# Microsoft Developer Studio Generated NMAKE File, Based on testmain.dsp !IF "$(CFG)" == "" CFG=testmain - Win32 Release !MESSAGE 構成が指定されていません。デフォルトの testmain - Win32 Release を設定します。 !ENDIF !IF "$(CFG)" != "testmain - Win32 Debug" && "$(CFG)" !=\ "testmain - Win32 Release" !MESSAGE 指定された ビルド モード "$(CFG)" は正しくありません。 !MESSAGE NMAKE の実行時に構成を指定できます !MESSAGE コマンド ライン上でマクロの設定を定義します。例: !MESSAGE !MESSAGE NMAKE /f "testmain.mak" CFG="testmain - Win32 Release" !MESSAGE !MESSAGE 選択可能なビルド モード: !MESSAGE !MESSAGE "testmain - Win32 Debug" ("Win32 (x86) Application" 用) !MESSAGE "testmain - Win32 Release" ("Win32 (x86) Application" 用) !MESSAGE !ERROR 無効な構成が指定されています。 !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "testmain - Win32 Debug" OUTDIR=.\debug INTDIR=.\debug # Begin Custom Macros OutDir=.\debug # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\testmain.exe" !ELSE ALL : "$(OUTDIR)\testmain.exe" !ENDIF CLEAN : -@erase "$(INTDIR)\cexbtn.obj" -@erase "$(INTDIR)\dbg.obj" -@erase "$(INTDIR)\exbtn.obj" -@erase "$(INTDIR)\testmain.obj" -@erase "$(INTDIR)\testmain.res" -@erase "$(INTDIR)\vc50.idb" -@erase "$(INTDIR)\vc50.pdb" -@erase "$(OUTDIR)\testmain.exe" -@erase "$(OUTDIR)\testmain.ilk" -@erase "$(OUTDIR)\testmain.pdb" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /Gz /Zp1 /MLd /W3 /Gm /GX /Zi /Od /I "..\common" /I "." /D\ "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\testmain.pch" /YX\ /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c CPP_OBJS=.\debug/ CPP_SBRS=. RSC_PROJ=/l 0x411 /fo"$(INTDIR)\testmain.res" /d "_DEBUG" BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\testmain.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib\ comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\ odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes\ /pdb:"$(OUTDIR)\testmain.pdb" /debug /machine:I386\ /out:"$(OUTDIR)\testmain.exe" LINK32_OBJS= \ "$(INTDIR)\cexbtn.obj" \ "$(INTDIR)\dbg.obj" \ "$(INTDIR)\exbtn.obj" \ "$(INTDIR)\testmain.obj" \ "$(INTDIR)\testmain.res" "$(OUTDIR)\testmain.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ELSEIF "$(CFG)" == "testmain - Win32 Release" OUTDIR=.\retail INTDIR=.\retail # Begin Custom Macros OutDir=.\retail # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\testmain.exe" !ELSE ALL : "$(OUTDIR)\testmain.exe" !ENDIF CLEAN : -@erase "$(INTDIR)\cexbtn.obj" -@erase "$(INTDIR)\exbtn.obj" -@erase "$(INTDIR)\testmain.obj" -@erase "$(INTDIR)\testmain.res" -@erase "$(INTDIR)\vc50.idb" -@erase "$(OUTDIR)\testmain.exe" -@erase "$(OUTDIR)\testmain.ilk" -@erase "$(OUTDIR)\testmain.map" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /Gz /Zp8 /ML /W3 /GX /O2 /I "..\common" /I "." /D "WIN32" /D\ "NDEBUG" /D "_WINDOWS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c CPP_OBJS=.\retail/ CPP_SBRS=. RSC_PROJ=/l 0x411 /fo"$(INTDIR)\testmain.res" /d "NDEBUG" BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\testmain.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib /nologo /subsystem:windows\ /incremental:yes /pdb:"$(OUTDIR)\testmain.pdb" /map:"$(INTDIR)\testmain.map"\ /machine:I386 /out:"$(OUTDIR)\testmain.exe" LINK32_OBJS= \ "$(INTDIR)\cexbtn.obj" \ "$(INTDIR)\exbtn.obj" \ "$(INTDIR)\testmain.obj" \ "$(INTDIR)\testmain.res" "$(OUTDIR)\testmain.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF .c{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32 !IF "$(CFG)" == "testmain - Win32 Debug" || "$(CFG)" ==\ "testmain - Win32 Release" SOURCE=.\cexbtn.cpp DEP_CPP_CEXBT=\ ".\ccom.h"\ ".\cexbtn.h"\ ".\dbg.h"\ ".\exbtn.h"\ "$(INTDIR)\cexbtn.obj" : $(SOURCE) $(DEP_CPP_CEXBT) "$(INTDIR)" SOURCE=.\dbg.cpp !IF "$(CFG)" == "testmain - Win32 Debug" DEP_CPP_DBG_C=\ ".\dbg.h"\ "$(INTDIR)\dbg.obj" : $(SOURCE) $(DEP_CPP_DBG_C) "$(INTDIR)" !ELSEIF "$(CFG)" == "testmain - Win32 Release" !ENDIF SOURCE=.\exbtn.cpp DEP_CPP_EXBTN=\ ".\ccom.h"\ ".\cexbtn.h"\ ".\dbg.h"\ "$(INTDIR)\exbtn.obj" : $(SOURCE) $(DEP_CPP_EXBTN) "$(INTDIR)" SOURCE=.\testmain.cpp DEP_CPP_TESTM=\ ".\dbg.h"\ ".\exbtn.h"\ "$(INTDIR)\testmain.obj" : $(SOURCE) $(DEP_CPP_TESTM) "$(INTDIR)" SOURCE=.\testmain.rc DEP_RSC_TESTMA=\ ".\test0.ico"\ ".\test1.ico"\ "$(INTDIR)\testmain.res" : $(SOURCE) $(DEP_RSC_TESTMA) "$(INTDIR)" $(RSC) $(RSC_PROJ) $(SOURCE) !ENDIF