// vssui.cpp : Implementation of DLL Exports. // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f vssps.mk in the project directory. #include "stdafx.h" #include "resource.h" #include #include "vssui.h" #include "vssui_i.c" #include "vsspage.h" #include "snapext.h" #include "ShlExt.h" #include CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_VSSUI, CVSSUI) OBJECT_ENTRY(CLSID_VSSShellExt, CVSSShellExt) END_OBJECT_MAP() ///////////////////////////////////////////////////////////////////////////// // DLL Entry Point CVssPageApp theApp; BOOL CVssPageApp::InitInstance() { // _Module.Init(ObjectMap, m_hInstance, &LIBID_VSSUILib); _Module.Init(ObjectMap, m_hInstance); SHFusionInitializeFromModuleID (m_hInstance, 2); DisableThreadLibraryCalls(m_hInstance); return CWinApp::InitInstance(); } int CVssPageApp::ExitInstance() { // MFC's class factories registration is // automatically revoked by MFC itself. if (m_bRun) _Module.RevokeClassObjects(); SHFusionUninitialize(); _Module.Term(); return 0; } /* extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance, &LIBID_VSSUILib); DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) _Module.Term(); return TRUE; // ok } */ ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib return _Module.RegisterServer(TRUE); } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { return _Module.UnregisterServer(TRUE); }