// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__843E2879_B549_4D68_BB30_1ED43D4D2651__INCLUDED_) #define AFX_STDAFX_H__843E2879_B549_4D68_BB30_1ED43D4D2651__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module class CServiceModule : public CComModule { public: HRESULT RegisterServer(BOOL bRegTypeLib, BOOL bService); HRESULT UnregisterServer(); void Init(_ATL_OBJMAP_ENTRY* p, HINSTANCE h, UINT nServiceNameID, const GUID* plibid = NULL); void Start(); void ServiceMain(DWORD dwArgc, LPTSTR* lpszArgv); void Handler(DWORD dwOpcode); void Run(); BOOL IsInstalled(); BOOL Install(); BOOL Uninstall(); LONG Unlock(); // void LogEvent(LPCTSTR pszFormat, ...); // LogEvent() function removed and added to global.cpp since its used globally void SetServiceStatus(DWORD dwState); void SetupAsLocalServer(); //Implementation private: static void WINAPI _ServiceMain(DWORD dwArgc, LPTSTR* lpszArgv); static void WINAPI _Handler(DWORD dwOpcode); // data members public: _TCHAR m_szServiceName[256]; SERVICE_STATUS_HANDLE m_hServiceStatus; SERVICE_STATUS m_status; DWORD dwThreadID; BOOL m_bService; }; extern CServiceModule _Module; #include //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__843E2879_B549_4D68_BB30_1ED43D4D2651__INCLUDED)