///////////////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 1998 Active Voice Corporation. All Rights Reserved. // // Active Agent(r) and Unified Communications(tm) are trademarks of Active Voice Corporation. // // Other brand and product names used herein are trademarks of their respective owners. // // The entire program and user interface including the structure, sequence, selection, // and arrangement of the dialog, the exclusively "yes" and "no" choices represented // by "1" and "2," and each dialog message are protected by copyrights registered in // the United States and by international treaties. // // Protected by one or more of the following United States patents: 5,070,526, 5,488,650, // 5,434,906, 5,581,604, 5,533,102, 5,568,540, 5,625,676, 5,651,054. // // Active Voice Corporation // Seattle, Washington // USA // ///////////////////////////////////////////////////////////////////////////////////////// //// // escbutt.h - interface for escape button control functions in escbutt.c //// #ifndef __ESCBUTT_H__ #define __ESCBUTT_H__ #ifdef __cplusplus extern "C" { #endif #include "winlocal.h" #define ESCBUTT_VERSION 0x00000100 // EscButtInit - initialize escape subclass from button control // (i) button control to be subclassed // (i) subclass flags // reserved must be zero // return 0 if success // int DLLEXPORT WINAPI EscButtInit(HWND hwndButt, DWORD dwFlags); // EscButtTerm - terminate escape subclass from button control // (i) subclassed button control // return 0 if success // int DLLEXPORT WINAPI EscButtTerm(HWND hwndButt); #ifdef __cplusplus } #endif #endif // __ESCBUTT_H__