!IF 0 Copyright (c) 1997 Microsoft Corporation © 1998 Seagate Software, Inc. All rights reserved Module Name: sources. Abstract: This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built. Author: Steve Wood (stevewo) 12-Apr-1990 NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl !ENDIF MAJORCOMP=hsm MINORCOMP=Wsb TARGETNAME=RsCommon TARGETPATH=$(BASEP_HSM_DIR)\bin\$(_OBJ_DIR) TARGETPATHLIB=$(BASEP_HSM_DIR)\lib\$(_OBJ_DIR) TARGETTYPE=DYNLINK # Force bringing in makefile.inc so better dependencies for RC file are known to build NTTARGETFILES= INCLUDES= $(BASEP_HSM_DIR)\idl\wsb\$(O); \ $(BASEP_HSM_DIR)\inc; \ $(BASEP_HSM_DIR)\inc\$(O); \ $(BASEP_HSM_DIR)\types\wsb\$(O); C_DEFINES=$(C_DEFINES) -D_MERGE_PROXYSTUB -D_UNICODE -DUNICODE -DWSB_IMPL PASS0_SOURCEDIR=$(BASEP_HSM_DIR)\idl\wsb\$(O) PASS0_HEADERDIR=$(BASEP_HSM_DIR)\inc\$(O) TLBDIR=$(BASEP_HSM_DIR)\inc\$(O) SOURCES= \ dlldatax.c \ StdAfx.cpp \ Wsb.cpp \ wsbaccnt.cpp \ wsbbstrg.cpp \ wsbcltbl.cpp \ wsbcltn.cpp \ wsbcore.cpp \ wsbenum.cpp \ wsbfile.cpp \ wsbguid.cpp \ wsbhash.cpp \ wsbport.cpp \ wsbpstbl.cpp \ wsbpstrg.cpp \ wsbregty.cpp \ wsbserv.cpp \ wsbstrg.cpp \ wsbsvc.cpp \ wsbtrace.cpp \ wsbtrak.cpp \ wsbtrc.cpp \ wsbusn.cpp \ wsbvar.cpp \ wsbfmt.cpp \ wsbvol.cpp \ wsb.rc \ UMTYPE=windows TARGETLIBS= \ $(SDK_LIB_PATH)\advapi32.lib\ $(SDK_LIB_PATH)\kernel32.lib\ $(SDK_LIB_PATH)\netapi32.lib\ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\oleaut32.lib\ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(BASEP_HSM_DIR)\lib\$(O)\WsbGuid.lib \ # The following line should eventually be changed to a name in COFFBASE.TXT DLLBASE=0x5f100000 DLLDEF=Wsb.def DLLENTRY=_DllMainCRTStartup USE_MSVCRT=1 USE_NATIVE_EH=1 USE_ATL=1 PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_OBJ=precomp.obj RCNOFONTMAP=1