/******************************Module*Header*******************************\ * Module Name: rleblt8.cxx * * This contains the bitmap simulation functions that blt from an 8 bit * Run-Length Encoded (RLE) source to a DIB surface. The DIB surface can be * 1, 4, 8, 16, 24, or 32 bits/pel. * * The code is based on functions found in 'srcblt8.cxx', version 23, * although now bears no resembalence to them at all. * * Notes: * * 1) These functions return a BOOL value. This value is TRUE if the * function ends before running out of data in the source RLE or before * hitting an End-of-Bitmap code. Otherwise, we return FALSE. This return * value is used by in the complex clipping case to decide * if the blt is complete. * * 2) Before exiting a function with a TRUE value, position information is * saved by the macro . This is used by * to speed up the complex clipping case. * * 3) The below functions use about twenty different macros. This is * because they are all using the same basic algorithm to play an RLE * compression. The macros allow us to focus in on the nifty stuff of writing * the bytes out to the DIB. Routine administrivia is handled by the macros. * * The macros themselves are used to manage * * - Source Access and data alignment * - Visability Checking * - Clipping * - Output position changes with Newline & Delta codes * * The macro is used to define the varibles that relate to * the above information, and to define variables common to all RLE 4 * blt functions. Note that actual names of the common variables are passed * in as parameters to the macro. Why? Two reasons. Firstly, they are * initialized by values taken of the BLTINFO structure passed into the blt * function. Secondly, showing the variable names in the macro 'call' means * they don't just appear from nowhere into the function. RLE_InitVars * is the one macro that you should think three times about before modifying. * * One further note. The variables 'ulDstLeft' and 'ulDstRight' appear to * come from nowhere. This is not true. They are in fact declared by the * macro . However, showing these names in the macro * 'call' tended to obscure the code. Pretend you can see the declaration. * * Where can I find a macro definition? * * Good question, glad you asked. Look at the prefix: * * RLE_ - lives in RLEBLT.H * RLE8_ - lives in RLE8BLT.H * * Anything else in here that looks like function call is not. It's a macro. * Probably for bitwise manipulations. Look for it in BITMANIP.H or in * the Miscellaneous section of RLEBLT.H * Added RLE Encoding functions: 10 Oct 92 @ 10:18 * Gerrit van Wingerden [gerritv] * * Created: 19 Jan 92 @ 19:00 * Author: Andrew Milton (w-andym) * * Copyright (c) 1990, 1999 Microsoft Corporation * \**************************************************************************/ #include "precomp.hxx" /******************************Public*Routine******************************\ * bSrcCopySRLE8D8 * * Secure RLE blting that does clipping and won't die or write somewhere * it shouldn't if given bad data. * * History: * 19 Jan 1992 - Andrew Milton (w-andym): * Moved most of the initialization code back up to in * . This way it is done once instead of once per call * of this function. * * The rclDst field is now the visible rectangle of our bitmap, not the * target rectangle. This cleans up the visible region checking. * * 24-Oct-1991 -by- Patrick Haluptzok patrickh * Updated, add clipping support * * 06-Feb-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/ BOOL bSrcCopySRLE8D8( PBLTINFO psb) { // Common RLE Initialization RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol); // Outta here if we start past the top edge. Don't need to save our position. if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't // consumed any. // Main Process Loop LOOP_FOREVER { // Outta here if we can't get two more bytes if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); if (ulCount == 0) { // Absolute or Escape Mode switch (ulNext) { case 0: // Newline RLE_NextLine(PBYTE, pjDst, lOutCol); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); } break; case 1: // End of the Bitmap return(FALSE); case 2: // Position Delta. Fetch & Evaluate // Outta here if we can't get the delta values if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); } break; default: // Absolute Mode // Outta here if the bytes are not in the source if (RLE_SourceExhausted(ulNext)) return(FALSE); RLE8_AlignToWord(pjSrc, ulNext); if (RLE_InVisibleRect(ulNext, lOutCol)) { RLE8_AbsClipLeft(pjSrc, ulCount, ulNext, lOutCol); RLE8_ClipRight(ulCount, ulNext, lOutCol); // Slap the bits on. -- this is the funky-doodle stuff. while (ulNext--) { pjDst[lOutCol] = (BYTE) pulXlate[(ULONG) *(pjSrc++)]; lOutCol++; } // Adjust for the right side clipping. pjSrc += ulCount; lOutCol += ulCount; } else { /* Not on a visible scanline. * Adjust our x output position and source pointer. */ lOutCol += ulNext; pjSrc += ulNext; } /* if */ // Fix up if this run was not WORD aligned. RLE8_FixAlignment(pjSrc) } /* switch */ } else { // Encoded Mode if (RLE_InVisibleRect(ulCount, lOutCol)) { ULONG ulClipMargin = 0; ulNext = pulXlate[ulNext]; RLE8_EncClipLeft(ulClipMargin, ulCount, lOutCol); RLE8_ClipRight(ulClipMargin, ulCount, lOutCol); // Slap the bits on. while (ulCount--) { pjDst[lOutCol] = (BYTE) ulNext; lOutCol++; } // Adjust for the right side clipping. lOutCol += ulClipMargin; } else { // Not on a visible scanline. Adjust our x output position lOutCol += ulCount; } /* if */ } /* if */ } /* LOOP_FOREVER */ } /* bSrcCopySRLE8D8 */ /******************************Public*Routine******************************\ * bSrcCopySRLE8D1 * * Secure RLE blting to a 1 BPP DIB that does clipping and won't die or * write somewhere it shouldn't if given bad data. * * History: * 5 Feb 1992 - Andrew Milton (w-andym): * Added clip support. * 22 Jan 1992 - Andrew Milton (w-andym): Creation. * \**************************************************************************/ /* NOTE: In the Escape Modes, the current working byte must be * written to destination before the escape is executed. * These writes look unpleasant because we have to mask * current destination contents onto the working byte when * it is written. To such an end, the below macro... */ #define RLE8to1_WritePartial(DstPtr, OutByte, OutColumn, WritePos) \ if (RLE_RowVisible && (jBitPos = (BYTE) (OutColumn) & 7)) \ { \ if (RLE_ColVisible(OutColumn)) \ DstPtr[WritePos] = OutByte | \ ((~ajBits[jBitPos]) & DstPtr[WritePos]); \ else \ if (RLE_PastRightEdge(OutColumn)) \ DstPtr[ulRightWritePos] = OutByte | \ (DstPtr[ulRightWritePos] & jRightMask); \ } #define ColToBitPos(col) (7 - (BYTE) ((col) & 7) ) /* Lookup tables for bit patterns *****************************************/ static BYTE ajPosMask[] = // The i'th entry contains a byte with the i'th bit set { 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00 }; static BYTE ajBits[] = // The i'th entry contains a byte with the high i bits set { 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFF }; /* And now the function ***************************************************/ BOOL bSrcCopySRLE8D1( PBLTINFO psb) { // Common RLE Initialization RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol); // Outta here if we start past the top edge. Don't need to save our position. if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't // consumed any. // Extra Variables BYTE jWorking; // Hold area to build a byte for output ULONG ulWritePos; // Write position off into the destination ULONG ulLeftWritePos; // Leftmost write position BYTE jLeftMask; // Bitmask for taking bytes off the left edge ULONG ulRightWritePos; // Rightmost write position BYTE jRightMask; // Bitmask for taking bytes off the right edge BYTE jBitPos; // Bit number of the next write into BYTE jBitPosMask; // Bitmask with the th bit set. ULONG ulClipMargin; // Number of bytes clipped off the right side of a run ULONG ulCompBytes; // Number of complete bytes in an absolute run. // Our Initialization ulLeftWritePos = (ULONG)(ulDstLeft >> 3); jLeftMask = ajBits[(ulDstLeft % 8)]; ulRightWritePos = (ULONG) (ulDstRight >> 3); jRightMask = ~ajBits[(ulDstRight % 8)]; /* Fetch first working byte from the source. Yes, this is ugly. * We cannot assume we are at a left edge because the complex clipping * case could resume an RLE in the middle of its bitmap. We cannot do * a simple bounds check like RLE 8 to 4 because of bitmasking. Argh. */ ulWritePos = lOutCol >> 3; if (RLE_RowVisible) { if (RLE_ColVisible(lOutCol)) jWorking = pjDst[ulWritePos] & ajBits[lOutCol & 7]; else { if (RLE_PastRightEdge(lOutCol)) jWorking = pjDst[ulRightWritePos]; else jWorking = pjDst[ulLeftWritePos] & jLeftMask; } } // Diddle the translation table int i, j; for (i = 1, j=1; i < 256; i+=1, j^= 1) pulXlate[i] = j; LOOP_FOREVER { // Outta here if we can't get two more bytes if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); ulWritePos = lOutCol >> 3; if (ulCount == 0) { // Absolute or Escape Mode switch (ulNext) { case 0: // New line RLE8to1_WritePartial(pjDst, jWorking, lOutCol, ulWritePos); RLE_NextLine(PBYTE, pjDst, lOutCol); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); } if (RLE_RowVisible) jWorking = pjDst[ulLeftWritePos] & jLeftMask; break; case 1: // End of the bitmap RLE8to1_WritePartial(pjDst, jWorking, lOutCol, ulWritePos); return(FALSE); case 2: // Positional Delta RLE8to1_WritePartial(pjDst, jWorking, lOutCol, ulWritePos); // Outta here if we can't get the delta values if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); } // Fetch a new working byte off the destination ulWritePos = lOutCol >> 3; if (RLE_RowVisible) { if (RLE_ColVisible(lOutCol)) jWorking = pjDst[ulWritePos] & ajBits[lOutCol & 7]; else { if (RLE_PastRightEdge(lOutCol)) jWorking = pjDst[ulRightWritePos]; else jWorking = pjDst[ulLeftWritePos] & jLeftMask; } } break; default: // Absolute Mode // Outta here if the bytes are not in the source if (RLE_SourceExhausted(ulNext)) return(FALSE); RLE8_AlignToWord(pjSrc, ulNext); // Output if we are on a visible scanline. if (RLE_InVisibleRect(ulNext, lOutCol)) { // Left side clipping if (lOutCol < (LONG)ulDstLeft) { ulCount = ulDstLeft - lOutCol; ulNext -= ulCount; lOutCol += ulCount; ulWritePos = lOutCol >> 3; pjSrc += ulCount; } RLE8_ClipRight(ulCount, ulNext, lOutCol); jBitPos = (BYTE) ColToBitPos(lOutCol); jBitPosMask = ajPosMask[jBitPos]; lOutCol += (LONG) ulNext; // Write the run do { // Fill the working byte while(jBitPosMask && ulNext) { if (pulXlate[*pjSrc++]) jWorking |= jBitPosMask; jBitPosMask >>= 1; ulNext--; } // Write it if (!(jBitPosMask)) { pjDst[ulWritePos] = jWorking; ulWritePos++; jBitPosMask = 0x80; jWorking = 0; } } while (ulNext); // Adjust for the right side clipping. pjSrc += ulCount; lOutCol += ulCount; } else { /* Not on a visible scanline. * Adjust our x output position and source pointer. */ lOutCol += ulNext; pjSrc += ulNext; } /* if */ // Fix up if this run was not WORD aligned. RLE8_FixAlignment(pjSrc); } /* switch */ } else { // Encoded Mode if (RLE_InVisibleRect(ulCount, lOutCol)) { // Left side clipping if (lOutCol < (LONG)ulDstLeft) { ulClipMargin = ulDstLeft - lOutCol; ulCount -= ulClipMargin; lOutCol += ulClipMargin; ulWritePos = lOutCol >> 3; } RLE8_ClipRight(ulClipMargin, ulCount, lOutCol); // Initialize for the run. Now we get funky-doodle jBitPos = ColToBitPos(lOutCol); lOutCol += ulCount; ulNext = pulXlate[ulNext]; // Deal with the left side partial byte if (jBitPos >= (BYTE) ulCount) { // Will not fill the current working byte ulCompBytes = 0; // No Complete bytes. if (ulNext) jWorking |= (ajBits[ulCount] >> (7-jBitPos)); else jWorking &= ~(ajBits[ulCount] >> (7-jBitPos)); jBitPos -= (BYTE)ulCount; ulCount = 0; } else { /* Will fill the current working byte. * We may have complete bytes to output. */ ulCompBytes = ((BYTE)ulCount - jBitPos - 1) >> 3; if (ulNext) jWorking |= (~ajBits[7 - jBitPos]); else jWorking &= (ajBits[7 - jBitPos]); pjDst[ulWritePos] = jWorking; ulWritePos++; jWorking = 0; ulCount -= (jBitPos + 1); jBitPos = 7; } // Deal with complete byte output if (ulCompBytes) { UINT i; jWorking = (ulNext) ? 0xFF : 0x00; for (i = 0; i < ulCompBytes; i++) pjDst[ulWritePos + i] = jWorking; ulWritePos += ulCompBytes; jBitPos = 7; jWorking = 0; ulCount -= (ulCompBytes << 3); } /* if */ // Deal with the right side partial byte if (ulCount) { if (ulNext) jWorking |= ajBits[ulCount]; else jWorking = 0; } // Adjust for the right side clipping. lOutCol += ulClipMargin; } else { /* Not on a visible scanline. * Adjust our x output position and source pointer. */ lOutCol += ulCount; } /* if */ } /* if */ } /* LOOP_FOREVER */ } /* bSrcCopySRLE8D1 */ /******************************Public*Routine******************************\ * bSrcCopySRLE8D4 * * Secure RLE blting to a 4 BPP DIB that does clipping and won't die or * write somewhere it shouldn't if given bad data. * * History: * 5 Feb 1992 - Andrew Milton (w-andym): * Added clip support. * * 24 Jan 1992 - Andrew Milton (w-andym): Creation. * \**************************************************************************/ /* NOTE: In the Escape Modes, the current working byte must be * written to destination before the escape is executed. * To this end, the below macro... */ #define RLE8to4_WritePartial(DstPtr, OutByte, OutColumn, WritePos) \ if (RLE_RowVisible) \ { \ if (RLE_ColVisible(OutColumn) && bIsOdd(OutColumn)) \ { \ SetLowNybble(OutByte, DstPtr[WritePos]); \ DstPtr[WritePos] = OutByte; \ } \ else \ { \ if (bRightPartial && RLE_PastRightEdge(OutColumn)) \ { \ /*DbgBreakPoint();*/ \ SetLowNybble(OutByte, DstPtr[ulRightWritePos]); \ DstPtr[ulRightWritePos] = OutByte; \ } \ } \ } \ BOOL bSrcCopySRLE8D4( PBLTINFO psb) { // Common RLE Initialization RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol); // Outta here if we start past the top edge. Don't need to save our position. if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't // consumed any. // Extra Variables BOOL bRightPartial; // TRUE when a visible row ends in a partial byte BYTE jWorking; // Hold area to build a byte for output ULONG ulWritePos; // Write position off into the destination ULONG ulLeftWritePos; // Leftmost write position ULONG ulRightWritePos; // Rightmost write position ULONG ulClipMargin; // Number of bytes clipped in an encoded run // Our Initialization ulLeftWritePos = ulDstLeft >> 1; ulRightWritePos = ulDstRight >> 1; bRightPartial = (BOOL) bIsOdd(ulDstRight); // Fetch our inital working byte ulWritePos = lOutCol >> 1; if (RLE_RowVisible) jWorking = pjDst[BoundsCheck(ulLeftWritePos, ulRightWritePos, ulWritePos)]; // Main processing loop LOOP_FOREVER { ulWritePos = lOutCol >> 1; // Outta here if we can't get two more bytes if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); if (ulCount == 0) { // Absolute or Escape Mode switch (ulNext) { case 0: // New line. RLE8to4_WritePartial(pjDst, jWorking, lOutCol, ulWritePos); RLE_NextLine(PBYTE, pjDst, lOutCol); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); } if (RLE_RowVisible) jWorking = pjDst[ulLeftWritePos]; break; case 1: // End of the bitmap. RLE8to4_WritePartial(pjDst, jWorking, lOutCol, ulWritePos); return(FALSE); case 2: // Positional Delta - Fetch and evaluate RLE8to4_WritePartial(pjDst, jWorking, lOutCol, ulWritePos); // Outta here if we can't get the delta values if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); } // Read a new working byte off the destination ulWritePos = lOutCol >> 1; if (RLE_RowVisible) jWorking = pjDst[BoundsCheck(ulLeftWritePos, ulRightWritePos, ulWritePos)]; break; default: // Absolute Mode // Outta here if the bytes are not in the source if (RLE_SourceExhausted(ulNext)) return(FALSE); RLE8_AlignToWord(pjSrc, ulNext); if (RLE_InVisibleRect(ulNext, lOutCol)) { // Left side clipping if (lOutCol < (LONG)ulDstLeft) { ulCount = ulDstLeft - lOutCol; ulNext -= ulCount; lOutCol += ulCount; ulWritePos = lOutCol >> 1; pjSrc += ulCount; } RLE8_ClipRight(ulCount, ulNext, lOutCol); // Account for a right side partial byte if (bIsOdd(lOutCol)) { SetLowNybble(jWorking, (BYTE)(pulXlate[(ULONG) *pjSrc++])); pjDst[ulWritePos] = jWorking; lOutCol++; ulWritePos++; ulNext--; } // Write the run lOutCol += ulNext; ulNext >>= 1; while (ulNext) { jWorking = ((BYTE)pulXlate[(ULONG) *pjSrc++]) << 4; SetLowNybble(jWorking, (BYTE)pulXlate[(ULONG) *pjSrc++]); pjDst[ulWritePos] = jWorking; ulWritePos++; ulNext--; } // Account for a left side partial byte if (bIsOdd(lOutCol)) SetHighNybble(jWorking, (BYTE)pulXlate[(ULONG) *pjSrc++]); // Adjust for the right side clipping. pjSrc += ulCount; lOutCol += ulCount; } else { /* Not on a visible scanline. * Adjust our x output position and source pointer. */ pjSrc += ulNext; lOutCol += ulNext; } /* if */ // Fix up if this run was not WORD aligned. RLE8_FixAlignment(pjSrc); } /* switch */ } else { // Encoded Mode if (RLE_InVisibleRect(ulCount, lOutCol)) { // Left side clipping if (lOutCol < (LONG)ulDstLeft) { ulClipMargin = ulDstLeft - lOutCol; ulCount -= ulClipMargin; lOutCol += ulClipMargin; ulWritePos = lOutCol >> 1; } RLE8_ClipRight(ulClipMargin, ulCount, lOutCol); ulNext = pulXlate[ulNext]; // Account for a left side partial byte if (bIsOdd(lOutCol)) { SetLowNybble(jWorking, (BYTE)ulNext); pjDst[ulWritePos] = jWorking; ulWritePos++; lOutCol++; ulCount--; } // Write complete bytes of the run lOutCol += ulCount; ulCount >>= 1; jWorking = BuildByte((BYTE)ulNext, (BYTE)ulNext); while(ulCount) { pjDst[ulWritePos] = jWorking; ulWritePos++; ulCount--; } // Account for the partial byte on the right side if (bIsOdd(lOutCol)) { SetHighNybble(jWorking, (BYTE)ulNext); } // Adjust for the right side clipping. lOutCol += ulClipMargin; ulWritePos = lOutCol >> 1; } else { // Not on a visible scanline. Adjust our x output position lOutCol += ulCount; ulWritePos = lOutCol >> 1; } /* if */ } /* if */ } /* LOOP_FOREVER */ } /* bSrcCopySRLE8D4 */ /******************************Public*Routine******************************\ * bSrcCopySRLE8D16 * * Secure RLE blting to a 16 BPP DIB that does clipping and won't die or * write somewhere it shouldn't if given bad data. * * History: * 02 Feb 1992 - Andrew Milton (w-andym): Creation. * \**************************************************************************/ BOOL bSrcCopySRLE8D16( PBLTINFO psb) { // Common RLE Initialization RLE_InitVars(psb, pjSrc, pwDst, PWORD, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol); // Outta here if we start past the top edge. Don't need to save our position. if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't // consumed any. ULONG ulClipMargin = 0; // Main Processing Loop LOOP_FOREVER { // Outta here if we can't get two more bytes if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); if (ulCount == 0) { // Absolute or Escape Mode switch (ulNext) { case 0: // Newline RLE_NextLine(PWORD, pwDst, lOutCol); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pwDst, lOutCol); return(TRUE); } break; case 1: // End of the Bitmap return(FALSE); case 2: // Positional Delta. -- Fetch & Evaluate // Outta here if we can't get the delta values if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); RLE_PosDelta(pwDst, lOutCol, ulCount, ulNext); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pwDst, lOutCol); return(TRUE); } break; default: // Absolute Mode // Outta here if the bytes are not in the source if (RLE_SourceExhausted(ulNext)) return(FALSE); RLE8_AlignToWord(pjSrc, ulNext); if (RLE_InVisibleRect(ulNext, lOutCol)) { RLE8_AbsClipLeft(pjSrc, ulCount, ulNext, lOutCol); RLE8_ClipRight(ulCount, ulNext, lOutCol); // Slap the bits on. -- this is the funky-doodle stuff. while (ulNext--) { pwDst[lOutCol] = (WORD)pulXlate[(ULONG)*(pjSrc++)]; lOutCol++; } // Adjust for the right side clipping pjSrc += ulCount; lOutCol += ulCount; } else { /* Not on a visible scanline. * Adjust our x output position and source pointer. */ lOutCol += ulNext; pjSrc += ulNext; } // Fix up if this run was not WORD aligned. RLE8_FixAlignment(pjSrc) } /* switch */ } else { // Encoded Mode if (RLE_InVisibleRect(ulCount, lOutCol)) { ulNext = pulXlate[ulNext]; RLE8_EncClipLeft(ulClipMargin, ulCount, lOutCol); RLE8_ClipRight(ulClipMargin, ulCount, lOutCol); // Slap the bits on. while (ulCount--) { pwDst[lOutCol] = (WORD)ulNext; lOutCol++; } // Adjust for the right side clipping. lOutCol += ulClipMargin; } else { // Not on a visible scanline. Adjust our x output position lOutCol += ulCount; } /* if */ } /* if */ } /* LOOP_FOREVER */ } /* bSrcCopySRLE8D16 */ /******************************Public*Routine******************************\ * bSrcCopySRLE8D24 * * Secure RLE blting to a 24 BPP DIB that does clipping and won't die or * write somewhere it shouldn't if given bad data. * * History: * 02 Feb 1992 - Andrew Milton (w-andym): Creation. * \**************************************************************************/ #define RLE_24BitWrite(pjDst, BytePos, Colour) \ pjDst[BytePos] = (BYTE)Colour; \ pjDst[BytePos+1] = (BYTE)(Colour >> 8); \ pjDst[BytePos+2] = (BYTE)(Colour >> 16); \ BytePos += 3; \ BOOL bSrcCopySRLE8D24( PBLTINFO psb) { // Common RLE Initialization RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol); // Outta here if we start past the top edge. Don't need to save our position. if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't // consumed any. // Extra Variables ULONG ulWritePos; ULONG ulNextColour; // Main Processing Loop LOOP_FOREVER { // Outta here if we can't get two more bytes if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); if (ulCount == 0) { // Absolute or Escape Mode switch (ulNext) { case 0: // New line RLE_NextLine(PBYTE, pjDst, lOutCol); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); } break; case 1: // End of the Bitmap return(FALSE); case 2: // Positional Delta. Fetch & Evaluate // Outta here if we can't get the delta values if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); } break; default: // Absolute Mode // Outta here if the bytes are not in the source if (RLE_SourceExhausted(ulNext)) return(FALSE); RLE8_AlignToWord(pjSrc, ulNext); if (RLE_InVisibleRect(ulNext, lOutCol)) { RLE8_AbsClipLeft(pjSrc, ulCount, ulNext, lOutCol); ulWritePos = 3*lOutCol; RLE8_ClipRight(ulCount, ulNext, lOutCol); // Slap the bits on. -- this is the funky-doodle stuff. // Brute force & ignorance hard at work in this loop while (ulNext--) { ulNextColour = pulXlate[*pjSrc++]; RLE_24BitWrite(pjDst, ulWritePos, ulNextColour); lOutCol += 1; } // Adjust for the right side clipping. pjSrc += ulCount; lOutCol += ulCount; } else { /* Not on a visible scanline. * Adjust our x output position and source pointer. */ lOutCol += ulNext; pjSrc += ulNext; } /* if */ // Fix up if this run was not WORD aligned. RLE8_FixAlignment(pjSrc) } /* switch */ } else { // Encoded Mode if (RLE_InVisibleRect(ulCount, lOutCol)) { ULONG ulClipMargin = 0; ulNext = pulXlate[ulNext]; RLE8_EncClipLeft(ulClipMargin, ulCount, lOutCol); RLE8_ClipRight(ulClipMargin, ulCount, lOutCol); ulWritePos = 3*lOutCol; lOutCol += ulCount; // Slap the bits on. -- Not very funky-doodle this time.... // ...but more brute force and ignorance while (ulCount--) { RLE_24BitWrite(pjDst, ulWritePos, ulNext); } // Adjust for the right side clipping. lOutCol += ulClipMargin; } else { /* Not on a visible scanline. * Adjust our x output position */ lOutCol += ulCount; } /* if */ } /* if */ } /* LOOP_FOREVER */ } /* bSrcCopySRLE8D24 */ /******************************Public*Routine******************************\ * bSrcCopySRLE8D32 * * Secure RLE blting to a 32 BPP DIB that does clipping and won't die or * write somewhere it shouldn't if given bad data. * * History: * 02 Feb 1992 - Andrew Milton (w-andym): Creation. * \**************************************************************************/ BOOL bSrcCopySRLE8D32( PBLTINFO psb) { // Common RLE Initialization RLE_InitVars(psb, pjSrc, pdwDst, PDWORD, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol); // Outta here if we start past the top edge. Don't need to save our position. if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't // consumed any. // Main Process Loop LOOP_FOREVER { // Outta here if we can't get two more bytes if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); if (ulCount == 0) { // Absolute or Escape Mode switch (ulNext) { case 0: // New line RLE_NextLine(PDWORD, pdwDst, lOutCol); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pdwDst, lOutCol); return(TRUE); } break; case 1: // End of the Bitmap return(FALSE); case 2: // Positional Delta. -- Fetch & Evaluate // Outta here if we can't get the delta values if (RLE_SourceExhausted(2)) return(FALSE); RLE_GetNextCode(pjSrc, ulCount, ulNext); RLE_PosDelta(pdwDst, lOutCol, ulCount, ulNext); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pdwDst, lOutCol); return(TRUE); } break; default: // Absolute Mode // Outta here if the bytes are not in the source if (RLE_SourceExhausted(ulNext)) return(FALSE); RLE8_AlignToWord(pjSrc, ulNext); if (RLE_InVisibleRect(ulNext, lOutCol)) { RLE8_AbsClipLeft(pjSrc, ulCount, ulNext, lOutCol); RLE8_ClipRight(ulCount, ulNext, lOutCol); // Slap the bits on. -- this is the funky-doodle stuff. while (ulNext--) { pdwDst[lOutCol] = pulXlate[(ULONG) *(pjSrc++)]; lOutCol++; } // Adjust for the right side clipping. lOutCol += ulCount; pjSrc += ulCount; } else { /* Not on a visible scanline. * Adjust our x output position and source pointer. */ lOutCol += ulNext; pjSrc += ulNext; } /* if */ // Fix up if this run was not WORD aligned. RLE8_FixAlignment(pjSrc) } /* switch */ } else { // Encoded Mode if (RLE_InVisibleRect(ulCount, lOutCol)) { ULONG ulClipMargin = 0; ulNext = pulXlate[ulNext]; RLE8_EncClipLeft(ulClipMargin, ulCount, lOutCol); RLE8_ClipRight(ulClipMargin, ulCount, lOutCol); // Slap the bits on. while (ulCount--) { pdwDst[lOutCol] = ulNext; lOutCol++; } // Adjust for the right side clipping. lOutCol += ulClipMargin; } else { // Not on a visible scanline. Adjust our x output position lOutCol += ulCount; } /* if */ } /* if */ } /* LOOP_FOREVER */ } /* bSrcCopySRLE8D32 */ /*******************************Public*Routine*****************************\ * WriteEncoded8 * * A helper function for EncodeRLE8. Writes a run of bytes in encoded format. * * Created: 28 Oct 92 @ 14:00 * * Author: Gerrit van Wingerden [gerritv] * \**************************************************************************/ int WriteEncoded8( BYTE bValue, BYTE *pbTarget, UINT uiLength, BYTE *pbEndOfBuffer ) { if( pbTarget == NULL ) return(2); if( pbTarget + 2 > pbEndOfBuffer ) return(0); *pbTarget++ = (BYTE) uiLength; *pbTarget++ = bValue; return(2); } /*******************************Public*Routine*****************************\ * WriteAbsolute8 * * A helper function for EncodeRLE8. Writes a run of bytes in absolute format. * * Created: 28 Oct 92 @ 14:00 * * Author: Gerrit van Wingerden [gerritv] * \**************************************************************************/ int WriteAbsolute8( BYTE *pbRunStart, BYTE *pbTarget, int cRunLength, BYTE *pbEndOfBuffer ) { int iRet; if( cRunLength == 1 ) { iRet = 2; } else { if( cRunLength == 2 ) { iRet = 4; } else { if( cRunLength & 0x01 ) { iRet = cRunLength + 3; } else { iRet = cRunLength + 2; } } } if( pbTarget == NULL ) return(iRet); if( pbTarget + iRet > pbEndOfBuffer ) return(0); if( cRunLength == 1 ) { *pbTarget++ = 0x01; *pbTarget = *pbRunStart; return(2); } if( cRunLength == 2 ) { *pbTarget++ = 0x01; *pbTarget++ = *pbRunStart++; *pbTarget++ = 0x01; *pbTarget = *pbRunStart; return(4); } *pbTarget++ = 0; *pbTarget++ = (BYTE) cRunLength; RtlMoveMemory( pbTarget, pbRunStart, cRunLength ); pbTarget += cRunLength; if( cRunLength & 0x01 ) { *pbTarget++ = 0; return( iRet ); } else return( iRet ); } /*******************************Public*Routine*****************************\ * EncodeRLE8 * * Encodes a bitmap into RLE8 format and returns the length of the of the * encoded format. If the target is NULL it just returns the length of * the format. If there is a target and the encoded output is longer than * cBufferSize then the function stops encoding and returns 0. * * History: * 28 Oct 1992 Gerrit van Wingerden [gerritv] : creation * 15 Mar 1993 Stephan J. Zachwieja [szach] : return 0 if buffer too small * \**************************************************************************/ int EncodeRLE8( BYTE *pbSource, BYTE *pbTarget, UINT uiWidth, UINT cNumLines, UINT cBufferSize ) { UINT cLineCount; BYTE bLastByte; BYTE *pbEndOfBuffer; BYTE *pbRunStart; BYTE *pbLineEnd; BYTE *pbCurPos; BYTE bCurChar; INT cCurrentRunLength; INT iMode, cTemp, uiLineWidth; UINT cTotal = 0; pbEndOfBuffer = pbTarget + cBufferSize; uiLineWidth = ( ( uiWidth + 3 ) >> 2 ) << 2; for( cLineCount = 0; cLineCount < cNumLines; cLineCount ++ ) { pbRunStart = pbSource + uiLineWidth * cLineCount; bLastByte = *pbRunStart; pbLineEnd = pbRunStart + uiWidth; iMode = RLE_START; cCurrentRunLength = 1; for(pbCurPos = pbRunStart+1;pbCurPos <= pbLineEnd; pbCurPos += 1) { // We won't really encode the value at *pbLineEnd since it points // past the end of the scan so it doesn't matter what value we use. // However, it is important not to reference it since it may point // past the end of the buffer which can be uncommited memory. if( pbCurPos == pbLineEnd ) { bCurChar = 0xFF; } else { bCurChar = *pbCurPos; } switch( iMode ) { case RLE_START: iMode = (bCurChar == bLastByte) ? RLE_ENCODED : RLE_ABSOLUTE; bLastByte = bCurChar; break; case RLE_ABSOLUTE: if( ( bCurChar == bLastByte ) || ( cCurrentRunLength == 0xFF ) ) { int iOffset; if( cCurrentRunLength == 0xFF ) { iOffset = 0; iMode = RLE_START; } else { iOffset = 1; iMode = RLE_ENCODED; } // if pbTarget is not NULL and cTemp is zero then // the buffer is too small to hold encoded data cTemp = WriteAbsolute8(pbRunStart, pbTarget, cCurrentRunLength - iOffset, pbEndOfBuffer); if(pbTarget != NULL) { if (cTemp == 0) return(0); pbTarget += cTemp; } cTotal += cTemp; pbRunStart = pbCurPos; cCurrentRunLength = iOffset; } bLastByte = bCurChar; break; case RLE_ENCODED: if( ( bCurChar != bLastByte ) || ( cCurrentRunLength == 0xFF ) ) { cTemp = WriteEncoded8( bLastByte, pbTarget, cCurrentRunLength, pbEndOfBuffer); // if pbTarget is not NULL and cTemp is zero then // the buffer is too small to hold encoded data if (pbTarget != NULL) { if (cTemp == 0) return(0); pbTarget += cTemp; } cTotal += cTemp; bLastByte = bCurChar; pbRunStart = pbCurPos; cCurrentRunLength = 0; iMode = RLE_START ; } } cCurrentRunLength += 1; } if( cCurrentRunLength > 1 ) { if(iMode == RLE_ABSOLUTE) cTemp = WriteAbsolute8(pbRunStart, pbTarget, cCurrentRunLength - 1, pbEndOfBuffer); else { cTemp = WriteEncoded8(bLastByte, pbTarget, cCurrentRunLength - 1, pbEndOfBuffer); } // if pbTarget is not NULL and cTemp is zero then // the buffer is too small to hold encoded data if (pbTarget != NULL) { if (cTemp == 0) return(0); pbTarget += cTemp; } cTotal += cTemp; } if( pbTarget <= pbEndOfBuffer ) cTotal += 2; if( pbTarget != NULL ) { *((WORD *) pbTarget) = 0; pbTarget += 2; } } // Write "End of bitmap" at the end so we're win31 compatible. if( pbTarget == NULL ) return(cTotal + 2); if( pbTarget + 2 > pbEndOfBuffer ) return(0); *pbTarget++ = 0; *pbTarget++ = 1; return(cTotal + 2); }