// // debug.h // // Copyright (c) 1997-1998 Microsoft Corporation. All rights reserved. // // Note: // #ifndef DEBUG_H #define DEBUG_H #include #define DM_DEBUG_CRITICAL 1 // Used to include critical messages #define DM_DEBUG_NON_CRITICAL 2 // Used to include level 1 plus important non-critical messages #define DM_DEBUG_STATUS 3 // Used to include level 1 and level 2 plus status\state messages #define DM_DEBUG_FUNC_FLOW 4 // Used to include level 1, level 2 and level 3 plus function flow messages #define DM_DEBUG_ALL 5 // Used to include all debug messages #ifdef DBG extern void DebugInit(void); extern void DebugTrace(int iDebugLevel, LPSTR pstrFormat, ...); extern void DebugAssert(LPSTR szExp, LPSTR szFile, ULONG ulLine); #define Trace DebugTrace #define assert(exp) (void)( (exp) || (DebugAssert(#exp, __FILE__, __LINE__), 0) ) #else #define Trace #define assert(exp) ((void)0) #endif #endif // #ifndef DEBUG_H