!IF 0 Copyright (c) Microsoft Corporation !ENDIF TARGETNAME=idltoxml TARGETPATH=obj TARGETTYPE=PROGRAM TARGETLIBS=\ $(PROJECT_ROOT)\wow64\tools\*\genlib.lib \ $(SDK_LIB_PATH)\ntdll.lib PASS0_HEADERDIR=$(O) PASS0_CLIENTDIR=$(O) PASS0_SOURCEDIR=$(O) # keep comments in when preprocessing C_PREPROCESSOR_FLAGS=$(C_PREPROCESSOR_FLAGS) -C INCLUDES=$(INCLUDE);$(O);$(PROJECT_ROOT)\wow64\tools SOURCES= \ idl.idl \ idltoxml.cpp \ idltoxml.rc MSC_WARNING_LEVEL=-W4 -WX USER_C_FLAGS=/Zm500 USE_MSVCRT=1 UMTYPE=console UMENTRY=main PPMFILE=$(O)\cpp.ppm NTTARGETFILE0=\ $(PPMFILE) NTTARGETFILES=\ $(O)\this_is_supposed_to_be.xml