!IF 0 Copyright (C) Microsoft Corporation, 1998 - 1999 Module Name: sources. !ENDIF MAJORCOMP=Snapin MINORCOMP=common TARGETNAME=azroleui TARGETPATH=obj TARGETTYPE=DYNLINK DLLENTRY=_DllMainCRTStartup !IF !defined(MTFRMWK_BASEDIR) MTFRMWK_BASEDIR = $(PROJECT_ROOT)\snapin\mtfrmwk !ENDIF UMTYPE=windows MSC_WARNING_LEVEL= /W4 C_DEFINES = -DUNICODE -D_WIN32_IE=0x0400 # ISOLATION_AWARE_ENABLED ==> use ui themes C_DEFINES=$(C_DEFINES) -DISOLATION_AWARE_ENABLED USE_MFCUNICODE=1 USE_ATL=1 ATL_VER=30 USE_WTL=1 # # Use Standard Template Library # USE_STD = 1 USE_STL = 1 TARGETLIBS=\ $(SDK_LIB_PATH)\mmc.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SHELL_LIB_PATH)\shfusion.lib \ $(SHELL_LIB_PATH)\shlwapip.lib \ $(SDK_LIB_PATH)\secur32.lib \ $(SHELL_LIB_PATH)\shell32p.lib \ $(SDK_LIB_PATH)\netapi32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\rpcutil.lib \ $(SDK_LIB_PATH)\wsock32.lib \ $(SDK_LIB_PATH)\imm32.lib \ $(SDK_LIB_PATH)\ws2_32.lib \ $(SDK_LIB_PATH)\mpr.lib \ $(SDK_LIB_PATH)\azroles.lib \ $(SDK_LIB_PATH)\dsuiext.lib \ $(SDK_LIB_PATH)\adsiid.lib \ $(SDK_LIB_PATH)\ntdsapi.lib \ $(SDK_LIB_PATH)\activeds.lib \ $(SDK_LIB_PATH)\shell32.lib \ # # Fusionized # SXS_ASSEMBLY_NAME=Microsoft.Windows.ServerAdmin.AuthorizationManager SXS_ASSEMBLY_VERSION=1.0 SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=azroleui.manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_NO_BINPLACE=1 SXS_MANIFEST_RESOURCE_ID=2 WIN32_WINNT_VERSION=0x0500 SUBSYSTEM_VERSION=5.00 INCLUDES=$(DS_INC_PATH); \ $(NET_INC_PATH); \ $(SHELL_INC_PATH); \ $(BASE_INC_PATH); \ $(MTFRMWK_BASEDIR); \ $(ADMIN_INC_PATH); PRECOMPILED_INCLUDE = headers.h PRECOMPILED_SOURCEFILE=headers.cpp PRECOMPILED_CXX = 1 # files that provide base functionality (framework) BASE_FILES = snapbase.cpp SOURCES= $(BASE_FILES) \ rolemgr.rc \ AddDlg.cpp \ AdminManagerAz.cpp \ AttrMap.cpp \ assert.cpp \ baseaz.cpp \ comp.cpp \ compdata.cpp \ ContainerNodes.cpp \ debug.cpp \ dllmain.cpp \ gstrings.cpp \ LeafNodes.cpp \ rootdata.cpp \ NewObjectDlg.cpp \ PropBase.cpp \ query.cpp \ rolesnap.cpp \ sidcache.cpp \ snapabout.cpp \ util.cpp \