Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1999 - 1999
//
// File: docksite.h
//
//--------------------------------------------------------------------------
#ifndef __DOCKSITE_H__
#define __DOCKSITE_H__
#include "controls.h"
// DockSite.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDockSite window
// Forward references
class CDockWindow;
class CDockSite;
class CReBar;
template <class T>
class CDockManager
{
// Construction
public:
CDockManager();
~CDockManager();
//Operations
public:
// Add a site
BOOL Attach(T* pSite);
BOOL Detach(T* pSite);
void RemoveAll();
virtual void BeginLayout(int nWindows = 5);
virtual void EndLayout();
virtual void RenderDockSites(HWND hView, CRect& clientRect);
protected:
CList<T*, T*>* m_pManagedSites; // Array of View's that have docksite
HDWP m_hDWP; // Handle for BeginDeferWindowPos
};
template <class T>
CDockManager<T>::CDockManager()
{
m_pManagedSites = new CList<T*, T*>;
m_hDWP = 0;
}
template <class T>
CDockManager<T>::~CDockManager()
{
delete m_pManagedSites;
}
template <class T>
BOOL CDockManager<T>::Attach(T* pView)
{
ASSERT(pView != NULL);
return (m_pManagedSites->AddTail(pView) != NULL);
}
template <class T>
BOOL CDockManager<T>::Detach(T* pView)
{
ASSERT(pView != NULL);
POSITION pos = m_pManagedSites->Find(pView);
if (pos == NULL)
return FALSE;
return m_pManagedSites->RemoveAt(pos);
}
template <class T>
void CDockManager<T>::RemoveAll()
{
m_pManagedSites->RemoveAll();
}
template <class T>
void CDockManager<T>::BeginLayout(int nWindows)
{
m_hDWP = ::BeginDeferWindowPos(nWindows);
}
template <class T>
void CDockManager<T>::EndLayout()
{
::EndDeferWindowPos(m_hDWP);
m_hDWP = 0;
}
template <class T>
void CDockManager<T>::RenderDockSites(HWND hView, CRect& clientRect)
{
ASSERT(m_hDWP != 0);
T* pDockSite;
POSITION pos = m_pManagedSites->GetHeadPosition();
// No sites in to manage
if (pos == NULL)
return ;
// Save a copy of the full client rect
CRect savedClient;
CRect totalSite(0,0,0,0);
CPoint point(0, 0);
int yTop = 0;
int yBottom = clientRect.bottom;
savedClient.CopyRect(&clientRect);
while (pos)
{
pDockSite = m_pManagedSites->GetNext(pos);
ASSERT(pDockSite != NULL);
// Set the y coordinate for the site layout logic
if (pDockSite->GetStyle() == CDockSite::DSS_TOP)
point.y = yTop;
else
point.y = yBottom;
pDockSite->RenderLayout(m_hDWP, clientRect, point);
// totalSite = saveRect - clientRect
totalSite = savedClient;
totalSite -= clientRect;
// Adjust the y coordinate for the next site in the list
if (pDockSite->GetStyle() == CDockSite::DSS_TOP)
yTop += totalSite.Height();
else
yBottom -= totalSite.Height();
// client rect before the site adjusts it
savedClient = clientRect;
}
// Position the view window
::DeferWindowPos(m_hDWP, hView, NULL, savedClient.left, // x
savedClient.top+yTop, //y
savedClient.Width(),
savedClient.Height(),
SWP_NOZORDER|SWP_NOACTIVATE);
}
class CDockSite
{
// Construction
public:
enum DSS_STYLE
{
DSS_TOP = 0, // Locate site at the window top
DSS_BOTTOM, // Locate site at the window bottom
DSS_LEFT, // Locate site at the window left-side
DSS__RIGHT, //
};
public:
CDockSite();
// Create this site for the parent window pParent and allocate room for 10 CDockWindows.
BOOL Create(DSS_STYLE style=DSS_TOP);
// Operations
public:
public:
// Add a window to be docked to this site
BOOL Attach(CDockWindow* pWnd);
// Remove a window from the site
BOOL Detach(CDockWindow* pWnd);
// Compute all the regions sizes for layout
bool IsVisible();
void Toggle();
DSS_STYLE GetStyle();
virtual void RenderLayout(HDWP& hdwp, CRect& clientRect, CPoint& xyLocation);
virtual void Show(BOOL bState = TRUE);
// Attributes
private:
CList<CDockWindow*, CDockWindow*>* m_pManagedWindows; // Array of CDockWindow
CWnd* m_pParentWnd; // Window that contains the docksite
DSS_STYLE m_style; // Style of the site
CRect m_rect; // Rectangle for the docksite size
BOOL m_bVisible; // Docksite visible or hidded
// Implementation
public:
virtual ~CDockSite();
};
/////////////////////////////////////////////////////////////////////////////
inline CDockSite::DSS_STYLE CDockSite::GetStyle()
{
return m_style;
}
inline bool CDockSite::IsVisible()
{
return (m_bVisible != FALSE);
}
inline void CDockSite::Toggle()
{
Show(!m_bVisible);
}
/////////////////////////////////////////////////////////////////////////////
// CDockWindow window
class CDockWindow : public CWnd
{
DECLARE_DYNAMIC (CDockWindow)
enum DWS_STYLE
{
DWS_HORIZONTAL, // Place window horizontally within the site
DWS_VERTICAL, // Place window vetically within the site
};
// Construction
public:
CDockWindow();
// Attributes
public:
// Operations
public:
// Given the maxRect, determine the toolwindow size and calculate size
virtual CRect CalculateSize(CRect maxRect) = 0;
// Top level create to initialize the CDockWindow and control
virtual BOOL Create(CWnd* pParentWnd, DWORD dwStyle, UINT nID) = 0;
// Make visible/hidden
virtual void Show(BOOL bState);
bool IsVisible();
void SetVisible(BOOL bState);
private:
BOOL m_bVisible;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDockWindow)
protected:
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CDockWindow();
// Generated message map functions
protected:
//{{AFX_MSG(CDockWindow)
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
inline bool CDockWindow::IsVisible()
{
return (m_bVisible != FALSE);
};
inline void CDockWindow::SetVisible(BOOL bState)
{
m_bVisible = bState & 0x1;
};
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// CStatBar window
struct STATUSBARPANE
{
// default to sunken text with stretchy width
STATUSBARPANE() { m_style = 0; m_width = -1; }
int m_width;
UINT m_style;
CString m_paneText;
};
class CStatBar : public CDockWindow
{
DECLARE_DYNAMIC(CStatBar)
// Construction
public:
CStatBar();
// Attributes
public:
private:
int m_nCount; // number of panes
STATUSBARPANE* m_pPaneInfo; // array of pane structures, default is 10, no realloc implemented
// Operations
public:
BOOL Create(CWnd* pParentWnd, DWORD dwStyle, UINT nID);
CRect CalculateSize(CRect maxRect);
void GetItemRect(int nIndex, LPRECT lpRect);
void SetPaneStyle(int nIndex, UINT nStyle);
BOOL CreatePanes(UINT* pIndicatorArray=NULL, int nCount=10);
void SetPaneText(int nIndex, LPCTSTR lpszText, BOOL bUpdate = TRUE);
void UpdateAllPanes(int clientWidth);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStatBar)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CStatBar();
// Generated message map functions
protected:
//{{AFX_MSG(CStatBar)
afx_msg void OnSize(UINT nType, int cx, int cy);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
};
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// CRebarDockWindow window
#define SIZEABLEREBAR_GUTTER 6
#define SIZEABLEREBAR_WINDOW _T("SizeableRebar")
class CRebarDockWindow : public CDockWindow
{
// Construction
public:
CRebarDockWindow();
// Attributes
public:
private:
enum { ID_REBAR = 0x1000 };
CRebarWnd m_wndRebar;
bool m_bTracking;
// Operations
public:
BOOL Create(CWnd* pParentWnd, DWORD dwStyle, UINT nID);
CRect CalculateSize(CRect maxRect);
void UpdateWindowSize(void);
BOOL InsertBand(LPREBARBANDINFO lprbbi);
LRESULT SetBandInfo(UINT uBand, LPREBARBANDINFO lprbbi);
CRebarWnd* GetRebar ()
{ return &m_wndRebar; }
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRebarDockWindow)
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CRebarDockWindow();
// Generated message map functions
protected:
//{{AFX_MSG(CRebarDockWindow)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnSize(UINT nType, int cx, int cy);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // __DOCKSITE_H__