Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1999 - 1999
//
// File: favorite.cpp
//
//--------------------------------------------------------------------------
// favorite.cpp
#include "stdafx.h"
#include "amcdoc.h"
#include "favorite.h"
#include "favui.h"
//############################################################################
//############################################################################
//
// Implementation of class CFavObject
//
//############################################################################
//############################################################################
CFavObject::CFavObject(bool bIsGroup)
: m_pFavParent(NULL), m_pFavNext(NULL), m_pFavChild(NULL), m_bIsGroup(bIsGroup), m_strName(_T("")),
m_strPath(_T(""))
{
}
CFavObject::~CFavObject()
{
// delete siblings iteratively
CFavObject* pFavSib = GetNext();
while(pFavSib)
{
CFavObject* pFavNext = pFavSib->GetNext();
pFavSib->SetNext(NULL);
delete pFavSib;
pFavSib = pFavNext;
}
// delete children recursively
if (GetChild())
delete GetChild();
}
int
CFavObject::GetImage()
{
return ( IsGroup() ? eStockImage_Folder : eStockImage_Favorite);
}
int
CFavObject::GetOpenImage()
{
return ( IsGroup() ? eStockImage_OpenFolder: eStockImage_Favorite);
}
DWORD
CFavObject::GetChildCount()
{
ASSERT(IsGroup());
DWORD dwCount = 0;
CFavObject *pObject = m_pFavChild;
while(pObject != NULL)
{
dwCount++;
pObject = pObject->GetNext();
}
return dwCount;
}
void CFavObject::AddChild(CFavObject* pFavNew, CFavObject* pFavPrev)
{
ASSERT(IsGroup());
ASSERT(pFavNew != NULL);
// if adding to end, locate last child
if (pFavPrev == LAST_FAVORITE)
{
pFavPrev = GetChild();
if (pFavPrev != NULL)
while (pFavPrev->GetNext()) pFavPrev = pFavPrev->GetNext();
}
// if no previous object
if (pFavPrev == NULL)
{
// add as first child
pFavNew->SetNext(GetChild());
SetChild(pFavNew);
}
else
{
// add after previous
pFavNew->SetNext(pFavPrev->GetNext());
pFavPrev->SetNext(pFavNew);
}
// always set self as parent
pFavNew->SetParent(this);
}
void CFavObject::RemoveChild(CFavObject* pFavDelete)
{
ASSERT(pFavDelete != NULL);
ASSERT(pFavDelete->GetParent() == this);
if (GetChild() == pFavDelete)
{
SetChild(pFavDelete->GetNext());
}
else
{
CFavObject* pFavPrev = GetChild();
while(pFavPrev != NULL && pFavPrev->GetNext() != pFavDelete)
pFavPrev = pFavPrev->GetNext();
ASSERT(pFavPrev != NULL);
pFavPrev->SetNext(pFavDelete->GetNext());
}
pFavDelete->SetNext(NULL);
}
void CFavObject::SetPath(LPCTSTR pszPath)
{
// Drop first part of path (because it is always the console root)
// unless the shortcut is to the root itself
TCHAR* pSep = _tcschr(pszPath, _T('\\'));
m_strPath = (pSep != NULL) ? CharNext(pSep) : pszPath;
}
HRESULT
CFavObject::ReadSerialObject (IStream &stm, UINT nVersion)
{
HRESULT hr = S_FALSE; // assume bad version
if (nVersion == 1)
{
try
{
stm >> m_bIsGroup;
stm >> m_strName;
if(IsGroup())
{
DWORD cChildren = 0;
stm >> cChildren;
for(int i = 0; i< cChildren; i++)
{
CFavObject *pObject = new CFavObject(true); // the true parameter gets overwritten.
hr = pObject->ReadSerialObject(stm, nVersion);
if(FAILED(hr))
{
delete pObject;
pObject = NULL;
return hr;
}
AddChild(pObject);
}
hr = S_OK;
}
else // is an item
{
hr = m_memento.Read(stm);
stm >> m_strPath;
}
}
catch (_com_error& err)
{
hr = err.Error();
ASSERT (false && "Caught _com_error");
}
}
return hr;
}
//############################################################################
//############################################################################
//
// Implementation of class CFavorites
//
//############################################################################
//############################################################################
CFavorites::CFavorites() : m_pFavRoot(NULL)
{
// create root group
CString strName;
LoadString(strName, IDS_FAVORITES);
m_pFavRoot = new CFavObject(true /*bIsGroup*/);
m_pFavRoot->m_strName = strName;
}
CFavorites::~CFavorites()
{
// delete the entire tree
if (m_pFavRoot != NULL)
delete m_pFavRoot;
}
/////////////////////////////////////////////////////////
// CTreeSource methods
TREEITEMID CFavorites::GetRootItem()
{
return TIDFromFavObj(m_pFavRoot);
}
TREEITEMID CFavorites::GetParentItem(TREEITEMID tid)
{
CFavObject* pFav = FavObjFromTID(tid);
return TIDFromFavObj(pFav->GetParent());
}
TREEITEMID CFavorites::GetChildItem(TREEITEMID tid)
{
CFavObject* pFav = FavObjFromTID(tid);
return TIDFromFavObj(pFav->GetChild());
}
TREEITEMID CFavorites::GetNextSiblingItem(TREEITEMID tid)
{
CFavObject* pFav = FavObjFromTID(tid);
return TIDFromFavObj(pFav->GetNext());
}
LPARAM CFavorites::GetItemParam(TREEITEMID tid)
{
return 0;
}
void CFavorites::GetItemName(TREEITEMID tid, LPTSTR pszName, int cchMaxName)
{
DECLARE_SC(sc, TEXT("CFavorites::GetItemName"));
sc = ScCheckPointers(pszName);
if (sc)
return;
CFavObject* pFav = FavObjFromTID(tid);
sc = StringCchCopy(pszName, cchMaxName, pFav->GetName());
if (sc)
return;
}
void CFavorites::GetItemPath(TREEITEMID tid, LPTSTR pszPath, int cchMaxPath)
{
DECLARE_SC(sc, TEXT("CFavorites::GetItemPath"));
sc = ScCheckPointers(pszPath);
if (sc)
return;
CFavObject* pFav = FavObjFromTID(tid);
sc = StringCchCopy(pszPath, cchMaxPath, pFav->GetPath());
if (sc)
return;
}
int CFavorites::GetItemImage(TREEITEMID tid)
{
CFavObject* pFav = FavObjFromTID(tid);
return pFav->GetImage();
}
int CFavorites::GetItemOpenImage(TREEITEMID tid)
{
CFavObject* pFav = FavObjFromTID(tid);
return pFav->GetOpenImage();
}
BOOL CFavorites::IsFolderItem(TREEITEMID tid)
{
CFavObject* pFav = FavObjFromTID(tid);
return pFav->IsGroup();
}
///////////////////////////////////////////////////////////////////////////
// CFavorites methods
HRESULT CFavorites::AddFavorite(TREEITEMID tidParent, LPCTSTR strName,
CFavObject** ppFavRet)
{
ASSERT(tidParent != NULL && strName != NULL);
ASSERT(FavObjFromTID(tidParent)->IsGroup());
CFavObject* pFavParent = reinterpret_cast<CFavObject*>(tidParent);
// Create a favorite item
CFavObject* pFavItem = new CFavObject(false /*bIsGroup*/);
if (pFavItem == NULL)
return E_OUTOFMEMORY;
pFavItem->m_strName = strName;
// Add to end of group
pFavParent->AddChild(pFavItem);
// Notify all observers of addition
FOR_EACH_OBSERVER(CTreeObserver, iter)
{
(*iter)->ItemAdded(TIDFromFavObj(pFavItem));
}
if (ppFavRet)
*ppFavRet = pFavItem;
return S_OK;
}
HRESULT CFavorites::AddGroup(TREEITEMID tidParent, LPCTSTR strName, CFavObject** ppFavRet)
{
ASSERT(tidParent != NULL && strName != NULL);
ASSERT(FavObjFromTID(tidParent)->IsGroup());
CFavObject* pFavParent = reinterpret_cast<CFavObject*>(tidParent);
CFavObject* pFavGrp = new CFavObject(true /*bIsGroup*/);
if (pFavGrp == NULL)
return E_OUTOFMEMORY;
pFavGrp->m_strName = strName;
pFavParent->AddChild(pFavGrp);
// Notify all observers of addition
FOR_EACH_OBSERVER(CTreeObserver, iter)
{
(*iter)->ItemAdded(TIDFromFavObj(pFavGrp));
}
if (ppFavRet)
*ppFavRet = pFavGrp;
return S_OK;
}
HRESULT CFavorites::DeleteItem(TREEITEMID tid)
{
CFavObject* pFav = FavObjFromTID(tid);
CFavObject* pFavParent = pFav->GetParent();
if (pFavParent)
pFavParent->RemoveChild(pFav);
else
m_pFavRoot = NULL;
delete pFav;
// Notify all observers of deletion
FOR_EACH_OBSERVER(CTreeObserver, iter)
{
(*iter)->ItemRemoved((TREEITEMID)pFavParent, tid);
}
return S_OK;
}
HRESULT CFavorites::MoveItem(TREEITEMID tid, TREEITEMID tidNewGroup, TREEITEMID tidPrev)
{
CFavObject* pFav = FavObjFromTID(tid);
CFavObject* pFavPrev = FavObjFromTID(tidPrev);
ASSERT(FavObjFromTID(tidNewGroup)->IsGroup());
CFavObject* pFavNewGroup = reinterpret_cast<CFavObject*>(tidNewGroup);
// Verify not moving item into itself or under itself
CFavObject* pFavTemp = pFavNewGroup;
while (pFavTemp != NULL)
{
if (pFavTemp == pFav)
return E_FAIL;
pFavTemp = pFavTemp->GetParent();
}
// Remove object from current group
CFavObject* pFavParent = pFav->GetParent();
ASSERT(pFavParent != NULL);
pFavParent->RemoveChild(pFav);
// Notify all observers of removal
FOR_EACH_OBSERVER(CTreeObserver, iter)
{
(*iter)->ItemRemoved((TREEITEMID)pFavParent, tid);
}
// Insert item into the new group
pFavNewGroup->AddChild(pFav, pFavPrev);
// Notify all observers of addition
FOR_EACH_OBSERVER(CTreeObserver, iter1)
{
(*iter1)->ItemAdded(tid);
}
return S_OK;
}
HRESULT CFavorites::SetItemName(TREEITEMID tid, LPCTSTR pszName)
{
CFavObject* pFav = FavObjFromTID(tid);
ASSERT(pszName != NULL && pszName[0] != 0);
// Change item name
pFav->m_strName = pszName;
// Notify all observers of change
FOR_EACH_OBSERVER(CTreeObserver, iter)
{
(*iter)->ItemChanged(tid, TIA_NAME);
}
return S_OK;
}
HRESULT CFavorites::AddToFavorites(LPCTSTR szName, LPCTSTR szPath, CMemento &memento, CWnd* pwndHost)
{
DECLARE_SC (sc, _T("CFavorites::AddToFavorites"));
CAddFavDialog dlg(szName, this, pwndHost);
CFavObject* pFavItem = NULL;
sc = dlg.CreateFavorite(&pFavItem);
// Note: S_FALSE is returned if user cancels dialog
if (sc.ToHr() != S_OK)
return (sc.ToHr());
sc = ScCheckPointers (pFavItem, E_UNEXPECTED);
if (sc)
return (sc.ToHr());
pFavItem->SetPath(szPath);
pFavItem->SetMemento(memento);
return S_OK;
}
CImageList* CFavorites::GetImageList()
{
if (m_ImageList != NULL)
return CImageList::FromHandle (m_ImageList);
do
{
BOOL bStat = m_ImageList.Create(16, 16, ILC_COLORDDB | ILC_MASK, 20, 10);
if (!bStat)
break;
CBitmap bmap;
bStat = bmap.LoadBitmap(IDB_AMC_NODES16);
if (!bStat)
break;
int ipos = m_ImageList.Add(bmap, RGB(255,0,255));
if (ipos == -1)
break;
}
while (0);
return CImageList::FromHandle (m_ImageList);
}
HRESULT CFavorites::OrganizeFavorites(CWnd* pwndHost)
{
COrganizeFavDialog dlg(this, pwndHost);
dlg.DoModal();
return S_OK;
}
HRESULT
CFavorites::ReadSerialObject (IStream &stm, UINT nVersion)
{
HRESULT hr = m_pFavRoot->ReadSerialObject(stm, nVersion);
if(FAILED(hr))
return hr;
// Notify all observers of addition
FOR_EACH_OBSERVER(CTreeObserver, iter)
{
(*iter)->ItemRemoved(NULL, TIDFromFavObj(m_pFavRoot));
(*iter)->ItemAdded(TIDFromFavObj(m_pFavRoot));
}
return hr;
}
bool
CFavorites::IsEmpty()
{
// the list is empty if the root has no children.
return (m_pFavRoot->GetChild()==NULL);
}
/*****************************************************************\
| METHOD: CFavorites::Persist
| DESCR: Persists favorites, by delegating to root item
\*****************************************************************/
void
CFavorites::Persist(CPersistor &persistor)
{
DECLARE_SC(sc, TEXT("CFavorites::Persist"));
sc = ScCheckPointers(m_pFavRoot, E_POINTER);
if (sc)
sc.Throw();
persistor.Persist(*m_pFavRoot);
}
/*****************************************************************\
| METHOD: CFavoriteXMLList::PersistItself
| DESCR: "soft" version of Persist - ignores missing element
| RETURN: true == element exists and persistence succeeded
\*****************************************************************/
bool
CFavoriteXMLList::PersistItself(CPersistor& persistor)
{
DECLARE_SC(sc, TEXT("CFavoriteXMLList::PersistItself"));
if (persistor.IsLoading())
{
if (!persistor.HasElement(GetXMLType(), NULL))
return false;
}
persistor.Persist(*this);
return true;
}
/*****************************************************************\
| METHOD: CFavoriteXMLList::Persist
| DESCR: Perists collection (linked list) contents
\*****************************************************************/
void
CFavoriteXMLList::Persist(CPersistor& persistor)
{
if (persistor.IsStoring())
{
for (CFavObject *pObj = m_rpRoot; pObj; pObj = pObj->GetNext())
{
persistor.Persist(*pObj);
}
}
else
{
ASSERT(m_rpRoot == NULL); // this is to upload new entries only!!!
m_rpRoot = NULL;
XMLListCollectionBase::Persist(persistor);
}
}
/*****************************************************************\
| METHOD: CFavoriteXMLList::OnNewElement
| DESCR: called for every new element when loading
\*****************************************************************/
void
CFavoriteXMLList::OnNewElement(CPersistor& persistor)
{
DECLARE_SC(sc, TEXT("CFavoriteXMLList::OnNewElement"));
CFavObject **pObj = &m_rpRoot;
while (*pObj)
pObj = &(*pObj)->m_pFavNext;
CFavObject *pNewObj = new CFavObject(false);
*pObj = pNewObj;
sc = ScCheckPointers(pNewObj, E_OUTOFMEMORY);
if (sc)
sc.Throw();
pNewObj->SetParent(m_Parent);
persistor.Persist(*pNewObj);
}
/*****************************************************************\
| METHOD: CFavObject::Persist
| DESCR: Persists Favorites item.
\*****************************************************************/
void
CFavObject::Persist(CPersistor &persistor)
{
persistor.PersistString(XML_ATTR_NAME, m_strName);
// persist the type of favorite
CStr strType(IsGroup() ? XML_VAL_FAVORITE_GROUP : XML_VAL_FAVORITE_SINGLE);
persistor.PersistAttribute(XML_ATTR_FAVORITE_TYPE, strType);
m_bIsGroup = (0 == strType.CompareNoCase(XML_VAL_FAVORITE_GROUP));
// its either group or memento.
if (IsGroup())
{
CFavoriteXMLList children(m_pFavChild, this);
children.PersistItself(persistor);
}
else // if (!IsGroup())
{
persistor.Persist(m_memento);
}
}