//Microsoft Developer Studio generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifdef WIN95 #include "verinfo.h" #define VERSIONNAME "JOY.CPL" #ifdef DEBUG #define VERSIONDESCRIPTION "Gaming Options Control Panel Applet Debug" #else #define VERSIONDESCRIPTION "Gaming Options Control Panel Applet" #endif #define VERSIONTYPE VFT_DLL #define VERSIONSUBTYPE VFT2_UNKNOWN /* * Note that we cannot use verinfo.ver, because verinfo.ver doesn't * support OLE self-registration. */ VS_VERSION_INFO VERSIONINFO FILEVERSION MANVERSION, MANREVISION, MANMINORREV, BUILD_NUMBER PRODUCTVERSION MANVERSION, MANREVISION, MANMINORREV, BUILD_NUMBER FILEFLAGSMASK VERSIONFILEFLAGSMASK FILEFLAGS VERSIONFLAGS #ifdef IS_32 FILEOS VOS_DOS_WINDOWS32 #else FILEOS VOS_DOS_WINDOWS16 #endif FILETYPE VERSIONTYPE FILESUBTYPE VERSIONSUBTYPE BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904B0" BEGIN VALUE "CompanyName", VERSIONCOMPANYNAME VALUE "FileDescription", VERSIONDESCRIPTION VALUE "FileVersion", VERSIONSTR VALUE "InternalName", VERSIONNAME VALUE "LegalCopyright", VERSIONCOPYRIGHT VALUE "OriginalFilename", VERSIONNAME VALUE "ProductName", VERSIONPRODUCTNAME VALUE "ProductVersion", VERSIONSTR END END BLOCK "VarFileInfo" BEGIN /* the following line should be extended for localized versions */ VALUE "Translation", 0x409, 1200 END END #else //winnt: #include #include #define VER_FILETYPE VFT_DLL #define VER_FILESUBTYPE VFT2_UNKNOWN #define VER_FILEDESCRIPTION_STR "Microsoft JOY.CPL" #define VER_INTERNALNAME_STR "JOY.CPL" #define VER_OLESELFREGISTER #include "common.ver" #endif #if 0 #ifndef _MAC ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 5,0,1636,1 PRODUCTVERSION 5,0,1636,1 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x40004L FILETYPE 0x2L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904B0" BEGIN VALUE "CompanyName", "Microsoft Corporation\0" VALUE "FileDescription", "Gaming Options Control Panel Applet\0" VALUE "FileVersion", "5.00.1636.1\0" VALUE "InternalName", "JOY.CPL\0" VALUE "LegalCopyright", "Copyright (C) Microsoft Corp. 1981-1997\0" VALUE "OriginalFilename", "JOY.CPL\0" VALUE "ProductName", "Microsoft(R) Windows NT(R) Operating System\0" VALUE "ProductVersion", "5.00.1636.1\0" VALUE "OleSelfRegister", "\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END #endif // !_MAC #endif ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_CPANEL DIALOG DISCARDABLE 0, 0, 252, 215 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION CAPTION "Controllers" FONT 8, "MS Shell Dlg" BEGIN LTEXT "Use this application to configure and test game controllers.", IDC_GEN_INTRO,40,12,200,17,NOT WS_GROUP ICON IDI_CPANEL,IDC_GEN_ICON,8,12,20,20 LTEXT "&Game Controllers",IDC_LIST_HEADING,8,38,54,8 CONTROL "List1",IDC_LIST_DEVICE,"SysListView32",LVS_REPORT | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_NOLABELWRAP | LVS_EDITLABELS | WS_BORDER | WS_GROUP | WS_TABSTOP,8,48, 234,92 PUSHBUTTON "Re&fresh",IDC_BTN_REFRESH,80,158,50,14,WS_GROUP PUSHBUTTON "&Add...",IDC_BTN_ADD,136,158,50,14 PUSHBUTTON "&Remove",IDC_BTN_REMOVE,192,158,50,14 //PUSHBUTTON "&Update",IDC_BTN_UPDATE,136,176,50,14 #ifdef _UNICODE PUSHBUTTON "&Troubleshoot",IDC_BTN_TSHOOT,136,176,50,14 #endif PUSHBUTTON "&Properties",IDC_BTN_PROPERTIES,192,176,50,14 END IDD_ADVANCED DIALOG DISCARDABLE 0, 0, 252, 215 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION CAPTION "Controller IDs" FONT 8, "MS Shell Dlg" BEGIN LTEXT "To modify the controller ID, select the ID and click Change.", IDC_TEXT_TITLE,14,20,210,8 CONTROL "To modify the controller ID, select the ID and click Change.",IDC_ADV_LIST_DEVICE,"SysListView32",LVS_REPORT | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_NOLABELWRAP | LVS_EDITLABELS | WS_BORDER | WS_GROUP | WS_TABSTOP,14,34, 224,69 PUSHBUTTON "Cha&nge...",IDC_ADV_CHANGE,182,110,56,16 LTEXT "If your game controller port requires a specific port driver, select it from the list below.", IDC_TEXT_DRIVER,14,156,225,15 LTEXT "&Port Driver:",IDC_TEXT_PORTDRIVER,14,180,39,9 COMBOBOX IDC_COMBO1,64,177,148,53,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP,WS_EX_CLIENTEDGE CONTROL "P&oll with interrupts enabled",IDC_POLLFLAGS,"Button", BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,14,196,102, 10 GROUPBOX "Controller ID Assignment",IDC_ADV_GRP,7,4,237,131 GROUPBOX "Port Driver Assignment",IDC_ADV_GRP2,7,142,237,68 END IDD_ADD DIALOGEX 0, 0, 265, 200 STYLE DS_MODALFRAME | DS_SETFOREGROUND | DS_3DLOOK | WS_POPUP | WS_CAPTION | WS_SYSMENU EXSTYLE WS_EX_CONTEXTHELP CAPTION "Add Game Controller" FONT 8, "MS Shell Dlg", 0, 0, 0x1 BEGIN ICON IDI_CPANEL,IDC_GEN_ICON,8,7,20,20 LTEXT "To add a game controller, select the controller below and click OK.", IDC_ADD_STR1,35,7,210,23 LTEXT "If your game controller does not appear in the list above, click Add Other.", IDC_ADD_STR2,7,116,238,16 CONTROL "",IDC_SEPERATOR,"Static",SS_ETCHEDHORZ,7,170,251,1 LTEXT "&Game Controllers:",IDC_DEVICE_LIST_TAG,8,35,126,8 LISTBOX IDC_DEVICE_LIST,7,45,251,57,LBS_SORT | LBS_NOINTEGRALHEIGHT | LBS_WANTKEYBOARDINPUT | WS_VSCROLL | WS_HSCROLL | WS_TABSTOP CONTROL "&Rudder/Pedals",IDC_JOY1HASRUDDER,"Button", BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,7,104,66,10 LTEXT "&Gameport:",IDC_GAMEPORT,7,134,38,8,NOT WS_VISIBLE COMBOBOX IDC_GAMEPORTLIST,7,147,140,50,CBS_DROPDOWN | CBS_SORT | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP PUSHBUTTON "&Custom...",IDC_CUSTOM,155,147,50,14 PUSHBUTTON "&Add Other...",IDC_ADD_NEW,208,147,50,14 DEFPUSHBUTTON "OK",IDOK,155,179,50,14 PUSHBUTTON "Cancel",IDCANCEL,208,179,50,14 END IDD_CUSTOM DIALOGEX 0, 0, 265, 183 STYLE DS_MODALFRAME | DS_SETFOREGROUND | DS_3DLOOK | WS_POPUP | WS_CAPTION | WS_SYSMENU EXSTYLE WS_EX_CONTEXTHELP CAPTION "Custom Game Controller" FONT 8, "MS Shell Dlg", 0, 0, 0x1 BEGIN GROUPBOX "&Special Characteristics",IDC_SPECIAL_GROUP,7,7,245,52 CONTROL "Is a Joystick",IDC_SPECIAL_JOYSTICK,"Button", BS_AUTORADIOBUTTON | WS_TABSTOP,17,23,55,10 CONTROL "Is a flight yoke/stick",IDC_SPECIAL_YOKE,"Button", BS_AUTORADIOBUTTON | WS_TABSTOP,147,23,89,10 CONTROL "Is a game pad",IDC_SPECIAL_PAD,"Button", BS_AUTORADIOBUTTON | WS_TABSTOP,17,40,65,10 CONTROL "Is a race car controller",IDC_SPECIAL_AUTO,"Button", BS_AUTORADIOBUTTON | WS_TABSTOP,147,40,93,10 GROUPBOX "&Axes",IDC_AXES_GROUP,7,67,116,44,WS_GROUP COMBOBOX IDC_COMBO_AXIS,37,79,48,50,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP CONTROL "Rudder/Pedals",IDC_HASRUDDER,"Button", BS_AUTORADIOBUTTON | NOT WS_VISIBLE | WS_TABSTOP,14,97, 63,10 CONTROL "Z Axis",IDC_HASZAXIS,"Button",BS_AUTORADIOBUTTON | NOT WS_VISIBLE | WS_TABSTOP,81,97,35,10 GROUPBOX "&Buttons",IDC_BUTTONS_GROUP,137,67,116,44 COMBOBOX IDC_COMBO_BUTTONS,178,79,48,50,CBS_DROPDOWNLIST | CBS_AUTOHSCROLL | CBS_SORT | WS_VSCROLL | WS_TABSTOP, WS_EX_CLIENTEDGE LTEXT "&Name:",IDC_CUSTOM_NAME,7,139,22,9 EDITTEXT IDC_EDIT_NAME,7,150,116,15,ES_AUTOHSCROLL, WS_EX_CLIENTEDGE | WS_EX_STATICEDGE CONTROL "",IDC_SEPERATOR,"Static",SS_BLACKFRAME | SS_SUNKEN,6, 172,248,1,WS_EX_CLIENTEDGE DEFPUSHBUTTON "OK",IDOK,137,150,50,14 PUSHBUTTON "Cancel",IDCANCEL,203,150,50,14 CONTROL "Has a &point of view control",IDS_CUSTOM_HASPOV,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,7,123,115,10 END IDD_ADV_CHANGE DIALOGEX 0, 0, 265, 220 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU EXSTYLE WS_EX_CONTEXTHELP CAPTION "Change Controller Assignment" FONT 8, "MS Shell Dlg", 0, 0, 0x1 BEGIN LTEXT "&Game Controllers:",IDC_LISTTXT,9,40,84,10 LISTBOX IDC_CHANGE_LIST,10,50,243,84,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP DEFPUSHBUTTON "OK",IDOK,147,188,50,14 PUSHBUTTON "Cancel",IDCANCEL,203,188,50,14 LTEXT "Selected ID:",IDC_SELECTEDID,9,25,45,9 LTEXT "Choose a game controller to assign to the selected ID.", IDC_ASSIGNTXT,9,7,174,10 CONTROL "",IDC_SEPERATOR,"Static",SS_BLACKFRAME | SS_SUNKEN,10, 144,243,1 COMBOBOX IDC_GAMEPORTLIST,80,159,171,52,CBS_DROPDOWN | CBS_SORT | NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP LTEXT "Game&port:",IDC_GAMEPORT,13,161,66,8,NOT WS_VISIBLE EDITTEXT IDC_SPINBUDDY,53,24,13,12,ES_CENTER | ES_READONLY | ES_NUMBER | NOT WS_BORDER CONTROL "Spin1",IDC_SPIN,"msctls_updown32",UDS_WRAP | UDS_SETBUDDYINT | UDS_AUTOBUDDY | UDS_ARROWKEYS,69,22,6, 14 END #if 0 IDD_UPDATE DIALOG DISCARDABLE 0, 0, 266, 98 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Device Configuration Update" FONT 8, "MS Shell Dlg" BEGIN DEFPUSHBUTTON "Yes",IDOK,51,74,50,14 PUSHBUTTON "No",IDCANCEL,118,74,50,14 LTEXT "Do you want to proceed?",IDC_STATIC,44,54,208,11 LTEXT "Microsoft Windows must open a connection to the Internet to retrieve device image and settings for your system. This ", IDC_STATIC,44,7,208,17 LTEXT "connection is limited to the retrieval and installation of files; no personal information about your computer, or the data on your computer, will be sent over the Internet. ", IDC_STATIC,44,23,208,28 END #endif IDD_PROP_RETROFIT DIALOG DISCARDABLE 0, 0, 265, 215 STYLE WS_CHILD | WS_DISABLED | WS_CAPTION CAPTION "Voice Chat" FONT 8, "MS Shell Dlg" BEGIN GROUPBOX "Voice Chat",IDC_VOICECHATGROUP,7,4,251,204 LTEXT "You can enable voice chat on the games listed below.", IDC_VOICECHATTEXT,16,20,215,8 PUSHBUTTON "&More Information",IDC_DETAILS,16,34,77,14 LTEXT "&Games",IDC_GAMESLISTHOTKEY,16,54,77,8 CONTROL "Games",IDC_LIST_GAMES,"SysListView32",LVS_REPORT | LVS_SINGLESEL | WS_BORDER | WS_TABSTOP,16,66,234,135 END IDD_WIZARD_CANCELED DIALOG DISCARDABLE 0, 0, 215, 50 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Voice Chat" FONT 8, "MS Shell Dlg" BEGIN DEFPUSHBUTTON "OK",IDOK,82,32,50,14 LTEXT "Voice chat has been disabled because you did not complete the Sound Hardware Test wizard.", IDC_P1,39,7,170,17 ICON "",IDC_ICON_NOTCOMPLETE,7,7,20,20 END IDD_WIZARD_LAUNCH DIALOG DISCARDABLE 0, 0, 266, 98 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Voice Chat" FONT 8, "MS Shell Dlg" BEGIN DEFPUSHBUTTON "OK",IDOK,80,78,50,14 PUSHBUTTON "Cancel",IDCANCEL,136,78,50,14 LTEXT "Your sound hardware must be tested before voice chat is enabled.", IDC_P1,39,7,220,8 LTEXT "Windows is about to start the Sound Hardware Test Wizard.", IDC_P2,39,22,220,8 LTEXT "To begin the test of your sound hardware, click OK.", IDC_P3,39,37,221,8 LTEXT "To test your hardware later, click Cancel. However, voice chat cannot be enabled until your sound hardware is tested.", IDC_P4,39,52,221,16 ICON "",IDC_ICON_INFORMATION,7,7,20,20 END IDD_CONFIRM_HALFDUPLEX DIALOG DISCARDABLE 0, 0, 242, 90 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Voice Chat" FONT 8, "MS Shell Dlg" BEGIN DEFPUSHBUTTON "OK",IDOK,69,69,50,14 PUSHBUTTON "Cancel",IDCANCEL,122,69,50,14 ICON "",IDC_ICON_WARNING,7,7,20,20 LTEXT "The Sound Hardware Test Wizard has determined that your sound hardware will only allow you to listen during voice chat. Other people will not be able to hear what you say.", IDC_STATIC,39,7,196,24 LTEXT "If you still want to use voice chat, click OK.", IDC_STATIC,39,38,196,8 LTEXT "If you do not want to use voice chat, click Cancel.", IDC_STATIC,39,53,196,8 END IDD_CONFIRM_SOUNDINITFAILURE DIALOG DISCARDABLE 0, 0, 200, 90 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Voice Chat" FONT 8, "MS Shell Dlg" BEGIN DEFPUSHBUTTON "OK",IDOK,74,69,50,14 ICON "",IDC_ICON_ERROR,7,7,20,20 LTEXT "The Sound Hardware Test Wizard has determined that your sound hardware is unable to play sounds.", IDC_STATIC,39,7,154,24 LTEXT "Voice chat will be disabled.",IDC_STATIC,39,38,105,8 LTEXT "Click OK to continue.",IDC_STATIC,39,53,111,8 END IDD_WIZARD_ERROR DIALOG DISCARDABLE 0, 0, 200, 82 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Voice Chat" FONT 8, "MS Shell Dlg" BEGIN DEFPUSHBUTTON "OK",IDOK,75,61,50,14 ICON "",IDC_ICON_ERROR,7,7,20,20 LTEXT "An unexpected error occurred in the Sound Hardware Test Wizard.", IDC_STATIC,39,7,154,16 LTEXT "Voice chat will be disabled.",IDC_STATIC,39,30,154,8 LTEXT "Click OK to continue.",IDC_STATIC,39,45,154,8 END IDD_MOREINFO DIALOG DISCARDABLE 0, 0, 280, 134 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Voice Chat Information" FONT 8, "MS Shell Dlg" BEGIN DEFPUSHBUTTON "OK",IDOK,114,113,50,14 EDITTEXT IDC_MOREINFO,7,7,266,102,ES_MULTILINE | ES_READONLY | WS_VSCROLL END IDD_PREV_HALFDUPLEX DIALOG DISCARDABLE 0, 0, 256, 117 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Voice Chat" FONT 8, "MS Shell Dlg" BEGIN DEFPUSHBUTTON "OK",IDOK,74,96,50,14 PUSHBUTTON "&Run Test",IDC_RUNTEST,130,96,50,14 ICON "",IDC_WARNING_ICON,7,7,21,20 LTEXT "The Sound Hardware Test Wizard has been run on your system before.", IDC_STATIC,38,7,211,16 LTEXT "It was determined that you can only listen during voice chat.", IDC_STATIC,38,30,211,8 LTEXT "If you want to run the Sound Hardware Test Wizard again, click Run Test.", IDC_STATIC,38,45,211,16 LTEXT "If you do not want to run the Sound Hardware Test Wizard again, click OK. The control panel will exit and voice chat will be enabled, but other people will not be able to hear what you say.", IDC_STATIC,38,65,211,24 END ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO DISCARDABLE BEGIN IDD_CPANEL, DIALOG BEGIN LEFTMARGIN, 4 RIGHTMARGIN, 240 TOPMARGIN, 3 BOTTOMMARGIN, 160 END IDD_ADVANCED, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 245 TOPMARGIN, 7 END IDD_APPMAN, DIALOG BEGIN LEFTMARGIN, 11 RIGHTMARGIN, 245 TOPMARGIN, 1 END IDD_ADD, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 258 TOPMARGIN, 7 BOTTOMMARGIN, 193 END IDD_CUSTOM, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 253 TOPMARGIN, 7 BOTTOMMARGIN, 155 END IDD_ADV_CHANGE, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 257 TOPMARGIN, 7 BOTTOMMARGIN, 202 END IDD_APPMAN_LOCKING, DIALOG BEGIN LEFTMARGIN, 11 RIGHTMARGIN, 245 TOPMARGIN, 3 END END #endif // APSTUDIO_INVOKED #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "resource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_CPANEL ICON DISCARDABLE ".\\res\\midas4.ico" IDI_LIST_DEFAULT ICON DISCARDABLE ".\\res\\default.ico" IDI_CHECKBOX_EMPTY ICON DISCARDABLE ".\\res\\chkempty.ico" IDI_CHECKBOX_FULL ICON DISCARDABLE ".\\res\\chkfull.ico" ///////////////////////////////////////////////////////////////////////////// // // String Table // #if 0 STRINGTABLE DISCARDABLE BEGIN IDS_UPDATE_SITEDIR "dinputup" IDS_UPDATE_INI "dinputup.ini" IDS_UPDATE_LASTUPDATED "LastUpdated" IDS_UPDATE_NOTCONNECTED_TITLE "Windows Update Error" IDS_UPDATE_NOTCONNECTED "Connection to update server can't be established." IDS_UPDATE_FTP_ERROR "Can't get files from update server." END #endif STRINGTABLE DISCARDABLE BEGIN IDS_ADD_PORT_MSGFORMAT "The controller %s currently resides on port %s at ID %d.\nPlease remove it and or assign the device to another port." IDS_ADD_PORT_OCCUPIED "Gameport Occupied" IDS_ADV_DEVICE_FRIENDLY "Name" IDS_ADV_DEVICE_HEADING "ID" IDS_ADV_DEVICE_PORT "Port" IDS_ADV_GAME_CONTROLLERS "Game Controllers" IDS_AUTO_DETECT "Auto-Detect Gameport" IDS_DEST_ID_OCCUPIED "The destination ID is occupied." IDS_DEST_ID_OCCUPIED_TITLE "Change ID" IDS_DUPLICATE_TYPE "A custom controller by this name already exists.\nPlease choose another name." IDS_GAMEPORT_OCCUPIED "The gameport is already occupied." IDS_GAMEPORT_OCCUPIED_TITLE "Add Device" IDS_GEN_AREYOUSURE "Are you sure you want to remove the %s?" IDS_GEN_AREYOUSURE_TITLE "Remove Controller" IDS_GEN_CPANEL_INFO "Adds, removes, or changes settings for game controllers" IDS_GEN_CPANEL_TITLE "Gaming Options" IDS_GEN_DEVICE_HEADING "Controller" IDS_GEN_NO_REMOVE_USB "The device you have selected can not be removed from here.\nPlease use the Device Manager." IDS_GEN_STATUS_HEADING "Status" IDS_GEN_STATUS_NOTCONNECTED "Not Connected" IDS_GEN_STATUS_OK "OK" IDS_GEN_STATUS_UNKNOWN "Unknown" IDS_HELPFILENAME "dijoy.hlp" IDS_INTERNAL_ERROR "Internal Error!" IDS_INVALID_NAME "Controller names can not contain the '\\' character." IDS_MAX_DEVICES_MSG "You must delete a device type before you will be allowed to add any further!" IDS_MAX_DEVICES_TITLE "Maximum Device Types!" IDS_NOAVAILABLEVIDPID "You already have the maximum allowed number of custom devices.\nYou must remove one to add another." IDS_NONE "(none)" IDS_NO_DIJOYCONFIG "Necessary support files not found." IDS_NO_GAMENUM "Your Gameport or Gameport drivers are not properly configured.\nPlease consult the Device Manager." IDS_NO_GAMENUM_TITLE "Missing Gameport or Gameport Drivers!" IDS_NO_GAMEPORT "To add a device, you must first select a gameport." IDS_NO_GAMEPORT_TITLE "Please select a gameport..." IDS_NO_IDS "You already have the maximum number of supported controllers installed.\nTo install this controller, you must remove a previously installed device." IDS_NO_IDS_TITLE "Device Assignment Error" IDS_NO_NAME "Please enter a name for the custom controller." IDS_NO_NAME_TITLE "Custom Game Controller" IDS_NO_REMOVE "You can not delete device types that are currently assigned." IDS_NO_RENAME "This device can't be renamed." IDS_NO_RENAME_TITLE "Rename Device" IDS_REFRESH "Re&fresh" IDS_RENAME "Rena&me" IDS_TSHOOT_CMD "hh.exe joy.chm" IDS_USER_MODE "The requested service is not available at your access privilege.\nPlease log in as administrator." IDS_USER_MODE_TITLE "Security Privilege Error" IDS_WDMJOY "\\system32\\RUNDLL32 syssetup,SetupInfObjectInstallAction IHVBootStrap 128 " IDS_WDMJOY_INF "\\inf\\wdmjoy.inf" IDS_WHATSTHIS "&What's This?" END STRINGTABLE DISCARDABLE BEGIN IDS_GAMES_COLUMN_HEADER "Games" IDS_ENABLED_COLUMN_HEADER "Voice Chat" IDS_VOICEMOREINFO "You can talk to other players while playing a game over a network. To do so, the game host, you, and the other interested players must all turn on voice chat on the selected game. Other players can play the game without turning on voice chat, but you will not be able to communicate with them.\r\n\r\nOnly games that support DirectPlay technology and did not come with voice chat capabilities are listed below. Depending on the speed of your computer and Internet connection, using voice chat could reduce the performance of the game.\r\n\r\nIf you use a gaming Web site or matchmaking service to start the game, the site or service must allow voice chat to be used with it.\r\n\r\nEach player must also select ""Internet TCP/IP connection for DirectPlay"" if prompted by the game." END #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED