!IF 0

Copyright (c) 1989-91  Microsoft Corporation

Module Name:

    sources.

Abstract:

    This file specifies the target component being built and the list of
    sources files needed to build that component.  Also specifies optional
    compiler switches and libraries that are unique for the component being
    built.

!ENDIF

!INCLUDE ..\w3spoof.inc

MINORCOMP=exe
TARGETNAME=w3spoof
TARGETTYPE=PROGRAM

UMTYPE=windows
UMENTRY=winmain

# Make sure the component libs are built before this.
SYNCHRONIZE_DRAIN=1

INCLUDES=$(O);$(W3SPOOFINC);

SOURCES= \
    entry.cxx

LINKLIBS= \
    ..\res\obj\i386\w3spoof.res \
    $(LIBDIR)\*\common.lib   \
    $(LIBDIR)\*\session.lib  \
    $(LIBDIR)\*\socket.lib   \
    $(LIBDIR)\*\request.lib  \
    $(LIBDIR)\*\response.lib \
    $(LIBDIR)\*\url.lib      \
    $(LIBDIR)\*\entity.lib   \
    $(LIBDIR)\*\headers.lib  \
    $(LIBDIR)\*\w3srt.lib    \
    $(LIBDIR)\*\w3sobj.lib   \
    $(LIBDIR)\*\pch.lib      \
    $(LIBDIR)\*\winhttp5.lib \
    $(SDK_LIB_PATH)\libcmt.lib

TARGETLIBS= \
    $(SDK_LIB_PATH)\shell32.lib   \
    $(SDK_LIB_PATH)\ws2_32.lib    \
    $(SDK_LIB_PATH)\mswsock.lib   \
    $(SDK_LIB_PATH)\comdlg32.lib  \
    $(SDK_LIB_PATH)\comctl32.lib  \
    $(SDK_LIB_PATH)\ole32.lib     \
    $(SDK_LIB_PATH)\oleaut32.lib  \
    $(SDK_LIB_PATH)\uuid.lib