/*************************************************************************** * * Copyright (C) 2001 Microsoft Corporation. All Rights Reserved. * * File: dnproti.h * Content: DirectPlay Protocol master internal header file. * History: * Date By Reason * ==== == ====== * 03/28/01 masonb Created. * 06/06/01 minara include comutil.h for COM usage * ***************************************************************************/ #ifndef __DNPROTI_H__ #define __DNPROTI_H__ // // Build configuration include // #include "dpnbuild.h" // // Public includes // #if ((defined(_XBOX)) && (! defined(XBOX_ON_DESKTOP))) #include #else // ! _XBOX or XBOX_ON_DESKTOP #include #include #include // for srand/rand #include // for sprintf #endif // ! _XBOX or XBOX_ON_DESKTOP #include #ifndef _XBOX #include #endif // // DirectPlay public includes // #include "dplay8.h" #include "dpsp8.h" #ifdef UNICODE #define IDirectPlay8Address_GetURL IDirectPlay8Address_GetURLW #else #define IDirectPlay8Address_GetURL IDirectPlay8Address_GetURLA #endif // UNICODE // // DirectPlay private includes // #include "osind.h" #include "classbilink.h" #include "fixedpool.h" #include "dneterrors.h" #include "dndbg.h" #include "comutil.h" // // Protocol private includes // #include "frames.h" #include "dnprot.h" #include "dnpextern.h" #include "internal.h" #include "mytimer.h" #endif // __DNPROTI_H__