/*========================================================================== * * Copyright (C) 1998-2001 Microsoft Corporation. All Rights Reserved. * * File: cmddata.h * Content: Declaration of class representing a command * * * History: * Date By Reason * ==== == ====== * 04/07/1999 jtk Derived from SPData.h * 10/10/2001 vanceo Add multicast receive endpoint ***************************************************************************/ #ifndef __COMMAND_DATA_H__ #define __COMMAND_DATA_H__ //********************************************************************** // Constant definitions //********************************************************************** typedef enum { COMMAND_STATE_UNKNOWN, // unknown state COMMAND_STATE_PENDING, // command waiting to be processed COMMAND_STATE_INPROGRESS, // command is executing COMMAND_STATE_INPROGRESS_CANNOT_CANCEL, // command is executing, can't be cancelled COMMAND_STATE_CANCELLING, // command is already being cancelled #ifndef DPNBUILD_ONLYONETHREAD COMMAND_STATE_FAILING, // a blocking call executed by this command failed #endif // ! DPNBUILD_ONLYONETHREAD } COMMAND_STATE; typedef enum { COMMAND_TYPE_UNKNOWN, // unknown command COMMAND_TYPE_CONNECT, // connect command COMMAND_TYPE_LISTEN, // listen command COMMAND_TYPE_ENUM_QUERY, // enum command #ifdef DPNBUILD_ASYNCSPSENDS COMMAND_TYPE_SEND, // asynchronous data send command #endif // DPNBUILD_ASYNCSPSENDS #ifndef DPNBUILD_NOMULTICAST COMMAND_TYPE_MULTICAST_LISTEN, // multicast listen command COMMAND_TYPE_MULTICAST_SEND, // multicast send command COMMAND_TYPE_MULTICAST_RECEIVE, // multicast receive command #endif // ! DPNBUILD_NOMULTICAST } COMMAND_TYPE; #define NULL_DESCRIPTOR 0 //********************************************************************** // Macro definitions //********************************************************************** //********************************************************************** // Structure definitions //********************************************************************** // // forward class and structure references // class CEndpoint; class CCommandData; class CSPData; //********************************************************************** // Variable definitions //********************************************************************** //********************************************************************** // Function prototypes //********************************************************************** //********************************************************************** // Class definitions //********************************************************************** // // class for command data // class CCommandData { public: void Lock( void ) { DNEnterCriticalSection( &m_Lock ); } void Unlock( void ) { DNLeaveCriticalSection( &m_Lock ); } #undef DPF_MODNAME #define DPF_MODNAME "CCommandData::AddRef" void AddRef( void ) { DNASSERT( m_lRefCount != 0 ); DNInterlockedIncrement( &m_lRefCount ); } #undef DPF_MODNAME #define DPF_MODNAME "CCommandData::DecRef" void DecRef( void ) { DNASSERT( m_lRefCount != 0 ); if ( DNInterlockedDecrement( &m_lRefCount ) == 0 ) { g_CommandDataPool.Release( this ); } } DWORD GetDescriptor( void ) const { return m_dwDescriptor; } void SetDescriptor( void ) { m_dwDescriptor = m_dwNextDescriptor; m_dwNextDescriptor++; if ( m_dwNextDescriptor == NULL_DESCRIPTOR ) { m_dwNextDescriptor++; } SetState( COMMAND_STATE_UNKNOWN ); } COMMAND_STATE GetState( void ) const { return m_State; } #undef DPF_MODNAME #define DPF_MODNAME "CCommandData::SetState" void SetState( const COMMAND_STATE State ) { m_State = State; } COMMAND_TYPE GetType( void ) const { return m_Type; } #undef DPF_MODNAME #define DPF_MODNAME "CCommandData::SetType" void SetType( const COMMAND_TYPE Type ) { DNASSERT( ( m_Type == COMMAND_TYPE_UNKNOWN ) || ( Type == COMMAND_TYPE_UNKNOWN ) ); m_Type = Type; } CEndpoint *GetEndpoint( void ) const { return m_pEndpoint; } #undef DPF_MODNAME #define DPF_MODNAME "CCommandData::SetEndpoint" void SetEndpoint( CEndpoint *const pEndpoint ) { DNASSERT( ( m_pEndpoint == NULL ) || ( pEndpoint == NULL ) ); m_pEndpoint = pEndpoint; } void *GetUserContext( void ) const { return m_pUserContext; } #undef DPF_MODNAME #define DPF_MODNAME "CCommandData::SetUserContext" void SetUserContext( void *const pUserContext ) { DNASSERT( ( m_pUserContext == NULL ) || ( pUserContext == NULL ) ); m_pUserContext = pUserContext; } void Reset ( void ); // // pool fnctions // static BOOL PoolAllocFunction( void* pvItem, void* pvContext ); static void PoolInitFunction( void* pvItem, void* pvContext ); static void PoolReleaseFunction( void* pvItem ); static void PoolDeallocFunction( void* pvItem ); protected: private: DWORD m_dwDescriptor; DWORD m_dwNextDescriptor; COMMAND_STATE m_State; COMMAND_TYPE m_Type; CEndpoint *m_pEndpoint; void *m_pUserContext; LONG m_lRefCount; #ifndef DPNBUILD_ONLYONETHREAD DNCRITICAL_SECTION m_Lock; #endif // !DPNBUILD_ONLYONETHREAD // // prevent unwarranted copies // CCommandData( const CCommandData & ); CCommandData& operator=( const CCommandData & ); }; #undef DPF_MODNAME #endif // __COMMAND_DATA_H__