// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__1AF40294_748A_4BA9_B2AB_52DFF1CF1D4F__INCLUDED_) #define AFX_STDAFX_H__1AF40294_748A_4BA9_B2AB_52DFF1CF1D4F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0500 #endif #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #define NAMED_PIPES #include /* #undef _CRTIMP #define _CRTIMP #include #undef _CRTIMP */ // // Use of COREPROX_POLARITY should not be needed when ESSLIB // is no longer dependent on COREPROX. // // #define COREPROX_POLARITY __declspec( dllimport ) /* #include "corepol.h" #undef _CRTIMP #define _CRTIMP POLARITY #include #undef _CRTIMP #define _CRTIMP __declspec(dllimport) #include */ #ifndef _WIN64 #define DWORD_PTR DWORD #endif //#ifdef _ASSERT //#undef _ASSERT //#endif //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__1AF40294_748A_4BA9_B2AB_52DFF1CF1D4F__INCLUDED) #include #include