#if !defined(LOGON__Fx_h__INCLUDED) #define LOGON__Fx_h__INCLUDED #pragma once #ifdef GADGET_ENABLE_GDIPLUS enum EFadeDirection { fdIn, fdOut }; void FxSetAlpha( IN Element * pe, IN float flNewAlpha); HRESULT FxPlayLinearAlpha( IN Element * pe, IN float flOldAlpha, IN float flNewAlpha, IN float flDuration = 0.5f, IN float flDelay = 0.0f); HRESULT FxInitGuts(); #endif // GADGET_ENABLE_GDIPLUS #endif // LOGON__Fx_h__INCLUDED