/**************************************************************************** vidthunk.h Contains definitions for msvideo thunks (16/32 bit) Copyright (c) Microsoft Corporation 1994. All rights reserved ****************************************************************************/ // // NOTE - 32bit handles have 0x8000 'or'ed in - this makes a BIG ASSUMPTION // about how handles are generated on the 32-bit side. We ASSUME here // that : // // 32bit msvideo.dll always uses OpenDriver to create handles // // The OpenDriver returns indices into its table (ie small positive // numbers). // #define Is32bitHandle(h) (((h) & 0x8000) != 0) #define Make32bitHandle(h) ((h) | 0x8000) #define Map32bitHandle(h) ((h) & 0x7FFF) #ifdef WIN32 #include // // Thunking support // #define GET_VDM_POINTER_NAME "WOWGetVDMPointer" #define GET_HANDLE_MAPPER16 "WOWHandle16" #define GET_HANDLE_MAPPER32 "WOWHandle32" #define GET_CALLBACK16 "WOWCallback16" #define GET_MAPPING_MODULE_NAME TEXT("wow32.dll") typedef LPVOID (APIENTRY *LPGETVDMPOINTER)( DWORD Address, DWORD dwBytes, BOOL fProtectMode ); #define WOW32ResolveMemory( p ) (LPVOID)(GetVdmPointer( (DWORD)(p), 0, TRUE )) typedef HANDLE (APIENTRY *LPWOWHANDLE32)(WORD, WOW_HANDLE_TYPE); typedef WORD (APIENTRY *LPWOWHANDLE16)(HANDLE, WOW_HANDLE_TYPE); typedef DWORD (APIENTRY *LPWOWCALLBACK16)(DWORD vpfn16, DWORD dwParam); #define StartThunk(Function) \ DWORD ReturnCode = 0; \ DPF2(("Entering function %s", #Function)); #define EndThunk() \ DPF2(("Returned %4X :%4X", \ HIWORD(ReturnCode), \ LOWORD(ReturnCode))); \ return ReturnCode; #define ThunkHWND(h16) ((HWND)lpWOWHandle32(WOW_TYPE_HWND, h16)) #define ThunkHDC(h16) ((HDC) lpWOWHandle32(WOW_TYPE_HDC , h16)) #define ThunkHPAL(h16) ((HPALETTE)lpWOWHandle32(WOW_TYPE_HPALETTE, h16)) #endif // WIN32 /* * Useful structures and mapping */ typedef struct { short left, top, right, bottom; } RECT_SHORT; #define SHORT_RECT_TO_RECT(OutRect, InRect) \ OutRect.left = (LONG)InRect.left; \ OutRect.top = (LONG)InRect.top; \ OutRect.right = (LONG)InRect.right; \ OutRect.bottom = (LONG)InRect.bottom; #define RECT_TO_SHORT_RECT(OutRect, InRect) \ OutRect.left = (short)InRect.left; \ OutRect.top = (short)InRect.top; \ OutRect.right = (short)InRect.right; \ OutRect.bottom = (short)InRect.bottom; // // Function ids across the thunking layer (used by 32 and 16 bit) // enum { vidThunkvideoMessage32=1, vidThunkvideoGetNumDevs32, vidThunkvideoOpen32, vidThunkvideoClose32, compThunkICInfo32, compThunkICSendMessage32, compThunkICOpen32, compThunkICClose32 }; #ifndef WIN32 typedef struct _VIDTHUNK { // // Thunking stuff // DWORD (FAR PASCAL *lpfnCallproc32W)(DWORD, DWORD, DWORD, DWORD, DWORD, LPVOID, DWORD, DWORD); LPVOID lpVideoThunkEntry; DWORD dwVideo32Handle; LPVOID lpICMThunkEntry; DWORD dwICM32Handle; } VIDTHUNK, *PVIDTHUNK, FAR *LPVIDTHUNK; #endif // !WIN32 // // The following functions generate calls to the 32-bit side // #ifdef _INC_MSVIDEO DWORD FAR PASCAL videoMessage32(HVIDEO hVideo, UINT msg, DWORD dwP1, DWORD dwP2); DWORD FAR PASCAL videoGetNumDevs32(void); DWORD FAR PASCAL videoClose32(HVIDEO hVideo); DWORD FAR PASCAL videoOpen32(LPHVIDEO lphVideo, DWORD dwDeviceID, DWORD dwFlags); #endif // _INC_MSVIDEO #ifdef _INC_COMPMAN BOOL FAR PASCAL ICInfo32(DWORD fccType, DWORD fccHandler, ICINFO FAR * lpicInfo); LRESULT FAR PASCAL ICSendMessage32(DWORD hic, UINT msg, DWORD dwP1, DWORD dwP2); DWORD FAR PASCAL ICOpen32(DWORD fccType, DWORD fccHandler, UINT wMode); LRESULT FAR PASCAL ICClose32(DWORD hic); #endif // _INC_COMPMAN