//Microsoft Developer Studio generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "windows.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifndef _MAC ///////////////////////////////////////////////////////////////////////////// // // Version // #ifdef WIN95 #include #include "verinfo.h" #define VERSIONNAME "dp8sim.dll\0" #ifdef DEBUG #define VERSIONDESCRIPTION "Microsoft DirectPlay8 Network Simulator Debug\0" #else #define VERSIONDESCRIPTION "Microsoft DirectPlay8 Network Simulator\0" #endif #define VERSIONTYPE VFT_DLL #define VERSIONSUBTYPE VFT2_UNKNOWN #include "verinfo.ver" #else // WinNT #include #include #define VER_FILETYPE VFT_DLL #define VER_FILESUBTYPE VFT2_UNKNOWN #define VER_FILEDESCRIPTION_STR "Microsoft DirectPlay8 Network Simulator" #define VER_INTERNALNAME_STR "dp8sim.dll" #include "common.ver" #endif #endif // !_MAC ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE DISCARDABLE BEGIN IDS_FRIENDLYNAME_TCPIP "DirectPlay8 TCP/IP Service Provider (Network Simulator)" END ///////////////////////////////////////////////////////////////////////////// /* #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "resource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED */ #endif // English (U.S.) resources