# Microsoft Developer Studio Project File - Name="ptt" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=ptt - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "ptt.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "ptt.mak" CFG="ptt - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "ptt - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE "ptt - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "ptt - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "ptt - Win32 Profile" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ptt___Win32_Profile" # PROP BASE Intermediate_Dir "ptt___Win32_Profile" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Profile" # PROP Intermediate_Dir "Profile" # PROP Target_Dir "" # ADD BASE CPP /nologo /Gz /MTd /W4 /GX /Z7 /Od /I "." /I "..\common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "IME98A" /YX /FD /c # ADD CPP /nologo /Gz /MTd /W4 /WX /GX /ZI /Od /I "." /I "../../common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /YX /FD /c # SUBTRACT CPP /Fr # ADD BASE RSC /l 0x411 # ADD RSC /l 0x411 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /o"../Profile/ptt.bsc" LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"../Profile/ptt.lib" !ELSEIF "$(CFG)" == "ptt - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ptt___Win32_Release" # PROP BASE Intermediate_Dir "ptt___Win32_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /Gz /MT /W4 /GX /Zi /O2 /I "." /I "..\common" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "IME98A" /YX /FD /c # ADD CPP /nologo /Gz /MT /W4 /WX /GX /Zi /O1 /I "." /I "../../common" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /YX /FD /c # SUBTRACT CPP /Fr # ADD BASE RSC /l 0x411 # ADD RSC /l 0x412 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /o"../Release/ptt.bsc" LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"../Release/ptt.lib" !ELSEIF "$(CFG)" == "ptt - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ptt___Win32_Debug" # PROP BASE Intermediate_Dir "ptt___Win32_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /Gz /MTd /W4 /GX /Z7 /Od /I "." /I "..\common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "IME98A" /YX /FD /c # ADD CPP /nologo /Gz /MTd /W4 /WX /GX /ZI /Od /I "." /I "../../common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /YX /FD /c # SUBTRACT CPP /Fr # ADD BASE RSC /l 0x411 # ADD RSC /l 0x411 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /o"../Debug/ptt.bsc" LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"../Debug/ptt.lib" !ENDIF # Begin Target # Name "ptt - Win32 Profile" # Name "ptt - Win32 Release" # Name "ptt - Win32 Debug" # Begin Source File SOURCE=.\cdwtt.cpp # End Source File # Begin Source File SOURCE=.\dbg.cpp !IF "$(CFG)" == "ptt - Win32 Profile" !ELSEIF "$(CFG)" == "ptt - Win32 Release" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "ptt - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\ptt.cpp # End Source File # End Target # End Project