Leaked source code of windows server 2003
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//-----------------------------------------------------------------------------
//
// File: buildnum.h
// Copyright (C) 1994-1996 Microsoft Corporation
// All rights reserved.
//
// Build number file. This converts the SLM build numbers in PRODVER.H
// to something a little more useful.
//
// This is mostly used by version stamp resoruces. If you want the build
// numbers, you should PROBABLY use the ones exported in PBASE (if you are
// a parser), or function GetVersionInfo() in ESPUTIL.
//
//-----------------------------------------------------------------------------
#pragma once
#include "prodver\prodver.h"
#define stringize2(x) #x
#define stringize(x) stringize2(x)
#define frmj rmj
#define frmm rmm
#define frup rup
#define prmj rmj
#define prmm rmm
#define prup rup
#define RELEASE
#if defined(_DEBUG)
#define ProdVerString stringize(prmj.prmm.prup (Debug) RELEASE\0)
#define FileVerString stringize(frmj.frmm.frup (Debug) RELEASE\0)
#else
#define ProdVerString stringize(prmj.prmm.prup RELEASE\0)
#define FileVerString stringize(frmj.frmm.frup RELEASE\0)
#endif
//
// Common version information
//
#define CompanyNameString "Microsoft Corporation\0"
#define CopyrightString "Copyright \251 1994-1998 Microsoft Corp.\0"
// copyright for command line tools
#define CopyrightStringCMD "Copyright (C) 1994-1998 Microsoft Corp. All rights reserved.\0"
#define ProductNameString "Microsoft Localization Studio\0"
#define TrademarkString \
"Microsoft® is a registered trademark of Microsoft Corporation. \
Windows(TM) is a trademark of Microsoft Corporation.\0"
#define TIMESTAMP stringize(__TIME__\0)
#define DATESTAMP stringize(__DATE__\0)