#ifndef _LOCKS_HPP_ #define _LOCKS_HPP_ // Ruler // 1 2 3 4 5 6 7 8 //345678901234567890123456789012345678901234567890123456789012345678901234567890 /********************************************************************/ /* */ /* The standard layout. */ /* */ /* The standard layout for 'hpp' files for this code is as */ /* follows: */ /* */ /* 1. Include files. */ /* 2. Constants exported from the class. */ /* 3. Data structures exported from the class. */ /* 4. Forward references to other data structures. */ /* 5. Class specifications (including inline functions). */ /* 6. Additional large inline functions. */ /* */ /* Any portion that is not required is simply omitted. */ /* */ /********************************************************************/ #include "Global.hpp" #include "Sharelock.hpp" #include "Spinlock.hpp" /********************************************************************/ /* */ /* Full lock structure. */ /* */ /* This class provides an full locking mechanism for a */ /* collection of higher level classes. */ /* */ /********************************************************************/ class FULL_LOCK { // // Private data. // SHARELOCK ShareLock; public: // // Public inline functions. // FULL_LOCK( VOID ) { /* void */ } INLINE VOID ClaimExclusiveLock( VOID ) { (VOID) ShareLock.ClaimExclusiveLock(); } INLINE VOID ClaimSharedLock( VOID ) { (VOID) ShareLock.ClaimShareLock(); } INLINE VOID ReleaseExclusiveLock( VOID ) { (VOID) ShareLock.ReleaseExclusiveLock(); } INLINE VOID ReleaseSharedLock( VOID ) { (VOID) ShareLock.ReleaseShareLock(); } ~FULL_LOCK( VOID ) { /* void */ } private: // // Disabled operations. // FULL_LOCK( CONST FULL_LOCK & Copy ); VOID operator=( CONST FULL_LOCK & Copy ); }; /********************************************************************/ /* */ /* No lock structure. */ /* */ /* This class provides a default locking mechanism for a */ /* collection of higher level classes. */ /* */ /********************************************************************/ class NO_LOCK { public: // // Public inline functions. // NO_LOCK( VOID ) { /* void */ } INLINE VOID ClaimExclusiveLock( VOID ) { /* void */ } INLINE VOID ClaimSharedLock( VOID ) { /* void */ } INLINE VOID ReleaseExclusiveLock( VOID ) { /* void */ } INLINE VOID ReleaseSharedLock( VOID ) { /* void */ } ~NO_LOCK( VOID ) { /* void */ } private: // // Disabled operations. // NO_LOCK( CONST NO_LOCK & Copy ); VOID operator=( CONST NO_LOCK & Copy ); }; /********************************************************************/ /* */ /* Partial lock structure. */ /* */ /* This class provides a partial locking mechanism for a */ /* collection of higher level classes. */ /* */ /********************************************************************/ class PARTIAL_LOCK { // // Private structures. // SPINLOCK Spinlock; public: // // Public inline functions. // PARTIAL_LOCK( VOID ) { /* void */ } INLINE VOID ClaimExclusiveLock( VOID ) { (VOID) Spinlock.ClaimLock(); } INLINE VOID ClaimSharedLock( VOID ) { (VOID) Spinlock.ClaimLock(); } INLINE VOID ReleaseExclusiveLock( VOID ) { (VOID) Spinlock.ReleaseLock(); } INLINE VOID ReleaseSharedLock( VOID ) { (VOID) Spinlock.ReleaseLock(); } ~PARTIAL_LOCK( VOID ) { /* void */ } private: // // Disabled operations. // PARTIAL_LOCK( CONST PARTIAL_LOCK & Copy ); VOID operator=( CONST PARTIAL_LOCK & Copy ); }; #endif