs, Bs, As) * Dest // //----------------------------------------------------------------------------- void C_DestBlend_SrcColor(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = (pCtx->SI.uBR>>8)*((UINT16)RGBA_GETRED(DestC) ); *pG = (pCtx->SI.uBG>>8)*((UINT16)RGBA_GETGREEN(DestC)); *pB = (pCtx->SI.uBB>>8)*((UINT16)RGBA_GETBLUE(DestC) ); *pA = (pCtx->SI.uBA>>8)*((UINT16)RGBA_GETALPHA(DestC)); } //----------------------------------------------------------------------------- // // DestBlendInvSrcColor // // (1-Rs, 1-Gs, 1-Bs, 1-As) * Dest // //----------------------------------------------------------------------------- void C_DestBlend_InvSrcColor(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = (0xff - (pCtx->SI.uBR>>8))*((UINT16)RGBA_GETRED(DestC) ); *pG = (0xff - (pCtx->SI.uBG>>8))*((UINT16)RGBA_GETGREEN(DestC)); *pB = (0xff - (pCtx->SI.uBB>>8))*((UINT16)RGBA_GETBLUE(DestC) ); *pA = (0xff - (pCtx->SI.uBA>>8))*((UINT16)RGBA_GETALPHA(DestC)); } //----------------------------------------------------------------------------- // // DestBlendSrcAlpha // // (As, As, As, As) * Dest // //----------------------------------------------------------------------------- void C_DestBlend_SrcAlpha(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { UINT16 f = pCtx->SI.uBA>>8; *pR = f*((UINT16)RGBA_GETRED(DestC) ); *pG = f*((UINT16)RGBA_GETGREEN(DestC)); *pB = f*((UINT16)RGBA_GETBLUE(DestC) ); *pA = f*((UINT16)RGBA_GETALPHA(DestC)); } //----------------------------------------------------------------------------- // // DestBlendInvSrcAlpha // // (1-As, 1-As, 1-As, 1-As) * Dest // //----------------------------------------------------------------------------- void C_DestBlend_InvSrcAlpha(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { UINT16 f = 0xff - (pCtx->SI.uBA>>8); *pR = f*((UINT16)RGBA_GETRED(DestC) ); *pG = f*((UINT16)RGBA_GETGREEN(DestC)); *pB = f*((UINT16)RGBA_GETBLUE(DestC) ); *pA = f*((UINT16)RGBA_GETALPHA(DestC)); } //----------------------------------------------------------------------------- // // DestBlendDestAlpha // // (Ad, Ad, Ad, Ad) * Dest // //----------------------------------------------------------------------------- void C_DestBlend_DestAlpha(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { UINT16 f = (UINT16)RGBA_GETALPHA(DestC); *pR = f*((UINT16)RGBA_GETRED(DestC) ); *pG = f*((UINT16)RGBA_GETGREEN(DestC)); *pB = f*((UINT16)RGBA_GETBLUE(DestC) ); *pA = f*((UINT16)RGBA_GETALPHA(DestC)); } //----------------------------------------------------------------------------- // // DestBlendInvDestAlpha // // (1-Ad, 1-Ad, 1-Ad, 1-Ad) * Dest // //----------------------------------------------------------------------------- void C_DestBlend_InvDestAlpha(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { UINT16 f = 0xff - (UINT16)RGBA_GETALPHA(DestC); *pR = f*((UINT16)RGBA_GETRED(DestC) ); *pG = f*((UINT16)RGBA_GETGREEN(DestC)); *pB = f*((UINT16)RGBA_GETBLUE(DestC) ); *pA = f*((UINT16)RGBA_GETALPHA(DestC)); } //----------------------------------------------------------------------------- // // DestBlendDestColor // // (Rd, Gd, Bd, Ad) * Dest // //----------------------------------------------------------------------------- void C_DestBlend_DestColor(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = ((UINT16)RGBA_GETRED(DestC) )*((UINT16)RGBA_GETRED(DestC) ); *pG = ((UINT16)RGBA_GETGREEN(DestC))*((UINT16)RGBA_GETGREEN(DestC)); *pB = ((UINT16)RGBA_GETBLUE(DestC) )*((UINT16)RGBA_GETBLUE(DestC) ); *pA = ((UINT16)RGBA_GETALPHA(DestC))*((UINT16)RGBA_GETALPHA(DestC)); } //----------------------------------------------------------------------------- // // DestBlendInvDestColor // // (1-Rd, 1-Gd, 1-Bd, 1-Ad) * Dest // //----------------------------------------------------------------------------- void C_DestBlend_InvDestColor(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { *pR = (0xff - (UINT16)RGBA_GETRED(DestC) )*((UINT16)RGBA_GETRED(DestC) ); *pG = (0xff - (UINT16)RGBA_GETGREEN(DestC))*((UINT16)RGBA_GETGREEN(DestC)); *pB = (0xff - (UINT16)RGBA_GETBLUE(DestC) )*((UINT16)RGBA_GETBLUE(DestC) ); *pA = (0xff - (UINT16)RGBA_GETALPHA(DestC))*((UINT16)RGBA_GETALPHA(DestC)); } //----------------------------------------------------------------------------- // // DestBlendSrcAlphaSat // // f = min(As, 1-Ad); (f, f, f, 1) * Dest // //----------------------------------------------------------------------------- void C_DestBlend_SrcAlphaSat(PUINT16 pR, PUINT16 pG, PUINT16 pB, PUINT16 pA, D3DCOLOR DestC, PD3DI_RASTCTX pCtx) { UINT16 f = min< UINT16>(pCtx->SI.uBA>>8, 0xff - (UINT16)RGBA_GETALPHA(DestC)); *pR = f*((UINT16)RGBA_GETRED(DestC) ); *pG = f*((UINT16)RGBA_GETGREEN(DestC)); *pB = f*((UINT16)RGBA_GETBLUE(DestC) ); *pA = (UINT16)RGBA_GETALPHA(DestC)<<8; }