TARGETNAME=dplaysvr TARGETTYPE=PROGRAM TARGETPATH=.\obj$(BUILD_ALT_DIR) USE_MAPSYM=1 # # 04/10/2000 - allows for addition of BoundsChecker, etc # libs specified in the OS environment # TARGETLIBS=$(TARGETLIBS) \ $(BASEDIR)\public\sdk\lib\*\WINMM.LIB\ $(BASEDIR)\public\sdk\lib\*\kernel32.lib \ $(BASEDIR)\public\sdk\lib\*\user32.lib \ $(BASEDIR)\public\sdk\lib\*\advapi32.lib \ $(BASEDIR)\public\sdk\lib\*\comdlg32.lib \ $(BASEDIR)\public\sdk\lib\*\gdi32.lib UMTYPE=windows UMENTRY=winmain INCLUDES= \ $(DXROOT)\inc;\ ..\;\ ..\..\wsock;\ ..\..\misc;\ ..\..\dplay;\ ..\..\common; \ ..\..\..\dpnathlp\inc; \ ..\..\..\dplobby\dplobby; \ ..\..\nmvoice; SOURCES= \ ..\dplaysvr.c \ ..\nathelp.c \ ..\dphelp.c \ ..\reliable.c \ ..\registry.c \ ..\dplaysvr.rc \ memalloc.c \ newdpf.c NTTARGETFILE0=MISC C_DEFINES=$(C_DEFINES) -DNO_DPF_HWND -DMSBUILD -DNEW_DPF