/****************************************************************************** Copyright (C) Microsoft Corporation 1985-1991. All rights reserved. Title: graphic.h - Multimedia Systems Media Control Interface driver for AVI. *****************************************************************************/ #define NOSHELLDEBUG #include #include #define MCI_USE_OFFEXT #include #include // This must be included, for both versions #include #ifndef RC_INVOKED #include "ntaviprt.h" #include "common.h" #include "aviffmt.h" #include #include #include "avifilex.h" // include AVIFile stuff. #include "digitalv.h" #endif #include "mciavi.h" // Define this to make the code expire on a given date.... // #define EXPIRE (1994 * 65536 + 1 * 256 + 1) // expire 1/1/1994 #ifndef DRIVE_CDROM #define DRIVE_CDROM 5 #endif #define DRIVE_INTERFACE 42 #ifdef EXPIRE #define MCIERR_AVI_EXPIRED 9999 #endif #define MCIAVI_PRODUCTNAME 2 #define MCIAVI_VERSION 3 #define MCIAVI_BADMSVIDEOVERSION 4 #define MCIAVI_MENU_CONFIG 5 #define MCIAVI_MENU_STRETCH 6 #define MCIAVI_MENU_MUTE 7 #define MCIAVI_CANT_DRAW_VIDEO 8 #define MCIAVI_CANT_DRAW_STREAM 9 #define INFO_VIDEOFORMAT 10 #define INFO_MONOFORMAT 11 #define INFO_STEREOFORMAT 12 #define INFO_LENGTH 13 #define INFO_FILE 14 #define INFO_KEYFRAMES 15 #define INFO_AUDIO 16 #define INFO_SKIP 17 #define INFO_ADPCM 18 #define INFO_DATARATE 19 #define INFO_SKIPAUDIO 20 #define INFO_FILETYPE 21 #define INFO_FILETYPE_AVI 22 #define INFO_FILETYPE_INT 23 #define INFO_FILETYPE_ALPHA 24 #define INFO_FRAMERATE 25 #define INFO_STREAM 26 #define INFO_DISABLED 27 #define INFO_ALLKEYFRAMES 28 #define INFO_NOKEYFRAMES 29 #define INFO_COMPRESSED 30 #define INFO_NOTREAD 31 #define MCIAVI_MAXSIGNALS 1 #define MCIAVI_MAXWINDOWS 8 /* Flags for dwFlags in MCIGRAPHIC */ #define MCIAVI_STOP 0x00000001L /* We need to stop */ #define MCIAVI_PAUSE 0x00000002L /* We need to be paused */ #define MCIAVI_CUEING 0x00000004L /* We are in a cue command */ #define MCIAVI_WAITING 0x00000008L /* We are waiting for a command to finish */ #define MCIAVI_PLAYAUDIO 0x00000010L /* Audio enabled */ #define MCIAVI_LOSTAUDIO 0x00000020L /* cant get audio device*/ #define MCIAVI_SHOWVIDEO 0x00000040L /* Video enabled */ #define MCIAVI_USING_AVIFILE 0x00000080L /* RTL to AVIFile */ #define MCIAVI_USINGDISPDIB 0x00000100L /* Now in MCGA mode */ #define MCIAVI_NEEDTOSHOW 0x00000200L /* window needs to be shown */ #define MCIAVI_WANTMOVE 0x00000400L /* call CheckWindowMove alot */ #define MCIAVI_ANIMATEPALETTE 0x00000800L /* Palette animated */ #define MCIAVI_NEEDUPDATE 0x00001000L /* Need to redraw full */ #define MCIAVI_PALCHANGED 0x00002000L /* Need to update palette */ #define MCIAVI_STUPIDMODE 0x00004000L /* dont buffer mode */ #define MCIAVI_CANDRAW 0x00008000L /* display driver can draw format */ #define MCIAVI_FULLSCREEN 0x00010000L /* draw fullscreen. */ #define MCIAVI_NEEDDRAWBEGIN 0x00020000L /* compressor is drawing */ #define MCIAVI_UPDATETOMEMORY 0x00040000L /* drawing to a bitmap */ #define MCIAVI_WAVEPAUSED 0x00080000L /* waveOut is temporarily paused */ #define MCIAVI_NOTINTERLEAVED 0x00100000L /* file is not interleaved. */ #define MCIAVI_USERDRAWPROC 0x00200000L /* user has set draw proc*/ #define MCIAVI_Y 0x00400000L /* */ #define MCIAVI_VOLUMESET 0x00800000L /* Volume has been changed. */ #define MCIAVI_HASINDEX 0x01000000L /* File has index. */ #define MCIAVI_RELEASEDC 0x02000000L /* we got the DC via GetDC */ #define MCIAVI_SEEKING 0x04000000L /* audio disabled for seek. */ #define MCIAVI_UPDATING 0x08000000L /* handling WM_PAINT-don't yield. */ #define MCIAVI_REPEATING 0x10000000L /* repeat when play finishes. */ #define MCIAVI_REVERSE 0x20000000L /* playing backwards.... */ #define MCIAVI_NOBREAK 0x40000000L /* don't allow break out of DISPDIB */ #define MCIAVI_ZOOMBY2 0x80000000L /* fullscreen zoomed by 2 */ /* Flags for dwOptionFlags */ #define MCIAVIO_SEEKEXACT 0x00000001L /* If off, seek goes to ** previous key frame ** instead of real ** target frame. */ #define MCIAVIO_SKIPFRAMES 0x00000002L /* Skip frames to keep ** synchronized. */ #define MCIAVIO_STRETCHTOWINDOW 0x00000004L /* Resize destination ** rectangle if window ** resized. */ #define MCIAVIO_STUPIDMODE 0x00000020L /* Don't do nice updating. */ #define MCIAVIO_ZOOMBY2 0x00000100L #define MCIAVIO_USEVGABYDEFAULT 0x00000200L #define MCIAVIO_USEAVIFILE 0x00000400L #define MCIAVI_ALG_INTERLEAVED 0x0001 #define MCIAVI_ALG_CDROM 0x0002 #define MCIAVI_ALG_HARDDISK 0x0003 #define MCIAVI_ALG_AUDIOONLY 0x0004 #define MCIAVI_ALG_AVIFILE 0x0005 // // the frame index is indexed by frame number, it is used for // varible sizeed, fixed rate streams. // typedef struct { WORD iPrevKey; // prev "key" frame WORD iNextKey; // next "key" frame WORD iPalette; // palette frame (this points into index!) UINT wSmag; // DWORD dwOffset; // Position of chunk (file offset) DWORD dwLength; // Length of chunk (in bytes) } AVIFRAMEINDEX; #define NOBASED32 #if defined(WIN32) || defined(NOBASED32) #define BASED32(p) _huge #define P32(t,p) ((t _huge *)(p)) #define B32(t,p) ((t _huge *)(p)) #else #define BASED32(p) _based32((_segment)SELECTOROF(p)) #define P32(t,p) ((t BASED32(p) *)OFFSETOF(p)) #define B32(t,p) ((t BASED32(p) *)0) #endif #define Frame(n) (P32(AVIFRAMEINDEX,npMCI->hpFrameIndex) + (DWORD)(n)) #define FrameNextKey(n) (LONG)((n) + (DWORD)Frame(n)->iNextKey) #define FramePrevKey(n) (LONG)((n) - (DWORD)Frame(n)->iPrevKey) #define FramePalette(n) (LONG)(Frame(n)->iPalette) #define FrameOffset(n) (DWORD)(Frame(n)->dwOffset) #define FrameLength(n) (DWORD)(Frame(n)->dwLength) #define UseIndex(p) SillyGlobal = (p) #define Index(n) (B32(AVIINDEXENTRY,npMCI->hpIndex) + (long)(n)) #define IndexOffset(n) Index(n)->dwChunkOffset #define IndexLength(n) Index(n)->dwChunkLength #define IndexFlags(n) Index(n)->dwFlags #define IndexID(n) Index(n)->ckid typedef struct { DWORD dwFlags; /* flags, STREAM_ENABLED... */ AVIStreamHeader sh; /* AVIStreamHeader...*/ DWORD cbFormat; /* Stream format...*/ LPVOID lpFormat; DWORD cbData; /* Extra stream data...*/ LPVOID lpData; HIC hicDraw; /* Draw codec...*/ RECT rcSource; /* rectangles...*/ RECT rcDest; LONG lStart; /* start */ LONG lEnd; /* end */ LONG lPlayStart; /* play start */ LONG lPlayFrom; /* play from */ LONG lPlayTo; /* play to */ LONG lFrameDrawn; /* we drew this */ LONG lPos; /* current pos */ LONG lNext; /* next pos */ LONG lLastKey; /* key frame */ LONG lNextKey; /* next key frame */ #ifdef USEAVIFILE PAVISTREAM ps; ////IAVIStreamVtbl vt; // so we can call direct. #endif } STREAMINFO; #define STREAM_ENABLED 0x0001 // stream is enabled for play #define STREAM_ACTIVE 0x0002 // stream is active for *current* play #define STREAM_NEEDUPDATE 0x0004 // stream needs update (paint) #define STREAM_ERROR 0x0008 // stream did not load #define STREAM_DIRTY 0x0010 // stream not showing current frame. #define STREAM_SKIP 0x0100 // can skip data #define STREAM_PALCHANGES 0x0200 // stream has palette changes #define STREAM_VIDEO 0x0400 // is a video stream #define STREAM_AUDIO 0x0800 // is a audio stream #define STREAM_PALCHANGED 0x1000 // palette has changed #define STREAM_WANTIDLE 0x2000 // should get idle time #define STREAM_WANTMOVE 0x4000 // should get ICM_DRAW_WINDOW message #define SI(stream) (npMCI->paStreamInfo + stream) #define SH(stream) (SI(stream)->sh) #define SOURCE(stream) (SI(stream)->rcSource) #define DEST(stream) (SI(stream)->rcDest) #define FRAME(stream) (SH(stream).rcFrame) #define FORMAT(stream) (SI(stream)->lpFormat) #define VIDFMT(stream) ((LPBITMAPINFOHEADER) FORMAT(stream)) #define AUDFMT(stream) ((LPPCMWAVEFORMAT) FORMAT(stream)) // // map from "movie" time into stream time. // #define TimeToMovie(t) muldiv32(t, npMCI->dwRate, npMCI->dwScale*1000) #define MovieToTime(l) muldiv32(l, npMCI->dwScale*1000, npMCI->dwRate) #define TimeToStream(psi, t) muldiv32(t, psi->sh.dwRate, psi->sh.dwScale*1000) #define StreamToTime(psi, l) muldiv32(l, psi->sh.dwScale*1000, psi->sh.dwRate) // // NOTE all dwScale's are equal so we can do this without as many // multiplies // #if 0 #define MovieToStream(psi, l) muldiv32(l, npMCI->dwScale * psi->sh.dwRate, npMCI->dwRate * psi->sh.dwScale) #define StreamToMovie(psi, l) muldiv32(l, npMCI->dwScale * psi->sh.dwRate, npMCI->dwRate * psi->sh.dwScale) #else #define MovieToStream(psi, l) muldiv32(l, psi->sh.dwRate, npMCI->dwRate) #define StreamToMovie(psi, l) muldiv32(l, psi->sh.dwRate, npMCI->dwRate) #endif /* * RECT macros to get X,Y,Width,Height */ #define RCX(rc) ((rc).left) #define RCY(rc) ((rc).top) #define RCW(rc) ((rc).right - (rc).left) #define RCH(rc) ((rc).bottom - (rc).top) /* * The major control block for an AVI device * Define markers to more easily identify the control block when dumping */ #define MCIID (DWORD)(((WORD)('V' | ('F'<<8))) | ((WORD)('W' | ('>'<<8))<<16)) #define MCIIDX (DWORD)(((WORD)('v' | ('.'<<8))) | ((WORD)('w' | ('-'<<8))<<16)) typedef struct _MCIGRAPHIC { struct _MCIGRAPHIC *npMCINext; #ifdef DEBUG DWORD mciid; // visible identifier #endif /* * multiple-thread synchronization. We hold a critical section per device */ #ifdef WIN32 CRITICAL_SECTION CritSec; // per-device lock LONG lCritRefCount; // entry count - see ntaviprt.h #endif /* ** Basic MCI information */ HWND hCallback; /* callback window handle */ UINT wDevID; /* device ID */ /* ** Internal task operation status and flags */ #ifndef WIN32 UINT pspTask; /* background task's PSP */ UINT pspParent; /* PSP of the calling app */ #endif HTASK hTask; /* task id */ HTASK hCallingTask; /* task who opened us */ UINT uErrorMode; /* SetErrorMode value for calling task */ DWORD dwTaskError; /* error return from task */ UINT wMessageCurrent;/* Command in progress, or zero */ UINT wTaskState; /* current task state */ DWORD dwFlags; /* flags */ DWORD dwOptionFlags; /* more flags */ /* ** Additional information controlled by MCI commands */ HPALETTE hpal; /* Palette forced with MCI commands */ HWND hwnd; /* window handle for playback */ HWND hwndDefault; /* default window handle */ HWND hwndOldFocus; /* window which had keyboard focus */ BOOL fForceBackground;/* Select palette in foreground or back? */ DWORD dwTimeFormat; /* current time format */ RECT rcMovie; /* main movie rect */ RECT rcSource; /* drawing source rect */ RECT rcDest; /* drawing destination rect */ LONG PlaybackRate; /* 1000 is normal, more is fast.... */ DWORD dwSpeedFactor; /* 1000 is normal, more is fast.... */ /* ** Information about currently open file */ UINT uDriveType; /* drive type */ NPTSTR szFilename; /* AVI filename */ LONG lFrames; /* number of frames in movie */ DWORD dwBytesPerSec; /* file attributes */ DWORD dwRate; /* master time base */ DWORD dwScale; DWORD dwMicroSecPerFrame; DWORD dwSuggestedBufferSize; DWORD dwKeyFrameInfo; /* how often key frames occur */ UINT wEarlyAudio; /* more file information */ UINT wEarlyVideo; UINT wEarlyRecords; STREAMINFO NEAR *paStreamInfo; int streams; // total streams int nAudioStreams; // total audio streams int nVideoStreams; // total video streams int nOtherStreams; // total other streams int nErrorStreams; // total error streams int nAudioStream; // current audio stream. int nVideoStream; // "master" video stream STREAMINFO *psiAudio; // points to video stream STREAMINFO *psiVideo; // points to audio stream #ifdef USEAVIFILE PAVIFILE pf; ////IAVIFileVtbl vt; // so we can call direct. #else LPVOID pf; // Stupid variable to be zero. #endif /* ** video stream junk */ BOOL fNoDrawing; LONG lFrameDrawn; /* number of last frame drawn */ /* Drawing information */ HDC hdc; /* DC we're playing into */ /* Video format */ BITMAPINFOHEADER FAR *pbiFormat; /* video format information */ /* BitmapInfo used for drawing */ BITMAPINFOHEADER bih; /* video format information */ RGBQUAD argb[256]; /* current drawing colors */ RGBQUAD argbOriginal[256]; /* original colors */ /* ** Installable compressor information */ //!!! move all this into the screen draw function!!! //!!! all this should be in DrawDIB !!! HIC hic; HIC hicDraw; LONG cbDecompress; HPSTR hpDecompress; /* pointer to full frame buffer */ /* ** Holding area for compressors we might use.... */ HIC hicDecompress; HIC hicDrawDefault; HIC hicDrawFull; HIC hicInternal; HIC hicInternalFull; LONG lLastPaletteChange; LONG lNextPaletteChange; /* ** wave stream junk */ /* Wave format stuff */ NPWAVEFORMAT pWF; /* current wave format */ UINT wABs; /* number of audio buffers */ UINT wABOptimal; /* number full if synchronized */ DWORD dwABSize; /* size of one audio buffer */ HMMIO hmmioAudio; DWORD dwVolume; /* Audio volume, 1000 is full on */ BOOL fEmulatingVolume;/* Are we doing volume by table lookup? */ BYTE * pVolumeTable; DWORD dwAudioLength; DWORD dwAudioPos; /* Wave Output Device */ HWAVEOUT hWave; /* wave device handle */ UINT wABFull; /* number now full */ UINT wNextAB; /* next buffer in line */ UINT nAudioBehind; /* how many audio below full */ HPSTR lpAudio; /* pointer to audio buffers */ DWORD dwUsedThisAB; /* ** File index information */ AVIINDEXENTRY _huge * hpIndex; /* pointer to index */ DWORD macIndex; /* # records in index */ AVIFRAMEINDEX _huge * hpFrameIndex; /* pointer to frame index */ /* ** play/seek params */ LONG lTo; /* frame we're playing to */ LONG lFrom; /* frame we're playing from */ LONG lCurrentFrame; /* current frame */ LONG lRepeatFrom; /* Frame to repeat from */ /* ** Information regarding current play */ UINT wPlaybackAlg; /* playback algorithm in use */ LONG lRealStart; /* frame playback starts */ LONG lAudioStart; /* first audio frame to play */ LONG lVideoStart; /* first video frame to play */ LONG lLastRead; /* Timing */ DWORD dwMSecPlayStart;/* Start time */ LONG lFramePlayStart;/* Frame playing started at */ DWORD dwTotalMSec; /* Total time spent playing */ DWORD dwTimingStart; DWORD dwPauseTime; DWORD dwPlayMicroSecPerFrame; DWORD dwAudioPlayed; /* ** Timing information */ DWORD dwLastDrawTime; /* How long did the last draw take? */ DWORD dwLastReadTime; /* Timing information kept after play completes */ DWORD dwSkippedFrames; /* Frames skipped during current play */ DWORD dwFramesSeekedPast; /* Frames not even read */ DWORD dwAudioBreaks; /* # times audio broke up, approx. */ DWORD dwSpeedPercentage; /* Ratio of ideal time to time taken */ /* Timing information for last play */ LONG lFramesPlayed; LONG lSkippedFrames; /* Frames skipped during last play */ LONG lFramesSeekedPast; /* Frames not even read */ LONG lAudioBreaks; /* # times audio broke up, approx. */ /* ** Information for pending 'signal' command */ DWORD dwSignals; DWORD dwSignalFlags; MCI_DGV_SIGNAL_PARMS signal; /* ** Information for watching to see if window has moved. */ UINT wRgnType; /* Region type, empty, simple, complex.... */ #ifdef WIN32 POINT dwOrg; /* Physical DC origin */ #else DWORD dwOrg; /* Physical DC origin */ #endif RECT rcClip; /* clip box */ HANDLE hThreadTermination; /* Handle to wait on for thread to terminate so it's safe to unload DLL Must be closed by us */ /* ** Information for hardware drawing devices.... */ DWORD dwBufferedVideo; /* ** specific to RIFF files */ HMMIO hmmio; /* animation file handle */ BOOL fReadMany; /* read more than one record */ DWORD dwFirstRecordPosition; DWORD dwFirstRecordSize; DWORD dwFirstRecordType; DWORD dwNextRecordSize; // used for ReadNextChunk DWORD dwNextRecordType; DWORD dwMovieListOffset; DWORD dwBigListEnd; /* Read Buffer */ HPSTR lp; /* work pointer */ LPVOID lpMMIOBuffer; /* pointer to MMIO read buffer */ HPSTR lpBuffer; /* pointer to read buffer */ DWORD dwBufferSize; /* Read buffer size */ DWORD dwThisRecordSize; /* size of current record */ /* ** DEBUG stuff and more timing info. */ #ifdef DEBUG HANDLE hdd; //!!! LONG timePlay; /* total play time */ LONG timePrepare; /* time to prepare for play */ LONG timeCleanup; /* time to clean up play */ LONG timePaused; /* paused time */ LONG timeRead; /* time reading from disk */ LONG timeWait; /* time waiting */ LONG timeYield; /* time yielding to other apps */ LONG timeVideo; /* time "drawing" video stream */ LONG timeAudio; /* time "drawing" audio stream */ LONG timeOther; /* time "drawing" other streams */ LONG timeDraw; /* time drawing frame via DrawDib/DispDib/ICDraw */ LONG timeDecompress; /* time decompressing frame via ICDecompress */ #endif #ifdef AVIREAD /* * handle to current async read object */ HAVIRD hAviRd; HPSTR lpOldBuffer; #endif } MCIGRAPHIC, *NPMCIGRAPHIC, FAR *LPMCIGRAPHIC; extern HANDLE ghModule; // in DRVPROC.C extern TCHAR szClassName[]; // in WINDOW.C /* ** Flags to protect ourselves in case we're closed with a dialog up... */ extern BOOL gfEvil; // in GRAPHIC.C extern BOOL gfEvilSysMenu; // in GRAPHIC.C extern HDRVR ghdrvEvil; // in GRAPHIC.C /* ** Functions in GRAPHIC.C */ BOOL FAR PASCAL GraphicInit (void); BOOL NEAR PASCAL GraphicWindowInit (void); #ifdef WIN32 BOOL NEAR PASCAL GraphicWindowFree(void); #endif void PASCAL GraphicFree (void); DWORD PASCAL GraphicDrvOpen (LPMCI_OPEN_DRIVER_PARMS lpParms); void FAR PASCAL GraphicDelayedNotify (NPMCIGRAPHIC npMCI, UINT wStatus); void FAR PASCAL GraphicImmediateNotify (UINT wDevID, LPMCI_GENERIC_PARMS lpParms, DWORD dwFlags, DWORD dwErr); DWORD PASCAL GraphicClose(NPMCIGRAPHIC npMCI); DWORD NEAR PASCAL ConvertFromFrames(NPMCIGRAPHIC npMCI, LONG lFrame); LONG NEAR PASCAL ConvertToFrames(NPMCIGRAPHIC npMCI, DWORD dwTime); DWORD PASCAL mciDriverEntry(UINT wDeviceID, UINT wMessage, DWORD dwFlags, LPMCI_GENERIC_PARMS lpParms); long FAR PASCAL _loadds GraphicWndProc(HWND, UINT, WPARAM, LPARAM); void CheckWindowMove(NPMCIGRAPHIC npMCI, BOOL fForce); /* ** Functions in DEVICE.C */ DWORD PASCAL DeviceOpen(NPMCIGRAPHIC npMCI, DWORD dwFlags); DWORD PASCAL DeviceClose(NPMCIGRAPHIC npMCI); DWORD PASCAL DevicePlay(NPMCIGRAPHIC npMCI, LONG lPlayTo, DWORD dwFlags); DWORD PASCAL DeviceResume(NPMCIGRAPHIC npMCI, DWORD dwFlags); DWORD PASCAL DeviceCue(NPMCIGRAPHIC npMCI, LONG lTo, DWORD dwFlags); DWORD PASCAL DeviceStop(NPMCIGRAPHIC npMCI, DWORD dwFlags); DWORD PASCAL DevicePause(NPMCIGRAPHIC npMCI, DWORD dwFlags); DWORD PASCAL DeviceSeek(NPMCIGRAPHIC npMCI, LONG lTo, DWORD dwFlags); DWORD PASCAL DeviceRealize(NPMCIGRAPHIC npMCI); DWORD PASCAL DeviceUpdate(NPMCIGRAPHIC npMCI, DWORD dwFlags, HDC hDC, LPRECT lprc); UINT PASCAL DeviceMode(NPMCIGRAPHIC npMCI); DWORD PASCAL DevicePosition(NPMCIGRAPHIC npMCI, LPLONG lpl); DWORD PASCAL DeviceSetWindow(NPMCIGRAPHIC npMCI, HWND hwnd); DWORD PASCAL DeviceSetSpeed(NPMCIGRAPHIC npMCI, DWORD dwNewSpeed); DWORD PASCAL DeviceMute(NPMCIGRAPHIC npMCI, BOOL fMute); DWORD PASCAL DeviceSetVolume(NPMCIGRAPHIC npMCI, DWORD dwVolume); DWORD PASCAL DeviceGetVolume(NPMCIGRAPHIC npMCI); DWORD PASCAL DeviceSetAudioStream(NPMCIGRAPHIC npMCI, UINT uStream); DWORD PASCAL DeviceSetVideoStream(NPMCIGRAPHIC npMCI, UINT uStream, BOOL fOn); DWORD PASCAL DeviceSetActive(NPMCIGRAPHIC npMCI, BOOL fActive); DWORD FAR PASCAL DevicePut(NPMCIGRAPHIC npMCI, LPRECT lprc, DWORD dwFlags); DWORD FAR PASCAL DeviceSetPalette(NPMCIGRAPHIC npMCI, HPALETTE hpal); DWORD PASCAL DeviceLoad(NPMCIGRAPHIC npMCI); typedef struct { UINT wOldTaskState; LONG lTo; LONG lFrom; DWORD dwFlags; } TEMPORARYSTATE; DWORD NEAR PASCAL StopTemporarily(NPMCIGRAPHIC npMCI, TEMPORARYSTATE FAR * pts); DWORD NEAR PASCAL RestartAgain(NPMCIGRAPHIC npMCI, TEMPORARYSTATE FAR * pts); #if 0 #ifdef DEBUG void FAR PASCAL VerifyTaskState(NPMCIGRAPHIC npMCI, UINT wState); #define DEBUGVERIFYSTATE(npMCI, wState) VerifyTaskState(npMCI, wState) #else #define DEBUGVERIFYSTATE(npMCI, wState) 0 #endif #endif void FAR PASCAL SetWindowToDefaultSize(NPMCIGRAPHIC npMCI); void FAR PASCAL ResetDestRect(NPMCIGRAPHIC npMCI); DWORD FAR PASCAL ReadConfigInfo(void); void FAR PASCAL WriteConfigInfo(DWORD dwOptions); BOOL FAR PASCAL ConfigDialog(HWND, NPMCIGRAPHIC); /* ** The Enumerate command isn't real: I'm just thinking about it. */ #define MCI_ENUMERATE 0x0901 #define MCI_ENUMERATE_STREAM 0x00000001L // constants for dwItem field of MCI_STATUS_PARMS parameter block #define MCI_AVI_STATUS_STREAMCOUNT 0x10000001L #define MCI_AVI_STATUS_STREAMTYPE 0x10000002L #define MCI_AVI_STATUS_STREAMENABLED 0x10000003L // flags for dwFlags field of MCI_STATUS_PARMS parameter block #define MCI_AVI_STATUS_STREAM 0x10000000L // flags for dwFlags field of MCI_SET_PARMS parameter block #define MCI_AVI_SET_STREAM 0x10000000L #define MCI_AVI_SET_USERPROC 0x20000000L /* ** Internal flag that can be used with SEEK */ #define MCI_AVI_SEEK_SHOWWINDOW 0x10000000L extern INT gwSkipTolerance; extern INT gwHurryTolerance; /************************************************************************** **************************************************************************/ #ifdef DEBUG extern DWORD FAR PASCAL timeGetTime(void); #define TIMEZERO(time) npMCI->time = 0; #define TIMESTART(time) npMCI->time -= (LONG)timeGetTime() #define TIMEEND(time) npMCI->time += (LONG)timeGetTime() #else #define TIMEZERO(time) #define TIMESTART(time) #define TIMEEND(time) #endif /************************************************************************** **************************************************************************/ #define FOURCC_AVIDraw mmioFOURCC('D','R','A','W') #define FOURCC_AVIFull mmioFOURCC('F','U','L','L') LONG FAR PASCAL _loadds ICAVIDrawProc(DWORD id, HDRVR hDriver, UINT uiMessage, LPARAM lParam1, LPARAM lParam2); LONG FAR PASCAL _loadds ICAVIFullProc(DWORD id, HDRVR hDriver, UINT uiMessage, LPARAM lParam1, LPARAM lParam2); /************************************************************************** **************************************************************************/ #ifndef RC_INVOKED #include "avitask.h" #endif