// Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f svrgrpsnapps.mk in the project directory. #include "stdafx.h" #include "resource.h" #include #include "pop3.h" #include "Pop3_i.c" #include "pop3Snap.h" CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_POP3ServerSnap, CPOP3ServerSnapData) OBJECT_ENTRY(CLSID_POP3ServerSnapAbout, CPOP3ServerSnapAbout) END_OBJECT_MAP() ///////////////////////////////////////////////////////////////////////////// // DLL Entry Point extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance, &LIBID_POP3ServerSNAPLib); DisableThreadLibraryCalls(hInstance); tstring strTemp = StrLoadString( IDS_SNAPINNAME ); CRootNode::m_SZDISPLAY_NAME = new OLECHAR[strTemp.length()+1]; if( CRootNode::m_SZDISPLAY_NAME ) { ocscpy( (LPOLESTR)CRootNode::m_SZDISPLAY_NAME, strTemp.c_str() ); } else { return FALSE; } } else if (dwReason == DLL_PROCESS_DETACH) { if( CRootNode::m_SZDISPLAY_NAME ) { delete [] CRootNode::m_SZDISPLAY_NAME; } _Module.Term(); } return TRUE; // ok } ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib return _Module.RegisterServer(FALSE); } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { return _Module.UnregisterServer(TRUE); }