// mswmdm.cpp : Implementation of DLL Exports. // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f mswmdmps.mk in the project directory. #include "stdafx.h" #include "resource.h" #include "initguid.h" #include "mswmdm.h" #include "mswmdm_i.c" #include "MediaDevMgr.h" #include "Device.h" #include "Storage.h" #include "StorageGlobal.h" #include "WMDMDeviceEnum.h" CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_MediaDevMgr, CMediaDevMgr) // OBJECT_ENTRY(CLSID_WMDMDevice, CWMDMDevice) // OBJECT_ENTRY(CLSID_WMDMStorage, CWMDMStorage) // OBJECT_ENTRY(CLSID_WMDMStorageGlobal, CWMDMStorageGlobal) //BJECT_ENTRY(CLSID_WMDMDeviceEnum, CWMDMDeviceEnum) END_OBJECT_MAP() ///////////////////////////////////////////////////////////////////////////// // DLL Entry Point extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance); DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) _Module.Term(); return TRUE; // ok } ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { HRESULT hr = S_OK; // // Purpose : THis is used so that the Shell team can use WMDM in the "Both" // threading model while WMP uses us via the Free threading model. This // class factory implementation simply delagates and uses the old class factory // of MediaDevMgr ONLY IF the new CLSID was used to CoCreate WMDM. // if( IsEqualGUID( rclsid, __uuidof(MediaDevMgrClassFactory) ) ) { CComMediaDevMgrClassFactory *pNewClassFactory = NULL; hr = CComMediaDevMgrClassFactory::CreateInstance( &pNewClassFactory ); CComPtr spClassFactory = pNewClassFactory; if( SUCCEEDED( hr ) ) { hr = spClassFactory->QueryInterface( riid, ppv ); } } else { hr = _Module.GetClassObject(rclsid, riid, ppv); } return( hr ); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib return _Module.RegisterServer(TRUE); } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { _Module.UnregisterServer(); return S_OK; }