/******************************Module*Header*******************************\ * Module Name: precomp.hxx * * Copyright (c) 1994-1999 Microsoft Corporation * \**************************************************************************/ extern "C" { #define __CPLUSPLUS #include #include #include "ht.h" #include "limits.h" #include #include #include "winfont.h" #include #include }; #include "engine.hxx" #include "brush.hxx" #include "xlateobj.hxx" #include "brushobj.hxx" #include "trig.hxx" #include "drvsup.hxx" #include "watchdog.hxx" #include "rgnobj.hxx" #include "dda.hxx" #include "clipobj.hxx" #include "sprite.hxx" #include "pdevobj.hxx" #include "surfobj.hxx" #include "lfntobj.hxx" #include "icmobj.hxx" #include "dcobj.hxx" #include "devlock.hxx" #include "draweng.hxx" #include "equad.hxx" #include "exclude.hxx" #include "ifiobj.hxx" #include "patblt.hxx" #include "pathobj.hxx" #ifdef FE_SB #include "fontlink.hxx" #endif #include "fontsub.hxx" #include "pfeobj.hxx" #include "fntcache.hxx" // 2 #include "pffobj.hxx" #include "fontinc.hxx" #include "pftobj.hxx" #include "xformobj.hxx" #include "rfntobj.hxx" #include "textobj.hxx" #include "timer.hxx" #include "trivblt.hxx" #include "alphablt.hxx" #include "umpd.hxx" #ifdef FE_SB #include "ifiobjr.hxx" #endif // most files after this point are used by 5 or fewer cxx files // the number on each line indicates the count. extern "C" { #include "server.h" #include "exehdr.h" // 2 #include "fot16.h" // 1 #include "rleblt.h" // 3 #include // 1 } #include "bltlnk.hxx" // 4 #include "bltrec.hxx" // 4 #include "dbrshobj.hxx" // 3 #include "fill.hxx" // 3 #include "fontmap.hxx" // 4 #include "hmgrp.hxx" // 1 #include "pathflat.hxx" // 3 #include "rgn2path.hxx" // 2 #include "wndobj.hxx" // 3 #include "drvobj.hxx" // 2 #include "multi.hxx" // 1 #include "ugdiport.h" #include "srcalign.hxx" #include #define STRSAFE_NO_DEPRECATE #define STRSAFE_NO_CB_FUNCTIONS #include #pragma hdrstop // the following files causes conflicts in one way or another so // were moved out of precomp.hxx // #include "flhack.hxx" // definitions don't match header // #include "engline.hxx" // 5 // #include "pathwide.hxx" // 3 redefines LINESTATE from engline.hxx // #include "rotate.hxx" // 2 conflicts with stretch.hxx // #include "stretch.hxx" // 2 conflicts with rotate.hxx