// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__BD36E0C8_A21A_4DB9_BCAB_25D8E49BD767__INCLUDED_) #define AFX_STDAFX_H__BD36E0C8_A21A_4DB9_BCAB_25D8E49BD767__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Insert your headers here #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #endif #undef _CRTIMP #define _CRTIMP #include #undef _CRTIMP #define _CRTIMP __declspec(dllimport) #include #include #include #include #include #include // For _IWmiObject #include // This makes WMIAPI == dllexport stuff #define ISP2PDLL // Change this to use shared memory or named pipes. #define NAMED_PIPES // Because our template names get so long, we have to disable the 'debug name // truncated' warning. #pragma warning ( disable : 4786) //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__BD36E0C8_A21A_4DB9_BCAB_25D8E49BD767__INCLUDED_)