/*****************************************************************************\ FILE: dllmain.cpp DESCRIPTION: Power Toy to add encryption option to Context menus in the shell. This file will take care of the DLL lifetime. BryanSt 8/12/1999 Copyright (C) Microsoft Corp 1999-1999. All rights reserved. \*****************************************************************************/ #include "priv.h" #include "objcache.h" /***************************************************************************** * * Dynamic Globals. There should be as few of these as possible. * * All access to dynamic globals must be thread-safe. * *****************************************************************************/ ULONG g_cRef = 0; // Global reference count CRITICAL_SECTION g_csDll; // The shared critical section #ifdef DEBUG DWORD g_TlsMem = 0xffffffff; #endif // DEBUG CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) //OBJECT_ENTRY(CLSID_MsgListView, CMsgListView) END_OBJECT_MAP() /***************************************************************************** * * DllAddRef / DllRelease * * Maintain the DLL reference count. * *****************************************************************************/ void DllAddRef(void) { InterlockedIncrement((LPLONG)&g_cRef); } void DllRelease(void) { InterlockedDecrement((LPLONG)&g_cRef); } /***************************************************************************** * * DllGetClassObject * * OLE entry point. Produces an IClassFactory for the indicated GUID. * * The artificial refcount inside DllGetClassObject helps to * avoid the race condition described in DllCanUnloadNow. It's * not perfect, but it makes the race window much smaller. * *****************************************************************************/ STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID * ppvObj) { HRESULT hres = E_FAIL; return hres; } /***************************************************************************** * * DllCanUnloadNow * * OLE entry point. Fail iff there are outstanding refs. * * There is an unavoidable race condition between DllCanUnloadNow * and the creation of a new IClassFactory: Between the time we * return from DllCanUnloadNow() and the caller inspects the value, * another thread in the same process may decide to call * DllGetClassObject, thus suddenly creating an object in this DLL * when there previously was none. * * It is the caller's responsibility to prepare for this possibility; * there is nothing we can do about it. * *****************************************************************************/ STDMETHODIMP DllCanUnloadNow(void) { HRESULT hres; ENTERCRITICAL; hres = g_cRef ? S_FALSE : S_OK; if (S_OK == hres) { hres = (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } TraceMsg(TF_WMOTHER, "DllCanUnloadNow() returning hres=%#08lx. (S_OK means yes)", hres); LEAVECRITICAL; return hres; } /* // Table of all window classes we register so we can unregister them // at DLL unload. const LPCTSTR c_rgszClasses[] = { // g_cszPopServiceWndClass }; // Since we are single-binary, we have to play it safe and do // this cleanup (needed only on NT, but harmless on Win95). #define UnregisterWindowClasses() \ SHUnregisterClasses(HINST_THISDLL, c_rgszClasses, ARRAYSIZE(c_rgszClasses)) */ /***************************************************************************** * * Entry32 * * DLL entry point. * * BUGBUG -- On a thread detach, must check if the thread owns any * global timeouts. If so, we must transfer the timeout to another * thread or something. * *****************************************************************************/ STDAPI_(BOOL) DllEntry(HINSTANCE hinst, DWORD dwReason, LPVOID lpReserved) { static s_hresOle = E_FAIL; switch (dwReason) { case DLL_PROCESS_ATTACH: { #ifdef DEBUG CcshellGetDebugFlags(); #endif InitializeCriticalSection(&g_csDll); InitializeCriticalSection(&g_hCachedObjectSection); g_hinst = hinst; // _Module.Init(ObjectMap, hinst, &LIBID_AutoDiscovery); DisableThreadLibraryCalls(hinst); break; } case DLL_PROCESS_DETACH: { // _Module.Term(); // UnregisterWindowClasses(); // PurgeObjectCache(); DeleteCriticalSection(&g_hCachedObjectSection); DeleteCriticalSection(&g_csDll); break; } } return 1; }