TARGETNAME = d3dutil TARGETPATH = obj TARGETTYPE = LIBRARY INCLUDES = $(INCLUDES);$(D3DDX7)\tnl SOURCES = \ ..\cppdbg.cpp\ ..\d3dflt.cpp\ ..\d3dutil.cpp\ ..\_dpf.cpp\ ..\hrstr.cpp\ ..\_memalloc.c # # 04/11/2000 - allows for addition of BoundsChecker, etc # libs specified in the OS environment # TARGETLIBS=$(TARGETLIBS) PRECOMPILED_INCLUDE = ..\pch.cpp