# Microsoft Developer Studio Project File - Name="DMStyle" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=DMStyle - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "DMStyle.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "DMStyle.mak" CFG="DMStyle - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "DMStyle - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "DMStyle - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "DMStyle - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /Gz /MT /W3 /GR /GX /O2 /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /i "..\VERINFO" /d "NDEBUG" /d "WINNT" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 !ELSEIF "$(CFG)" == "DMStyle - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /Gz /MTd /W3 /ZI /Od /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "DBG" /D DMUSIC_INTERNAL=1 /FR /FD /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /i "..\VERINFO" /d "_DEBUG" /d "WINNT" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # Begin Custom Build OutDir=.\Debug TargetPath=.\Debug\DMStyle.dll InputPath=.\Debug\DMStyle.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ENDIF # Begin Target # Name "DMStyle - Win32 Release" # Name "DMStyle - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\alist.cpp # End Source File # Begin Source File SOURCE=.\audtrk.cpp # End Source File # Begin Source File SOURCE=.\chordtrk.cpp # End Source File # Begin Source File SOURCE=.\cmmdtrk.cpp # End Source File # Begin Source File SOURCE=.\debug.cpp # End Source File # Begin Source File SOURCE=.\dmsect.cpp # End Source File # Begin Source File SOURCE=.\dmstydll.cpp # End Source File # Begin Source File SOURCE=.\dmstyle.cpp # End Source File # Begin Source File SOURCE=.\dmstyle.def # End Source File # Begin Source File SOURCE=.\dmstyle.rc # End Source File # Begin Source File SOURCE=.\dmstyle2.cpp # End Source File # Begin Source File SOURCE=.\FileIO.cpp # End Source File # Begin Source File SOURCE=.\filter.cpp # End Source File # Begin Source File SOURCE=.\MGenTrk.cpp # End Source File # Begin Source File SOURCE=.\MotifTrk.cpp # End Source File # Begin Source File SOURCE=.\mutetrk.cpp # End Source File # Begin Source File SOURCE=..\shared\oledll.cpp # End Source File # Begin Source File SOURCE=.\ptrntrk.cpp # End Source File # Begin Source File SOURCE=.\Str.cpp # End Source File # Begin Source File SOURCE=.\styletrk.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\aariff.h # End Source File # Begin Source File SOURCE=.\audtrk.h # End Source File # Begin Source File SOURCE=.\chordtrk.h # End Source File # Begin Source File SOURCE=.\cmmdtrk.h # End Source File # Begin Source File SOURCE=.\debug.h # End Source File # Begin Source File SOURCE=..\dmband\dmbndtrk.h # End Source File # Begin Source File SOURCE=.\dmsect.h # End Source File # Begin Source File SOURCE=.\dmstyle.h # End Source File # Begin Source File SOURCE=.\dmstylep.h # End Source File # Begin Source File SOURCE=.\iostru.h # End Source File # Begin Source File SOURCE=.\mgentrk.h # End Source File # Begin Source File SOURCE=.\motiftrk.h # End Source File # Begin Source File SOURCE=.\mutetrk.h # End Source File # Begin Source File SOURCE=..\shared\oledll.h # End Source File # Begin Source File SOURCE=.\ptrntrk.h # End Source File # Begin Source File SOURCE=.\score.h # End Source File # Begin Source File SOURCE=.\sjdefs.h # End Source File # Begin Source File SOURCE=.\str.h # End Source File # Begin Source File SOURCE=.\styletrk.h # End Source File # Begin Source File SOURCE=.\timesig.h # End Source File # Begin Source File SOURCE=.\tlist.h # End Source File # Begin Source File SOURCE=..\shared\validp.h # End Source File # End Group # End Target # End Project