// Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1993 Microsoft Corporation, // All rights reserved. // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and Microsoft // QuickHelp and/or WinHelp documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. #ifndef __AFX_H__ #define __AFX_H__ #ifndef __cplusplus #error Microsoft Foundation Classes require C++ compilation (use a .cpp suffix) #endif ///////////////////////////////////////////////////////////////////////////// #include // Target version control ///////////////////////////////////////////////////////////////////////////// // Classes declared in this file // in addition to standard primitive data types and various helper macros struct CRuntimeClass; // object type information class CObject; // the root of all objects classes class CException; // the root of all exceptions class CMemoryException; // out-of-memory exception class CNotSupportedException; // feature not supported exception class CArchiveException;// archive exception class CFileException; // file exception class CFile; // raw binary file class CStdioFile; // buffered stdio text/binary file class CMemFile; // memory based file // Non CObject classes class CString; // growable string type class CTimeSpan; // time/date difference class CTime; // absolute time/date struct CFileStatus; // file status information struct CMemoryState; // diagnostic memory support class CArchive; // object persistence tool class CDumpContext; // object diagnostic dumping ///////////////////////////////////////////////////////////////////////////// // Other includes from standard "C" runtimes #ifndef NOSTRICT #define STRICT // default is to use STRICT interfaces #endif #include #include #include #include ///////////////////////////////////////////////////////////////////////////// // Basic types (from Windows) typedef unsigned char BYTE; // 8-bit unsigned entity typedef unsigned short WORD; // 16-bit unsigned number typedef unsigned int UINT; // machine sized unsigned number (preferred) typedef long LONG; // 32-bit signed number typedef unsigned long DWORD; // 32-bit unsigned number typedef int BOOL; // BOOLean (0 or !=0) typedef char FAR* LPSTR; // far pointer to a string typedef const char FAR* LPCSTR; // far pointer to a read-only string typedef void* POSITION; // abstract iteration position // Standard constants #undef FALSE #undef TRUE #undef NULL #define FALSE 0 #define TRUE 1 #define NULL 0 ///////////////////////////////////////////////////////////////////////////// // Diagnostic support #ifdef _DEBUG extern "C" { void CDECL AfxTrace(LPCSTR pszFormat, ...); void AFXAPI AfxAssertFailedLine(LPCSTR lpszFileName, int nLine); void AFXAPI AfxAssertValidObject(const CObject* pOb, LPCSTR lpszFileName, int nLine); void AFXAPI AfxDump(const CObject* pOb); // Dump an object from CodeView } #define TRACE ::AfxTrace #define THIS_FILE __FILE__ #define ASSERT(f) ((f) ? (void)0 : \ ::AfxAssertFailedLine(THIS_FILE, __LINE__)) #define VERIFY(f) ASSERT(f) #define ASSERT_VALID(pOb) (::AfxAssertValidObject(pOb, THIS_FILE, __LINE__)) // The following trace macros put the trace string in a code segment // so that it will not impact DGROUP #define TRACE0(sz) \ do { \ static char BASED_DEBUG _sz[] = sz; \ ::AfxTrace(_sz); \ } while (0) #define TRACE1(sz, p1) \ do { \ static char BASED_DEBUG _sz[] = sz; \ ::AfxTrace(_sz, p1); \ } while (0) #define TRACE2(sz, p1, p2) \ do { \ static char BASED_DEBUG _sz[] = sz; \ ::AfxTrace(_sz, p1, p2); \ } while (0) #define TRACE3(sz, p1, p2, p3) \ do { \ static char BASED_DEBUG _sz[] = sz; \ ::AfxTrace(_sz, p1, p2, p3); \ } while (0) // Use this in Dump to put the string literals in a code segment and // out of DGROUP. #define AFX_DUMP0(dc, sz) \ do { \ static char BASED_DEBUG _sz[] = sz; \ dc << _sz; \ } while (0) #define AFX_DUMP1(dc, sz, p1) \ do { \ static char BASED_DEBUG _sz[] = sz; \ dc << _sz << p1; \ } while (0) #else #define ASSERT(f) ((void)0) #define VERIFY(f) ((void)(f)) #define ASSERT_VALID(pOb) ((void)0) inline void CDECL AfxTrace(LPCSTR /* pszFormat */, ...) { } #define TRACE 1 ? (void)0 : ::AfxTrace #define TRACE0 1 ? (void)0 : ::AfxTrace #define TRACE1 1 ? (void)0 : ::AfxTrace #define TRACE2 1 ? (void)0 : ::AfxTrace #define TRACE3 1 ? (void)0 : ::AfxTrace #endif // _DEBUG ///////////////////////////////////////////////////////////////////////////// // Turn off warnings for /W4 // To resume any of these warning: #pragma warning(default: 4xxx) // which should be placed after the AFX include files #ifndef ALL_WARNINGS #pragma warning(disable: 4001) // nameless unions are part of C++ #pragma warning(disable: 4061) // allow enums in switch with default #pragma warning(disable: 4127) // constant expression for TRACE/ASSERT #pragma warning(disable: 4134) // message map member fxn casts #pragma warning(disable: 4505) // optimize away locals #pragma warning(disable: 4510) // default constructors are bad to have #pragma warning(disable: 4511) // private copy constructors are good to have #pragma warning(disable: 4512) // private operator= are good to have #ifdef STRICT #pragma warning(disable: 4305) // STRICT handles are near*, integer truncation #endif #if (_MSC_VER >= 800) // turn off code generator warnings for information lost in normal optimizations #pragma warning(disable: 4705) // TRACE turned into statement with no effect #pragma warning(disable: 4710) // private constructors are disallowed #pragma warning(disable: 4791) // loss of debugging info in retail version #endif #endif //ALL_WARNINGS ///////////////////////////////////////////////////////////////////////////// // Other implementation helpers #define BEFORE_START_POSITION ((void*)-1L) #define _AFX_FP_OFF(thing) (*((UINT*)&(thing))) #define _AFX_FP_SEG(lp) (*((UINT*)&(lp)+1)) ///////////////////////////////////////////////////////////////////////////// // Explicit extern for version API/Windows 3.0 loader problem #ifdef _WINDOWS extern "C" int AFXAPI _export _afx_version(); #else extern "C" int AFXAPI _afx_version(); #endif ///////////////////////////////////////////////////////////////////////////// // Basic object model struct CRuntimeClass { // Attributes LPCSTR m_lpszClassName; int m_nObjectSize; UINT m_wSchema; // schema number of the loaded class void (PASCAL* m_pfnConstruct)(void* p); // NULL => abstract class CRuntimeClass* m_pBaseClass; // Operations CObject* CreateObject(); // Implementation BOOL ConstructObject(void* pThis); void Store(CArchive& ar); static CRuntimeClass* PASCAL Load(CArchive& ar, UINT* pwSchemaNum); // CRuntimeClass objects linked together in simple list static CRuntimeClass* AFXAPI_DATA pFirstClass; // start of class list CRuntimeClass* m_pNextClass; // linked list of registered classes }; ///////////////////////////////////////////////////////////////////////////// // class CObject is the root of all compliant objects #if defined(_M_I86MM) && !defined(_PORTABLE) // force vtables to be in far code segments for medium model class FAR CObjectRoot { protected: virtual CRuntimeClass* GetRuntimeClass() NEAR const = 0; }; #pragma warning(disable: 4149) // don't warn for medium model change class NEAR CObject : public CObjectRoot #else class CObject #endif { public: // Object model (types, destruction, allocation) virtual CRuntimeClass* GetRuntimeClass() const; virtual ~CObject(); // virtual destructors are necessary // Diagnostic allocations void* operator new(size_t, void* p); void* operator new(size_t nSize); void operator delete(void* p); #ifdef _DEBUG // for file name/line number tracking using DEBUG_NEW void* operator new(size_t nSize, LPCSTR lpszFileName, int nLine); #endif // Disable the copy constructor and assignment by default so you will get // compiler errors instead of unexpected behaviour if you pass objects // by value or assign objects. protected: CObject(); private: CObject(const CObject& objectSrc); // no implementation void operator=(const CObject& objectSrc); // no implementation // Attributes public: BOOL IsSerializable() const; BOOL IsKindOf(const CRuntimeClass* pClass) const; // Overridables virtual void Serialize(CArchive& ar); // Diagnostic Support virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; // Implementation public: static CRuntimeClass AFXAPI_DATA classCObject; }; #if defined(_M_I86MM) #pragma warning(default: 4149) // base class now ambient #endif // CObject::Serialize is always inline to avoid duplicate definitions inline void CObject::Serialize(CArchive&) { /* CObject does not serialize anything by default */ } // Helper macros #define RUNTIME_CLASS(class_name) \ (&class_name::class##class_name) ////////////////////////////////////////////////////////////////////////////// // Helper macros for declaring compliant classes // AFXAPP_DATA will be NEAR for app classes but AFXAPI_DATA for library classes #define AFXAPP_DATA AFXAPI_DATA #define DECLARE_DYNAMIC(class_name) \ public: \ static CRuntimeClass AFXAPP_DATA class##class_name; \ virtual CRuntimeClass* GetRuntimeClass() const; // not serializable, but dynamically constructable #define DECLARE_DYNCREATE(class_name) \ DECLARE_DYNAMIC(class_name) \ static void PASCAL Construct(void* p); #define DECLARE_SERIAL(class_name) \ DECLARE_DYNCREATE(class_name) \ friend CArchive& AFXAPI operator>>(CArchive& ar, class_name* &pOb); // generate static object constructor for class registration #ifdef AFX_CLASS_MODEL struct NEAR AFX_CLASSINIT #else struct AFX_CLASSINIT #endif { AFX_CLASSINIT(CRuntimeClass* pNewClass); }; #define _IMPLEMENT_RUNTIMECLASS(class_name, base_class_name, wSchema, pfnNew) \ static char BASED_CODE _lpsz##class_name[] = #class_name; \ CRuntimeClass AFXAPP_DATA class_name::class##class_name = { \ _lpsz##class_name, sizeof(class_name), wSchema, pfnNew, \ RUNTIME_CLASS(base_class_name), NULL }; \ static AFX_CLASSINIT _init_##class_name(&class_name::class##class_name); \ CRuntimeClass* class_name::GetRuntimeClass() const \ { return &class_name::class##class_name; } \ // end of _IMPLEMENT_RUNTIMECLASS #define IMPLEMENT_DYNAMIC(class_name, base_class_name) \ _IMPLEMENT_RUNTIMECLASS(class_name, base_class_name, 0xFFFF, NULL) #define IMPLEMENT_DYNCREATE(class_name, base_class_name) \ void PASCAL class_name::Construct(void* p) \ { new(p) class_name; } \ _IMPLEMENT_RUNTIMECLASS(class_name, base_class_name, 0xFFFF, \ class_name::Construct) #define IMPLEMENT_SERIAL(class_name, base_class_name, wSchema) \ void PASCAL class_name::Construct(void* p) \ { new(p) class_name; } \ _IMPLEMENT_RUNTIMECLASS(class_name, base_class_name, wSchema, \ class_name::Construct) \ CArchive& AFXAPI operator>>(CArchive& ar, class_name* &pOb) \ { pOb = (class_name*) ar.ReadObject(RUNTIME_CLASS(class_name)); \ return ar; } \ // end of IMPLEMENT_SERIAL ///////////////////////////////////////////////////////////////////////////// // other helpers // zero fill everything after the VTable pointer #define AFX_ZERO_INIT_OBJECT(base_class) \ memset(((base_class*)this)+1, 0, sizeof(*this) - sizeof(base_class)); // Windows compatible setjmp for C++ #ifndef _AFX_JBLEN // use default Window C++ calling convention #define _AFX_JBLEN 9 extern "C" int FAR PASCAL Catch(int FAR*); #endif ///////////////////////////////////////////////////////////////////////////// // Exceptions class CException : public CObject { // abstract class for dynamic type checking DECLARE_DYNAMIC(CException) }; // out-of-line routines for smaller code BOOL AFXAPI AfxCatchProc(CRuntimeClass* pClass); void AFXAPI AfxThrow(CException* pException, BOOL bShared); void AFXAPI AfxThrowLast(); void AFXAPI AfxTryCleanupProc(); // Placed on frame for EXCEPTION linkage struct AFX_STACK_DATA AFX_EXCEPTION_LINK { AFX_EXCEPTION_LINK* m_pLinkPrev; // previous top, next in handler chain CException* m_pException; // current exception (NULL in TRY block) BOOL m_bAutoDelete; // m_pException is "auto-delete", if TRUE UINT m_nType; // 0 for setjmp, !=0 for user extension union { int m_jumpBuf[_AFX_JBLEN]; // arg for Catch/Throw (nType = 0) struct { void (PASCAL* pfnCleanup)(AFX_EXCEPTION_LINK* pLink); void* pvData; // extra data follows } m_callback; // callback for cleanup (nType != 0) }; AFX_EXCEPTION_LINK(); // for initialization and linking ~AFX_EXCEPTION_LINK() // for cleanup and unlinking { AfxTryCleanupProc(); }; }; // Exception global state - never access directly struct AFX_EXCEPTION_CONTEXT { AFX_EXCEPTION_LINK* m_pLinkTop; // Note: most of the exception context is now in the AFX_EXCEPTION_LINK }; void AFXAPI AfxAbort(); // Obsolete and non-portable: setting terminate handler // use CWinApp::ProcessWndProcException for Windows apps instead void AFXAPI AfxTerminate(); #ifndef _AFXDLL typedef void (AFXAPI* AFX_TERM_PROC)(); AFX_TERM_PROC AFXAPI AfxSetTerminate(AFX_TERM_PROC); #endif //!_AFXDLL ///////////////////////////////////////////////////////////////////////////// // Exception helper macros #define TRY \ { AFX_EXCEPTION_LINK _afxExceptionLink; \ if (::Catch(_afxExceptionLink.m_jumpBuf) == 0) #define CATCH(class, e) \ else if (::AfxCatchProc(RUNTIME_CLASS(class))) \ { class* e = (class*)_afxExceptionLink.m_pException; #define AND_CATCH(class, e) \ } else if (::AfxCatchProc(RUNTIME_CLASS(class))) \ { class* e = (class*)_afxExceptionLink.m_pException; #define END_CATCH \ } else { ::AfxThrowLast(); } } #define THROW(e) ::AfxThrow(e, FALSE) #define THROW_LAST() ::AfxThrowLast() // Advanced macros for smaller code #define CATCH_ALL(e) \ else { CException* e = _afxExceptionLink.m_pException; #define AND_CATCH_ALL(e) \ } else { CException* e = _afxExceptionLink.m_pException; #define END_CATCH_ALL } } #define END_TRY } ///////////////////////////////////////////////////////////////////////////// // Standard Exception classes class CMemoryException : public CException { DECLARE_DYNAMIC(CMemoryException) public: CMemoryException(); }; class CNotSupportedException : public CException { DECLARE_DYNAMIC(CNotSupportedException) public: CNotSupportedException(); }; class CArchiveException : public CException { DECLARE_DYNAMIC(CArchiveException) public: enum { none, generic, readOnly, endOfFile, writeOnly, badIndex, badClass, badSchema }; // Constructor CArchiveException(int cause = CArchiveException::none); // Attributes int m_cause; #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CFileException : public CException { DECLARE_DYNAMIC(CFileException) public: enum { none, generic, fileNotFound, badPath, tooManyOpenFiles, accessDenied, invalidFile, removeCurrentDir, directoryFull, badSeek, hardIO, sharingViolation, lockViolation, diskFull, endOfFile }; // Constructors CFileException(int cause = CFileException::none, LONG lOsError = -1); // Attributes int m_cause; LONG m_lOsError; // Operations // convert a OS dependent error code to a Cause static int PASCAL OsErrorToException(LONG lOsError); static int PASCAL ErrnoToException(int nErrno); // helper functions to throw exception after converting to a Cause static void PASCAL ThrowOsError(LONG lOsError); static void PASCAL ThrowErrno(int nErrno); #ifdef _DEBUG virtual void Dump(CDumpContext&) const; #endif }; ///////////////////////////////////////////////////////////////////////////// // Standard exception throws void AFXAPI AfxThrowMemoryException(); void AFXAPI AfxThrowNotSupportedException(); void AFXAPI AfxThrowArchiveException(int cause); void AFXAPI AfxThrowFileException(int cause, LONG lOsError = -1); ///////////////////////////////////////////////////////////////////////////// // File - raw unbuffered disk file I/O class CFile : public CObject { DECLARE_DYNAMIC(CFile) public: // Flag values enum OpenFlags { modeRead = 0x0000, modeWrite = 0x0001, modeReadWrite = 0x0002, shareCompat = 0x0000, shareExclusive = 0x0010, shareDenyWrite = 0x0020, shareDenyRead = 0x0030, shareDenyNone = 0x0040, modeNoInherit = 0x0080, modeCreate = 0x1000, typeText = 0x4000, // typeText and typeBinary are used in typeBinary = (int)0x8000 // derived classes only }; enum Attribute { normal = 0x00, readOnly = 0x01, hidden = 0x02, system = 0x04, volume = 0x08, directory = 0x10, archive = 0x20 }; enum SeekPosition { begin = 0x0, current = 0x1, end = 0x2 }; enum {hFileNull = -1}; // Constructors CFile(); CFile(int hFile); CFile(const char* pszFileName, UINT nOpenFlags); // Attributes UINT m_hFile; virtual DWORD GetPosition() const; BOOL GetStatus(CFileStatus& rStatus) const; // Operations virtual BOOL Open(const char* pszFileName, UINT nOpenFlags, CFileException* pError = NULL); static void PASCAL Rename(const char* pszOldName, const char* pszNewName); static void PASCAL Remove(const char* pszFileName); static BOOL PASCAL GetStatus(const char* pszFileName, CFileStatus& rStatus); static void PASCAL SetStatus(const char* pszFileName, const CFileStatus& status); DWORD SeekToEnd(); void SeekToBegin(); // Helpers for > 32K read/write operations. Use for any CFile derived class. DWORD ReadHuge(void FAR* lpBuffer, DWORD dwCount); void WriteHuge(const void FAR* lpBuffer, DWORD dwCount); // Overridables virtual CFile* Duplicate() const; virtual LONG Seek(LONG lOff, UINT nFrom); virtual void SetLength(DWORD dwNewLen); virtual DWORD GetLength() const; virtual UINT Read(void FAR* lpBuf, UINT nCount); virtual void Write(const void FAR* lpBuf, UINT nCount); virtual void LockRange(DWORD dwPos, DWORD dwCount); virtual void UnlockRange(DWORD dwPos, DWORD dwCount); virtual void Abort(); virtual void Flush(); virtual void Close(); // Implementation public: virtual ~CFile(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: BOOL m_bCloseOnDelete; }; ///////////////////////////////////////////////////////////////////////////// // STDIO file implementation class CStdioFile : public CFile { DECLARE_DYNAMIC(CStdioFile) public: // Constructors CStdioFile(); CStdioFile(FILE* pOpenStream); CStdioFile(const char* pszFileName, UINT nOpenFlags); // Attributes FILE* m_pStream; // stdio FILE // m_hFile from base class is _fileno(m_pStream) // Operations virtual void WriteString(LPCSTR lpsz); // write a string, like "C" fputs virtual LPSTR ReadString(LPSTR lpsz, UINT nMax); // like "C" fgets // Implementation public: virtual ~CStdioFile(); #ifdef _DEBUG void Dump(CDumpContext& dc) const; #endif virtual DWORD GetPosition() const; virtual BOOL Open(const char* pszFileName, UINT nOpenFlags, CFileException* pError = NULL); virtual UINT Read(void FAR* lpBuf, UINT nCount); virtual void Write(const void FAR* lpBuf, UINT nCount); virtual LONG Seek(LONG lOff, UINT nFrom); virtual void Abort(); virtual void Flush(); virtual void Close(); // Unsupported APIs virtual CFile* Duplicate() const; virtual void LockRange(DWORD dwPos, DWORD dwCount); virtual void UnlockRange(DWORD dwPos, DWORD dwCount); }; //////////////////////////////////////////////////////////////////////////// // Memory based file implementation class CMemFile : public CFile { DECLARE_DYNAMIC(CMemFile) public: // Constructors CMemFile(UINT nGrowBytes = 1024); // Advanced Overridables protected: virtual BYTE FAR* Alloc(DWORD nBytes); virtual BYTE FAR* Realloc(BYTE FAR* lpMem, DWORD nBytes); virtual BYTE FAR* Memcpy(BYTE FAR* lpMemTarget, const BYTE FAR* lpMemSource, UINT nBytes); virtual void Free(BYTE FAR* lpMem); virtual void GrowFile(DWORD dwNewLen); // Implementation protected: UINT m_nGrowBytes; DWORD m_nPosition; DWORD m_nBufferSize; DWORD m_nFileSize; BYTE FAR* m_lpBuffer; public: virtual ~CMemFile(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; virtual void AssertValid() const; #endif virtual DWORD GetPosition() const; BOOL GetStatus(CFileStatus& rStatus) const; virtual LONG Seek(LONG lOff, UINT nFrom); virtual void SetLength(DWORD dwNewLen); virtual UINT Read(void FAR* lpBuf, UINT nCount); virtual void Write(const void FAR* lpBuf, UINT nCount); virtual void Abort(); virtual void Flush(); virtual void Close(); // Unsupported APIs virtual CFile* Duplicate() const; virtual void LockRange(DWORD dwPos, DWORD dwCount); virtual void UnlockRange(DWORD dwPos, DWORD dwCount); }; ///////////////////////////////////////////////////////////////////////////// // Strings typedef char FAR* BSTR; // must match typedef in dispatch.h class CString { public: // Constructors CString(); CString(const CString& stringSrc); CString(char ch, int nRepeat = 1); CString(const char* psz); CString(const char* pch, int nLength); #ifdef _NEARDATA // Additional versions for far string data CString(LPCSTR lpsz); CString(LPCSTR lpch, int nLength); #endif ~CString(); // Attributes & Operations // as an array of characters int GetLength() const; BOOL IsEmpty() const; void Empty(); // free up the data char GetAt(int nIndex) const; // 0 based char operator[](int nIndex) const; // same as GetAt void SetAt(int nIndex, char ch); operator const char*() const; // as a C string // overloaded assignment const CString& operator=(const CString& stringSrc); const CString& operator=(char ch); const CString& operator=(const char* psz); // string concatenation const CString& operator+=(const CString& string); const CString& operator+=(char ch); const CString& operator+=(const char* psz); friend CString AFXAPI operator+(const CString& string1, const CString& string2); friend CString AFXAPI operator+(const CString& string, char ch); friend CString AFXAPI operator+(char ch, const CString& string); friend CString AFXAPI operator+(const CString& string, const char* psz); friend CString AFXAPI operator+(const char* psz, const CString& string); // string comparison int Compare(const char* psz) const; // straight character int CompareNoCase(const char* psz) const; // ignore case int Collate(const char* psz) const; // NLS aware // simple sub-string extraction CString Mid(int nFirst, int nCount) const; CString Mid(int nFirst) const; CString Left(int nCount) const; CString Right(int nCount) const; CString SpanIncluding(const char* pszCharSet) const; CString SpanExcluding(const char* pszCharSet) const; // upper/lower/reverse conversion void MakeUpper(); void MakeLower(); void MakeReverse(); // searching (return starting index, or -1 if not found) // look for a single character match int Find(char ch) const; // like "C" strchr int ReverseFind(char ch) const; int FindOneOf(const char* pszCharSet) const; // look for a specific sub-string int Find(const char* pszSub) const; // like "C" strstr // input and output #ifdef _DEBUG friend CDumpContext& AFXAPI operator<<(CDumpContext& dc, const CString& string); #endif friend CArchive& AFXAPI operator<<(CArchive& ar, const CString& string); friend CArchive& AFXAPI operator>>(CArchive& ar, CString& string); // Windows support #ifdef _WINDOWS BOOL LoadString(UINT nID); // load from string resource // 255 chars max // ANSI<->OEM support (convert string in place) void AnsiToOem(); void OemToAnsi(); // OLE 2.0 BSTR support (use for OLE automation) BSTR AllocSysString(); BSTR SetSysString(BSTR FAR* pbstr); #endif //_WINDOWS // Access to string implementation buffer as "C" character array char* GetBuffer(int nMinBufLength); void ReleaseBuffer(int nNewLength = -1); char* GetBufferSetLength(int nNewLength); // Implementation public: int GetAllocLength() const; protected: // lengths/sizes in characters // (note: an extra character is always allocated) char* m_pchData; // actual string (zero terminated) int m_nDataLength; // does not include terminating 0 int m_nAllocLength; // does not include terminating 0 // implementation helpers void Init(); void AllocCopy(CString& dest, int nCopyLen, int nCopyIndex, int nExtraLen) const; void AllocBuffer(int nLen); void AssignCopy(int nSrcLen, const char* pszSrcData); void ConcatCopy(int nSrc1Len, const char* pszSrc1Data, int nSrc2Len, const char* pszSrc2Data); void ConcatInPlace(int nSrcLen, const char* pszSrcData); static void SafeDelete(char* pch); static int SafeStrlen(const char* psz); }; // Compare helpers BOOL AFXAPI operator==(const CString& s1, const CString& s2); BOOL AFXAPI operator==(const CString& s1, const char* s2); BOOL AFXAPI operator==(const char* s1, const CString& s2); BOOL AFXAPI operator!=(const CString& s1, const CString& s2); BOOL AFXAPI operator!=(const CString& s1, const char* s2); BOOL AFXAPI operator!=(const char* s1, const CString& s2); BOOL AFXAPI operator<(const CString& s1, const CString& s2); BOOL AFXAPI operator<(const CString& s1, const char* s2); BOOL AFXAPI operator<(const char* s1, const CString& s2); BOOL AFXAPI operator>(const CString& s1, const CString& s2); BOOL AFXAPI operator>(const CString& s1, const char* s2); BOOL AFXAPI operator>(const char* s1, const CString& s2); BOOL AFXAPI operator<=(const CString& s1, const CString& s2); BOOL AFXAPI operator<=(const CString& s1, const char* s2); BOOL AFXAPI operator<=(const char* s1, const CString& s2); BOOL AFXAPI operator>=(const CString& s1, const CString& s2); BOOL AFXAPI operator>=(const CString& s1, const char* s2); BOOL AFXAPI operator>=(const char* s1, const CString& s2); ///////////////////////////////////////////////////////////////////////////// // CTimeSpan and CTime class CTimeSpan { public: // Constructors CTimeSpan(); CTimeSpan(time_t time); CTimeSpan(LONG lDays, int nHours, int nMins, int nSecs); CTimeSpan(const CTimeSpan& timeSpanSrc); const CTimeSpan& operator=(const CTimeSpan& timeSpanSrc); // Attributes // extract parts LONG GetDays() const; // total # of days LONG GetTotalHours() const; int GetHours() const; LONG GetTotalMinutes() const; int GetMinutes() const; LONG GetTotalSeconds() const; int GetSeconds() const; // Operations // time math CTimeSpan operator-(CTimeSpan timeSpan) const; CTimeSpan operator+(CTimeSpan timeSpan) const; const CTimeSpan& operator+=(CTimeSpan timeSpan); const CTimeSpan& operator-=(CTimeSpan timeSpan); BOOL operator==(CTimeSpan timeSpan) const; BOOL operator!=(CTimeSpan timeSpan) const; BOOL operator<(CTimeSpan timeSpan) const; BOOL operator>(CTimeSpan timeSpan) const; BOOL operator<=(CTimeSpan timeSpan) const; BOOL operator>=(CTimeSpan timeSpan) const; #if !defined(_AFXDLL) && !defined(_USRDLL) CString Format(const char* pFormat) const; #endif //! DLL variant // serialization #ifdef _DEBUG friend CDumpContext& AFXAPI operator<<(CDumpContext& dc,CTimeSpan timeSpan); #endif friend CArchive& AFXAPI operator<<(CArchive& ar, CTimeSpan timeSpan); friend CArchive& AFXAPI operator>>(CArchive& ar, CTimeSpan& rtimeSpan); private: time_t m_timeSpan; friend class CTime; }; class CTime { public: // Constructors static CTime PASCAL GetCurrentTime(); CTime(); CTime(time_t time); CTime(int nYear, int nMonth, int nDay, int nHour, int nMin, int nSec); CTime(WORD wDosDate, WORD wDosTime); CTime(const CTime& timeSrc); const CTime& operator=(const CTime& timeSrc); const CTime& operator=(time_t t); // Attributes struct tm* GetGmtTm(struct tm* ptm = NULL) const; struct tm* GetLocalTm(struct tm* ptm = NULL) const; time_t GetTime() const; int GetYear() const; int GetMonth() const; // month of year (1 = Jan) int GetDay() const; // day of month int GetHour() const; int GetMinute() const; int GetSecond() const; int GetDayOfWeek() const; // 1=Sun, 2=Mon, ..., 7=Sat // Operations // time math CTimeSpan operator-(CTime time) const; CTime operator-(CTimeSpan timeSpan) const; CTime operator+(CTimeSpan timeSpan) const; const CTime& operator+=(CTimeSpan timeSpan); const CTime& operator-=(CTimeSpan timeSpan); BOOL operator==(CTime time) const; BOOL operator!=(CTime time) const; BOOL operator<(CTime time) const; BOOL operator>(CTime time) const; BOOL operator<=(CTime time) const; BOOL operator>=(CTime time) const; // formatting using "C" strftime #if !defined(_AFXDLL) && !defined(_USRDLL) CString Format(const char* pFormat) const; CString FormatGmt(const char* pFormat) const; #endif //! DLL variant // serialization #ifdef _DEBUG friend CDumpContext& AFXAPI operator<<(CDumpContext& dc, CTime time); #endif friend CArchive& AFXAPI operator<<(CArchive& ar, CTime time); friend CArchive& AFXAPI operator>>(CArchive& ar, CTime& rtime); private: time_t m_time; }; ///////////////////////////////////////////////////////////////////////////// // File status struct CFileStatus { CTime m_ctime; // creation date/time of file CTime m_mtime; // last modification date/time of file CTime m_atime; // last access date/time of file LONG m_size; // logical size of file in bytes BYTE m_attribute; // logical OR of CFile::Attribute enum values BYTE _m_padding; // pad the structure to a WORD char m_szFullName[_MAX_PATH]; // absolute path name #ifdef _DEBUG void Dump(CDumpContext& dc) const; #endif }; ///////////////////////////////////////////////////////////////////////////// // Diagnostic memory management routines // Low level sanity checks for memory blocks extern "C" BOOL AFXAPI AfxIsValidAddress(const void FAR* lp, UINT nBytes, BOOL bReadWrite = TRUE); #ifdef _NEARDATA BOOL AFXAPI AfxIsValidAddress(const void NEAR* np, UINT nBytes, BOOL bReadWrite = TRUE); #endif extern "C" BOOL AFXAPI AfxIsValidString(LPCSTR lpsz, int nLength = -1); #ifdef _NEARDATA BOOL AFXAPI AfxIsValidString(const char*psz, int nLength = -1); #endif #ifdef _DEBUG // Memory tracking allocation void* operator new(size_t nSize, LPCSTR lpszFileName, int nLine); #define DEBUG_NEW new(THIS_FILE, __LINE__) // Return TRUE if valid memory block of nBytes BOOL AFXAPI AfxIsMemoryBlock(const void* p, UINT nBytes, LONG* plRequestNumber = NULL); // Return TRUE if memory is sane or print out what is wrong BOOL AFXAPI AfxCheckMemory(); // Options for tuning the allocation diagnostics extern "C" { extern int NEAR afxMemDF; } enum AfxMemDF // memory debug/diagnostic flags { allocMemDF = 0x01, // turn on debugging allocator delayFreeMemDF = 0x02, // delay freeing memory checkAlwaysMemDF = 0x04 // AfxCheckMemory on every alloc/free }; // Advanced initialization: for overriding default diagnostics extern "C" BOOL AFXAPI AfxDiagnosticInit(void); // turn on/off tracking for a short while BOOL AFXAPI AfxEnableMemoryTracking(BOOL bTrack); // Memory allocator failure simulation and control (_DEBUG only) // A failure hook returns whether to permit allocation typedef BOOL (AFXAPI* AFX_ALLOC_HOOK)(size_t nSize, BOOL bObject, LONG lRequestNumber); // Set new hook, return old (never NULL) AFX_ALLOC_HOOK AFXAPI AfxSetAllocHook(AFX_ALLOC_HOOK pfnAllocHook); #ifndef _PORTABLE // Debugger hook on specified allocation request - Obsolete void AFXAPI AfxSetAllocStop(LONG lRequestNumber); #endif struct CBlockHeader; // Memory state for snapshots/leak detection struct CMemoryState { // Attributes enum blockUsage { freeBlock, // memory not used objectBlock, // contains a CObject derived class object bitBlock, // contains ::operator new data nBlockUseMax // total number of usages }; struct CBlockHeader* m_pBlockHeader; LONG m_lCounts[nBlockUseMax]; LONG m_lSizes[nBlockUseMax]; LONG m_lHighWaterCount; LONG m_lTotalCount; CMemoryState(); // Operations void Checkpoint(); // fill with current state BOOL Difference(const CMemoryState& oldState, const CMemoryState& newState); // fill with difference // Output to afxDump void DumpStatistics() const; void DumpAllObjectsSince() const; }; // Enumerate allocated objects or runtime classes void AFXAPI AfxDoForAllObjects(void (*pfn)(CObject* pObject, void* pContext), void* pContext); void AFXAPI AfxDoForAllClasses(void (*pfn)(const CRuntimeClass* pClass, void* pContext), void* pContext); #else // NonDebug version that assume everything is OK #define DEBUG_NEW new #define AfxCheckMemory() TRUE #define AfxIsMemoryBlock(p, nBytes) TRUE #endif // _DEBUG ///////////////////////////////////////////////////////////////////////////// // Archives for serializing CObject data // needed for implementation class CPtrArray; class CMapPtrToWord; class CDocument; class CArchive { public: // Flag values enum Mode { store = 0, load = 1, bNoFlushOnDelete = 2 }; CArchive(CFile* pFile, UINT nMode, int nBufSize = 512, void FAR* lpBuf = NULL); ~CArchive(); // Attributes BOOL IsLoading() const; BOOL IsStoring() const; BOOL IsBufferEmpty() const; CFile* GetFile() const; CDocument* m_pDocument; // pointer to document being serialized // must set to serialize COleClientItems // in a document! // Operations UINT Read(void FAR* lpBuf, UINT nMax); void Write(const void FAR* lpBuf, UINT nMax); void Flush(); void Close(); void Abort(); public: // Object I/O is pointer based to avoid added construction overhead. // Use the Serialize member function directly for embedded objects. friend CArchive& AFXAPI operator<<(CArchive& ar, const CObject* pOb); friend CArchive& AFXAPI operator>>(CArchive& ar, CObject*& pOb); friend CArchive& AFXAPI operator>>(CArchive& ar, const CObject*& pOb); // insertion operations // NOTE: operators available only for fixed size types for portability CArchive& operator<<(BYTE by); CArchive& operator<<(WORD w); CArchive& operator<<(LONG l); CArchive& operator<<(DWORD dw); CArchive& operator<<(float f); CArchive& operator<<(double d); // extraction operations // NOTE: operators available only for fixed size types for portability CArchive& operator>>(BYTE& by); CArchive& operator>>(WORD& w); CArchive& operator>>(DWORD& dw); CArchive& operator>>(LONG& l); CArchive& operator>>(float& f); CArchive& operator>>(double& d); CObject* ReadObject(const CRuntimeClass* pClass); void WriteObject(const CObject* pOb); // Implementation public: BOOL m_bForceFlat; // for COleClientItem implementation (default TRUE) void FillBuffer(UINT nBytesNeeded); protected: // archive objects cannot be copied or assigned CArchive(const CArchive& arSrc); void operator=(const CArchive& arSrc); BOOL m_nMode; BOOL m_bUserBuf; int m_nBufSize; CFile* m_pFile; BYTE FAR* m_lpBufCur; BYTE FAR* m_lpBufMax; BYTE FAR* m_lpBufStart; UINT m_nMapCount; // count and map used when storing union { CPtrArray* m_pLoadArray; CMapPtrToWord* m_pStoreMap; }; }; ///////////////////////////////////////////////////////////////////////////// // Diagnostic dumping class CDumpContext { public: CDumpContext(CFile* pFile); // Attributes int GetDepth() const; // 0 => this object, 1 => children objects void SetDepth(int nNewDepth); // Operations CDumpContext& operator<<(LPCSTR lpsz); CDumpContext& operator<<(const void FAR* lp); #ifdef _NEARDATA CDumpContext& operator<<(const void NEAR* np); #endif CDumpContext& operator<<(const CObject* pOb); CDumpContext& operator<<(const CObject& ob); CDumpContext& operator<<(BYTE by); CDumpContext& operator<<(WORD w); CDumpContext& operator<<(UINT u); CDumpContext& operator<<(LONG l); CDumpContext& operator<<(DWORD dw); CDumpContext& operator<<(float f); CDumpContext& operator<<(double d); CDumpContext& operator<<(int n); void HexDump(const char* pszLine, BYTE* pby, int nBytes, int nWidth); void Flush(); // Implementation protected: // dump context objects cannot be copied or assigned CDumpContext(const CDumpContext& dcSrc); void operator=(const CDumpContext& dcSrc); void OutputString(LPCSTR lpsz); int m_nDepth; public: CFile* m_pFile; }; #ifdef _DEBUG #ifdef _AFXCTL extern CDumpContext& AFXAPP_DATA afxDump; #else extern CDumpContext& NEAR afxDump; #endif extern "C" { extern BOOL NEAR afxTraceEnabled; } #endif ///////////////////////////////////////////////////////////////////////////// // Inline function declarations // macro to get ambient pointer from far pointer // (original pointer must have been ambient) #define _AfxGetPtrFromFarPtr(p) ((void*)(DWORD)(LPVOID)(p)) #ifdef _AFX_ENABLE_INLINES #define _AFX_INLINE inline #include #endif #undef AFXAPP_DATA #define AFXAPP_DATA NEAR #endif // __AFX_H__