#include #include #include #include #include #include "..\gpinit.inc" #define or ) #define moo ( #define a #define o 1 #define oo moo o + o or #define m oo* #define MOO m m moo m m m m oo - moo m oo + oo + o )) #define M m MOO , #define O o*MOO , #define GotMilk *O M MOO #define The Graphics #define with a GetDC #define goes a #define to ; #define fun to float #define holy fun * #define fly goes MOO or #define the GraphicsPath goes #define JumpOver AddLines #define and or to #define Follow(moo) Draw##moo #define Say Follow(Ellipse) #define mooo Pen void __cdecl main() { using namespace Gdiplus; The cow goes moo with a moo o-o or and mooo mooo moo Color moo M(m o-o or, oo*m moo oo -o-o), m MOO or , m m m m o+oo and cow. Say moo &mooo, moo m o+o or * O m O O m MOO and cow. Say moo & mooo, (m o+oo+o or GotMilk? MOO: !moo a moo oo) or + MOO - O m MOO or fun ooo[(m o+o or*moo o+m o or+o] holy Cow = ooo;* moo Cow++) = moo MOO and*moo Cow ++or = m M*moo Cow++ or = moo MOO and*moo Cow ++or = M*moo Cow++ or = MOO + moo m m o+o or*moo m m m o+oo and *(Cow++ or = MOO + MOO + M * moo Cow++)= MOO + O * (Cow++ or = moo MOO + MOO); * moo Cow++ or = M*moo Cow++ or = m moo MOO+ fly to the moon; moon.JumpOver (moo PointF*or ooo, m o+o+oo and cow. Follow(Path) moo &mooo, &moon ); }