/***************************************************************************\ * * File: TempHelp.h * * Description: * TempHelp.h defines a "lightweight heap", designed to continuously grow * until all memory is freed. This is valuable as a temporary heap that can * be used to "collect" data and processed slightly later. * * * History: * 3/30/2000: JStall: Created * * Copyright (C) 2000 by Microsoft Corporation. All rights reserved. * \***************************************************************************/ #if !defined(BASE__TempHeap_h__INCLUDED) #define BASE__TempHeap_h__INCLUDED #pragma once class TempHeap { // Construction public: TempHeap(int cbPageAlloc = 8000, int cbLargeThreshold = 512); inline ~TempHeap(); inline void Destroy(); // Operations public: void * Alloc(int cbAlloc); inline BOOL IsCompletelyFree() const; inline void Lock(); inline void Unlock(); // Implementation protected: void FreeAll(BOOL fComplete = FALSE); // Data protected: struct Page { Page * pNext; inline BYTE * GetData() { return (BYTE *) (((BYTE *) this) + sizeof(Page)); } }; long m_cLocks; BYTE * m_pbFree; Page * m_ppageCur; Page * m_ppageLarge; int m_cbFree; // Free space on current page int m_cbPageAlloc; // Allocation size of new pages int m_cbLargeThreshold; // Threshold for allocating large pages }; #include "TempHeap.inl" #endif // BASE__TempHeap_h__INCLUDED