#include #include #include EXTERN_C const TCHAR g_szCLSID[] = TEXT("CLSID"); EXTERN_C const TCHAR g_szContextMenu[] = TEXT("ContextMenu"); EXTERN_C const TCHAR g_szDynamicExtensions[] = TEXT("DynamicExtensions"); EXTERN_C const TCHAR g_szImage[] = TEXT("Image"); EXTERN_C const TCHAR g_szImageOpen[] = TEXT("ImageOpen"); EXTERN_C const TCHAR g_szImageClosed[] = TEXT("ImageClosed"); EXTERN_C const TCHAR g_szName[] = TEXT("Name"); EXTERN_C const TCHAR g_szNameString[] = TEXT("NameString"); EXTERN_C const TCHAR g_szObject[] = TEXT("Object"); EXTERN_C const TCHAR g_szObjects[] = TEXT("Objects"); EXTERN_C const TCHAR g_szObjectType[] = TEXT("ObjectType"); EXTERN_C const TCHAR g_szObjectTypes[] = TEXT("ObjectTypes"); EXTERN_C const TCHAR g_szObjectTypeGUID[] = TEXT("ObjectTypeGUID"); EXTERN_C const TCHAR g_szObjectContext[] = TEXT("ObjectContext"); EXTERN_C const TCHAR g_szPackage[] = TEXT("Package"); EXTERN_C const TCHAR g_szResultPane[] = TEXT("ResultPane"); EXTERN_C const TCHAR g_szStatus[] = TEXT("Status"); EXTERN_C const TCHAR g_szStatusString[] = TEXT("StatusString"); EXTERN_C const TCHAR g_szTree[] = TEXT("Tree"); EXTERN_C const TCHAR g_szNameSpace[] = TEXT("NameSpace"); EXTERN_C const TCHAR g_szNodeType[] = TEXT("NodeType"); EXTERN_C const TCHAR g_szNodeTypes[] = TEXT("NodeTypes"); EXTERN_C const TCHAR g_szPropertySheet[] = TEXT("PropertySheet"); EXTERN_C const TCHAR g_szStandAlone[] = TEXT("StandAlone"); EXTERN_C const TCHAR g_szToolbar[] = TEXT("Toolbar"); EXTERN_C const TCHAR g_szExtensions[] = TEXT("Extensions"); EXTERN_C const TCHAR CURRENT_VER_KEY[] = _TEXT("Software\\Microsoft\\Windows NT\\CurrentVersion"); EXTERN_C const TCHAR NODE_TYPES_KEY[] = TEXT("Software\\Microsoft\\MMC\\NodeTypes"); EXTERN_C const TCHAR SNAPINS_KEY[] = TEXT("Software\\Microsoft\\MMC\\SnapIns");