/*==========================================================================; * * Copyright (C) 1994-1997 Microsoft Corporation. All Rights Reserved. * * File: dx8priv.h * Content: Private header file for all changes that are truly * private to Dx8. * ***************************************************************************/ #include "d3d8typesp.h" #include "d3d8ddi.h" #ifdef WIN95 extern ULONG giDisplaySettingsUniqueness; #endif #ifdef IS_32 extern HRESULT InternalDirectDrawCreate( GUID * lpGUID, LPDIRECTDRAW *lplpDD, LPDDRAWI_DIRECTDRAW_INT pnew_int, DWORD dwFlags, char* pDeviceName ); extern HRESULT InternalCreateSurface( LPDDRAWI_DIRECTDRAW_LCL thisg, LPDDSURFACEDESC2 lpDDSurfaceDesc, LPDIRECTDRAWSURFACE FAR *lplpDDSurface, LPDDRAWI_DIRECTDRAW_INT this_int, LPDDSURFACEINFO pSysMemInfo, DWORD DX8Flags ); #endif