wglPaletteChanged@12 glsbAttention@0 pwndGetFromHWND@4 glsrvGrabLock@4 pwndGetFromDC@4 wglObjectType@4 __wglAttention@0 __glim_DrawPolyArray@4 @sbs_glDrawPolyArray@8 GenDrvFlush GenDrvUpdateState HandlePaletteChanges glsrvFlushDrawPolyArray@4 UpdateWindowInfo @PolyArrayRestoreColorPointer@4 GetObjectType@4 glsrvAttention@16 glsrvReleaseLock@4 glcltBegin@4 glcltEnd@0 pwndUnlock@4 @PAClipCheckFrustum@8 @__glXForm3@12 _ftol glsrvSwapBuffers@8 RECTLISTSetEmpty wglCopyBuf@24 @__glGenericPickMvpMatrixProcs@8 @__glPopModelViewMatrix@4 wglSwapBuffers@4 __glim_PopMatrix@0 @__glGenericPickMatrixProcs@8 @sbs_glPopMatrix@8 RECTLISTIsEmpty @__glGenericPickVertexProcs@4 glcltFinish@0 glcltPopMatrix@0 @PolyArrayFlushPartialPrimitive@0 @sbs_glClear@8 @__glNormalize@8 @__glPushModelViewMatrix@4 __glim_GenClear@4 CalcDitherMatrix @Index8Clear@4 @__glTranslateMatrix@12 glcltTranslatef@12 @__glMultiplyMatrix@12 @sbs_glTranslatef@8 glcltClear@4 LocalRtlFillMemoryUlong __glim_Translatef@12 GetClearSubRectangle glcltPushMatrix@0 @__glMultMatrix@12 @__glDoMultMatrix@12 @DIBIndex8Clear@12 @__glUpdateMatrixType@4 __glim_PushMatrix@0 @sbs_glPushMatrix@8 @sbs_glRotatef@8 glcltRotatef@16 __glim_Rotatef@16 @__glGenericPickAllProcs@4 @__fastGenPickSpanProcs@4 @__glGenericPickPixelProcs@4 @__fastGenPickLineProcs@4 @__glGenericValidate@4 @__fastGenPickTriangleProcs@4 @__glGenSetupEitherLines@4 @__glGenericPickPointProcs@4 @bUseGenTriangles@4 @bUseRxTriangles@4 @__glGenericPickDepthProcs@4 @__glInvertTransposeMatrix@8 @__glComputeInverseTranspose@8 @__glRenderSmoothTriangle@16 @PolyArrayRenderTStrip@8 @PolyArrayDrawTStrip@8 @PolyArrayFastCalcRGBColor@20 @__glChangeOneMaterialColor@4 @ChangeMaterialAmbientAndDiffuse@12 @sbs_glDisable@8 __glim_Disable@4 glcltDisable@4 @__glGenericPickParameterClipProcs@4 @sbs_glEnable@8 @ComputeLightProcs@4 @__glGenericPickTextureProcs@4 @__glGenericPickBufferProcs@4 @ComputeColorMaterialChange@4 @__glGenericPickClipProcs@4 @__glGenericPickBlendProcs@4 @__glValidateLighting@4 @__glGenericPickRenderBitmapProcs@4 @__glGenericPickFogProcs@4 @PickRGB@8 glcltEnable@4 __glim_GenEnable@4 @__glGenPickStoreProcs@4 @__glGenericPickColorMaterialProcs@4 __glim_ColorMaterial@8 glcltColorMaterial@8 @sbs_glColorMaterial@8 @__fastGenPickZStoreProc@4 @__fastGenCalcDeltas@16 GenSnapXLeft @__fastGenFillTriangle@20 __fastGenSetInitialParameters GenSnapXRight @__ZippyFSTZ@12 @__fastGenMaskRGB332DithSpan@4 @__glNopGC@4 @__glle_End@8 @__glle_Begin@8 @__glle_NextBlock@8 @__glNamesUnlockData@12 DlUnlockLists@8 DlLockLists@12 glcltCallList@4 @__glNamesLockData@12 @DoCallList@4 glCallList@4 @__glNopLineEnd@4 @__glNopLineBegin@4 glcltVertex3fv@4 glcltColor3fv_InRGBA@4 glcltNormal3fv@4 SetCltProcTable@12 vInitTebCache@4 wglMakeCurrent@8 wglDCIWndProc@16 __wglMakeCurrent@12 vUnlockHandle@4 @EmptyFillStrokeCache@4 cLockHandle@4 DllInitialize@12 bComputeLogicalToSurfaceMap wglCopyTranslateVector@12 @ComputeInverseTranslationVector@12 SyncDibColorTables SetColorTranslationVector wglGetSystemPaletteEntries@16 @PolyArrayClampAndScaleColorFast@8 @__glInitThinLineData@12 @__glGenRenderEitherLine@16 @__glle_Vertex3fv@8 @PolyArrayRenderLines@8 @__fastGenAntiAliasLine332@4 @PolyArrayDrawLines@8 @PolyArrayDrawLStrip@8 @PolyArrayRenderLStrip@8 @DIBIndex8Store@8 @__glShadeRGBASpan@4 @glcltColor4f_InRGBA_NotInBegin@24 __glim_Color4fv@4 @sbs_glColor4fv@8 @glcltColor4f_NotInBegin@16 @Index8StoreSpan@8 @__glProcessSpan@4 @DIBIndex8StoreSpan@4 @__fastGenDepthTestSpanLT@4 @SlowStoreStippledSpan@4 @__glFillTriangle@20 @__glle_Disable@8 @__glle_Enable@8 @__glle_ColorMaterial@8 @__glle_Color4fv@8 glcltColor4fv_InRGBA@4 @__glle_PolyData_N3F_V3F@8 @PolyArrayZippyCalcRGBColor@20 @__glClipTriangle@20 __glDoPolygonClip @PARenderTriangle@16 _chkstk @__glNearestFilter2@28 __glNopPolygonRho @__glTextureSpan@4 __glFastTextureFragment @__glNearestFilter@28 @__glExtractTexelBGR8@20 @InitAccelTextureValues@8 @__glLookUpTexture@8 @__glle_PolyData_T2F_N3F_V3F@8 @__glTextureDecalRGB@12 @PolyArrayCalcTexture@8 @__glIsTextureConsistent@8 @__glLookUpTextureParams@8 @__glClipLine@16 @PARenderLine@16 GenMalloc __wglRealloc __wglTempFree __wglMalloc GenRealloc __wglTempAlloc __glim_MatrixMode@4 @sbs_glMatrixMode@8 glcltMatrixMode@4 __glim_Scalef@12 @__glScaleMatrix@12 glcltScalef@12 @sbs_glScalef@8 __DrvDescribePixelFormat@16 bMakeMoreHandles@0 WinWatchGetClipList@16 WinWatchOpen@4 glsrvReleaseDci@8 glsrvGrabDci@8 MyDCIEndAccess @__glXForm2_2DNRW@12 MyDCIBeginAccess WinWatchDidStatusChange@4 wglGetDIBInfo@12 wglCreateLayerContext@8 wglMakeScans@4 wglGetClipList@4 @bInitMcd@0 @bInitMcdContext@8 __glCreateSpecLUT __glim_LineWidth@4 __glim_DrawBuffer@4 CreateRectRgn@16 @sbs_glLineWidth@8 @sbs_glPolygonMode@8 __glim_DepthMask@4 @PAClipCheckFrustum2D@8 @PolyArrayDrawQuads@8 @InitTextureMachine@16 GdiDescribePixelFormat@16 @__glUpdateViewportDependents@4 __glim_ClearColor@16 @__glInitVertexArray@4 ComputeMaterialState @ComputeLightState@4 __glim_Scissor@16 @__glDoLoadMatrix@12 @PolyArrayAllocBuffer@8 __glim_ClearIndex@4 @ComputeLightMaterialState@12 @__glNamesNewArray@8 @__glEarlyInitTextureState@4 __glim_LoadIdentity@0 __glTexPriListAdd __glTexPriListAddToList __glTexPriListRealize __wglCalloc GetWindowOrgEx@8 wglFillPixelFormat@12 wglGetGdiInfo@16 GetWorldTransform@8 @__glPixelSetColorScales@4 @__glContextSetColorScales@4 DCICreatePrimary@8 __glim_Viewport@16 DeleteObject@4 @__glEarlyInitContext@4 @__glValidateMaterial@12 _CIpow @__glScaleColorf@12 @sbs_glLoadIdentity@8 GLInitializeProcess@0 @__glInitDlistState@4 pwndNew@4 GLInitializeThread@4 @__glInitDefaultPixelMap@8 iAllocHandle@12 wglChoosePixelFormat@8 wglSetPixelFormat@12 wglValidPixelFormat@8 wglDescribePixelFormat@16 GetMapMode@4 GetViewportOrgEx@8 wglFillRGBQuads Check3DDDICaps wglCreateBitmap @CreateGDIObjects@4 GetPixelFormat@4 glsrvMakeCurrent@20 @sbs_glClearIndex@8 wglCreateContext@4 glcltGetString@4 glsrvCreateContext@8 @__glInitAccum32@8 ResizeBitmapBuffer @glGenInitCommon@12 glcltClearColor@16 __glim_ColorMask@16 glcltClearIndex@4 __wglCreateContext@8 @__glInitPixelState@4 @__glValidateAlphaTest@4 @sbs_glClearColor@8 Resize GenCalloc @__glInitStencil8@8 @__glGenInitRGB@12 @PolyArrayRenderQuads@8 @sbs_glShadeModel@8 @__glSoftResetContext@4 DCIBeginAccess@20 @bInitDrvContext@4 @__glInitLUTCache@4 @__glConvertStipple@4 GenDrvUpdateClip @__glGenCreateAccelContext@4 @__glQueryLineAcceleration@4 GetClipRgn@8 @__ZippyFSTRGB@12 @__glFreeSpecLUT@8 glcltDrawBuffer@4 @__fastLineComputeOffsets@4 @__glInitTransformState@4 @__glUpdateViewport@4 DescribePixelFormat@16 @__glMakeIdentity@4 __wglDrawablePrivate __wglInitTempAlloc @__glInitGenericCB@8 wglGetPixelFormat@4 @__glInitTextureState@4 UpdateSharedBuffer glcltLoadIdentity@0 @__glInitEvaluatorState@4 DCIOpenProvider@0 glcltLineWidth@4 @PolyArrayClampAndScaleColor3Slow@8 PARenderQuadFast __glim_PolygonMode@8 glcltColor3f_InRGBA@12 __glim_Ortho@48 @sbs_glFrustum@8 glcltColorMask@16 glcltVertex2sv@4 @__glScissorLine@4 @__glNopGCBOOL@4 glcltVertex2f@8 glcltDepthMask@4 glcltPolygonMode@8 glcltFrustum@48 glcltOrtho@48 @__glProcessLine@4 @__glInitLineData@12 glcltShadeModel@4 @__fastGenRGB8DithFlatSpan@4 wglGetCurrentContext@0 @__glWideLineRep@4 DCIEndAccess@4 @sbs_glDepthMask@8 @__glStoreLine@4 @sbs_glOrtho@8 @__glRenderAliasLine@16 @__glInitDepth32@8 __glim_Frustum@48 @sbs_glDrawBuffer@8 __glim_ShadeModel@4 @sbs_glColorMask@8 __glim_Materialfv@12 glcltMaterialfv@12 __glim_Lightfv@12 @sbs_glLightfv@8 __glim_LightModelfv@8 glcltLightModeli@8 @sbs_glDepthFunc@8 glcltDepthFunc@4 __glim_DepthFunc@4 glcltLightModelf@8 @LazyAllocateDepth@4 @sbs_glMaterialfv@8 glcltLightModelfv@8 @sbs_glLightModelfv@8 glcltLightfv@12 @__glXForm4_2DNRW@12 @__glNamesGenRange@12 __gllc_Vertex3fv@4 __glShrinkDlist@8 glcltEndList@0 __glAllocDlist@8 glcltGenLists@4 glsbResetBuffers@4 __gllc_Vertex3f@12 __gllc_End@0 __gllc_Begin@4 __glDlistGrow@4 __glDlistCompilePolyData@8 @__glNamesNewData@16 glcltNewList@8 GetCltProcTable@12 __gllc_Normal3fv@4 glcltNormal3f@12 __gllc_Normal3f@12 glcltVertex3f@12 __gllc_Disable@4 __gllc_ColorMaterial@8 __gllc_Enable@4 glcltBlendFunc@8 @sbs_glBlendFunc@8 glcltColor4f_InRGBA@16 __glim_BlendFunc@8 __gllc_Color4fv@4 __gllc_Color4f@16 @__glle_PolyData_C3F_N3F_V3F@8 @__glDT_LESS@8 @__fastGenNoBlendAliasLine332@4 @__glNamesFreeTree@16 @__glFreeEvaluatorState@4 wglDeleteContext@4 glsrvDeleteContext@4 @__glFreeAttributeState@4 @__glNamesFreeArray@8 glcltFlush@0 __wglFree vFreeHandle@4 GLUnInitializeThread@0 __glFreeTextureNames DCICloseProvider@4 @__glGenFreeTexture@12 @__glGenDestroyAccelContext@4 GLUnInitializeProcess@0 DlReleaseLocks@4 @__glFreePixelState@4 @__glFreeClientAttributeState@4 @__glFreeDepth32@8 GenFree @__glFreeTextureState@4 __glCleanupTexture vCleanupAllLRC@0 @PolyArrayFreeBuffer@4 __wglDeleteContext@4 @__glFreeStencil8@8 __glTexPriListUnloadAll @__glFreeLUTCache@4 @__glFreeAccum64@8 pwndCleanup@4 pwndFree@4 DCIDestroy@4 vCleanupWnd@0 WinWatchClose@4 @__glDestroyContext@4 @__glFreeDlistState@4 @__glGenFreePrivate@4 @__glUnScaleColorf@12 __glim_GetError@0 glcltGetError@0 @sbs_glGetError@8 @GenDrvDestroy@8 glsrvLoseCurrent@4 wglCleanupWndobj@4 @__glContextUnsetColorScales@4 @__glFreeDlist@8 __glDisposeDlist @__glNamesDeleteRange@16 glcltDeleteLists@8 @PolyArrayProcessEye@8 @PolyArrayCalcEyeLizNear@8 @__glTextureModulateRGB@12 @__glXForm2_2DW@12 @__glXForm3_2DNRW@12 @__glXForm3_W@12 @__glElementsPerGroup@4 @__glLoadUnpackModes@12 @__glInitPacker@8 @__glBytesPerElement@4 glcltTexImage2D@36 __glim_PixelStorei@8 __glSpanExpandRGB @__glInitUnpacker@8 @sbs_glTexImage2D@8 @__glGenericPickCopyImage@12 @sbs_glPixelStorei@8 @__glInitTextureUnpack@36 @__glCopyImage4@8 __glim_TexImage2D@40 @__glCheckTexImage2DArgs@36 @__glInitTextureStore@12 glcltPixelStorei@8 __glSpanUnpackUshort __glSpanUnscaleBGRA __glSpanPackUbyte @__glLookUpTextureObject@8 @__glGenUpdateTexture@12 GetGenTexCache @__glGenMakeTextureCurrent@12 __glTexPriListLoadImage @__fastGenLoadTexImage@8 glcltTexEnvi@12 __glim_TexEnviv@12 __glim_Hint@8 glcltTexEnviv@12 __glim_TexParameterfv@12 glcltTexParameterf@12 @sbs_glTexEnviv@8 @sbs_glHint@8 @sbs_glTexParameterfv@8 glcltHint@8 glcltTexParameterfv@12 glcltTexCoord2f@8 __gllc_TexCoord2f@8 __gllc_TexCoord2fv@4 @sbs_glGetIntegerv@8 @__glGenDoGet@16 glcltGetIntegerv@8 __glim_GetIntegerv@8 __glDoGet __glConvertResult @__fastGenSpan@4 @__fastGenFillSubTriangle@12 @__fastGenStippleLt32Span@4 @sbs_glPolygonStipple@8 __glim_PolygonStipple@8 __glFillImage@28 glcltPolygonStipple@4 @__glDoStore_D@8 @PolyArrayDrawPoints@8 @__glRenderAliasedPoint1_NoTex@8 @PolyArrayRenderPoints@8 __gllc_Color3fv@4 __gllc_Color3f@12 @glcltNormal3f_NotInBegin@16 __glim_Normal3fv@4 @sbs_glNormal3fv@8 __glim_TexGenfv@12 glcltTexGenfv@12 glcltTexGeni@12 @sbs_glTexGenfv@8