/****************************************************************************/ // asdgafn.h // // Function prototypes for SDG API functions // // Copyright (C) 1996-2000 Microsoft Corporation /****************************************************************************/ void RDPCALL SDG_Init(void); void RDPCALL SDG_SendScreenDataArea(BYTE *, UINT32, PPDU_PACKAGE_INFO); BOOL RDPCALL SDGSendSDARect(BYTE *, unsigned, PRECTL, BOOL, PPDU_PACKAGE_INFO, SDG_ENCODE_CONTEXT *); void RDPCALL SDGPrepareData(BYTE **, int, int, unsigned, unsigned); /****************************************************************************/ // SDG_Term /****************************************************************************/ void RDPCALL SDG_Term(void) { } /****************************************************************************/ /* FUNCTION: SDG_ScreenDataIsWaiting */ /* */ /* Returns whether there is some Screen Data ready to be sent. */ /* RETURNS: TRUE if there is accumulated screen data ready to send. */ /****************************************************************************/ __inline BOOL RDPCALL SDG_ScreenDataIsWaiting() { return BA_BoundsAreWaiting(); }