## Relative Path to root of project RootPath=..\.. ## Debug DEBUG=ON !IF "$(TGT)" == "WIN32" TargetEnvironment=WIN32 LibMain= LocalCFLAGS= DEFfile=awdcxc32.def !IF "$(DEBUG)"=="ON" LocalLibraries=awkrnl32.lib !ENDIF EXEname=$(OBJDIR)\awdcxc32.dll !ELSE TargetEnvironment=IFBGPROC LocalCFLAGS=-Ocl DEFfile=dcxcodec.def EXEname=$(OBJDIR)\dcxcodec.dll !ENDIF include ..\objdir.mak # Set the object Dir Correctly ## Target LibType=dll TARGETS=$(EXEname) # Used by depends to create the include file dependencies for # the source files SRCfiles= dcxcodec.cpp dcxcodec.rc # Used by the automatic linking rules to figure out what objs # to link in. Must have full path specified. Also used by # cleanint to delete all intermediate created objs. Must be # defined with path relative to $(OBJDIR) OBJfiles= $(OBJDIR)\dcxcodec.obj ## Resource File RESfile=$(OBJDIR)\dcxcodec.res ## Flags LocalAFLAGS= LocalLFLAGS= ## Paths LocalCIncludePaths=$(IFAXhpath) LocalCCmdIncPaths=-I$(IFAXhpath) LocalAIncludePaths= ## Inference Rules !INCLUDE $(RootPath)\common\rules.mak ## Standard Targets help: StdHelp cleanint: stdclint cleantgt: stdcltgt cleanall: cleanint cleantgt ## Link Rules !INCLUDE $(RootPath)\common\targets.mak ## Exlicit Dependencies !INCLUDE depends.mak all: $(EXEname) retail: nmake DEBUG=OFF all debug: nmake DEBUG=ON all include ..\w32tgts.mak # Win 32 Targets