Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1999 - 1999
//
// File: util.h
//
//--------------------------------------------------------------------------
#pragma once
class tstring;
class CStr;
ULONG _ttoul(LPTSTR psz);
WORD I_SplitModuleAndResourceID(LPCTSTR szBuf);
BOOL I_GetStrFromModule(LPCTSTR pszModule, ULONG ulMsgNo, CStr &strBuf);
HICON I_GetHicon(LPCTSTR pszModule, ULONG ulId);
LPSTR CoTaskDupString(LPCSTR lpszIn);
LPWSTR CoTaskDupString(LPCWSTR lpszIn);
LPTSTR NewDupString(LPCTSTR lpszIn);
LPTSTR StripTrailingWhitespace (LPTSTR pszStart);
HRESULT GUIDToCStr(CStr& str, const GUID& guid);
HRESULT GUIDFromCStr(const CStr& str, GUID* pguid);
bool IsWhistler ();
HRESULT WriteCompatibleImageList (HIMAGELIST himl, IStream* pstm);
HRESULT ReadCompatibleImageList (IStream* pstm, HIMAGELIST& himl);
bool InflateFont (LOGFONT* plf, int nPointsToGrowBy);
inline bool DeflateFont (LOGFONT* plf, int nPointsToShrinkBy)
{ return (InflateFont (plf, -nPointsToShrinkBy)); }
bool GetTBBtnTextAndStatus(HINSTANCE hInst, int nID, std::wstring& szButton, std::wstring& szToolTip);
#ifdef DBG
void DrawOnDesktop (HBITMAP hbm, int x, int y);
void DrawOnDesktop (HICON hIcon, int x, int y);
void DrawOnDesktop (HIMAGELIST himl, int x, int y, int iImage = -1);
#endif
/*---------------------------------------------------------*\
| copied from winuser.h since we currently compile
| with _WIN32_WINNT == 0x0400
\*---------------------------------------------------------*/
#if (_WIN32_WINNT < 0x0500)
#if !defined(WS_EX_LAYOUTRTL)
#define WS_EX_LAYOUTRTL 0x00400000L
#endif
#if !defined(LAYOUT_BITMAPORIENTATIONPRESERVED)
#define LAYOUT_BITMAPORIENTATIONPRESERVED 0x00000008
#endif
#if !defined(LAYOUT_RTL)
#define LAYOUT_RTL 0x00000001 // Right to left
#endif
// implement locally Gdi32 functions for layout
DWORD PrivateSetLayout( HDC hdc, DWORD dwLayout );
inline DWORD SetLayout( HDC hdc, DWORD dwLayout )
{
return PrivateSetLayout( hdc, dwLayout );
}
// implement locally Gdi32 functions for layout
DWORD PrivateGetLayout( HDC hdc );
inline DWORD GetLayout( HDC hdc )
{
return PrivateGetLayout( hdc );
}
// To deactivate UI theming before calling snapins & restore original context
// use below apis. (See util.cpp for more details).
BOOL WINAPI MmcDownlevelActivateActCtx(HANDLE hActCtx, ULONG_PTR* pulCookie);
VOID WINAPI MmcDownlevelDeactivateActCtx(DWORD dwFlags, ULONG_PTR ulCookie);
#endif