//*************************************************************************** // // Copyright (c) Microsoft Corporation. All rights reserved. // // FLEXARRY.H // // CFlexArray and CWStringArray implementation. // // This // // 15-Jul-97 raymcc This implementation is not based on arenas. // 8-Jun-98 bobw cleaned up for use with WBEMPERF provider // //*************************************************************************** #ifndef _FLEXARRY_H_ #define _FLEXARRY_H_ #ifdef __cplusplus //*************************************************************************** // // class CFlexArray // // This class is a generic pointer array. // //*************************************************************************** class CFlexArray { private: int m_nSize; // apparent size int m_nExtent; // de facto size int m_nGrowBy; HANDLE m_hHeap; // heap to hold array void** m_pArray; public: enum { no_error, failed, out_of_memory, array_full, range_error }; // Constructs a flex array at an initial size and // specifies the initial size and growth-size chunk. // ================================================= CFlexArray( IN int nInitialSize = 32, IN int nGrowBy = 32 ); ~CFlexArray(); CFlexArray(CFlexArray &); CFlexArray& operator=(CFlexArray &); // Gets an element at a particular location. // ========================================= void * GetAt(int nIndex) const { return m_pArray[nIndex]; } // Returns a ptr in the array; allows use on left-hand side of assignment. // ======================================================================= void * operator[](int nIndex) const { return m_pArray[nIndex]; } void *& operator[](int nIndex) { return m_pArray[nIndex]; } // Sets the element at the requested location. // =========================================== void SetAt(int nIndex, void *p) { m_pArray[nIndex] = p; } // Removes an element. // ==================== int RemoveAt(int nIndex); int Remove( void* p ); // Inserts an element. // =================== int InsertAt(int nIndex, void *); // Removes all zero entries (null ptrs) and shrinks the array size. // ================================================================ void Compress(); // Adds a new element to the end of the array. // =========================================== int Add(void *pSrc) { return InsertAt(m_nSize, pSrc); } // Gets the apparent size of the array (number of used elements) // ============================================================= int Size() const { return m_nSize; } // Removes all entries and reduces array size to zero. The elements // are simply removed; not deallocated (this class doesn't know what // they are). // ================================================================= void Empty(); // Gets a pointer to the internal array. // ===================================== void** GetArrayPtr() { return m_pArray; } }; #endif // __cplusplus #endif // not defined