#ifndef __GDIPSCSAVE_H #define __GDIPSCSAVE_H #include <windows.h> #include <objbase.h> #include <scrnsave.h> #include "resource.h" #include <gdiplus.h> #include <shlobj.h> using namespace Gdiplus; WCHAR szAppName[APPNAMEBUFFERLEN]; #define SPEED_MIN 0 #define SPEED_MAX 100 #define SPEED_DEF 50 #define TILESIZE_MIN 0 #define TILESIZE_MAX 4 #define TILESIZE_DEF 2 VOID DrawLifeIteration(HDC hdc); VOID InitLifeMatrix(); #endif