Leaked source code of windows server 2003
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126 lines
4.0 KiB

#
# The MAJORCOMP and MINORCOMP variables are defined
# so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
# cross compiling to provide unique filenames in a flat namespace.
#
# MAJORCOMP=
# MINORCOMP=
#
# The developer defines the TARGETNAME variable. It is the name of
# the target (component) that is being built by this makefile.
# It should not include any path or filename extension.
#
TARGETNAME=UpdateDB
#
# The developer defines the TARGETPATH and TARGETTYPE variables.
# The first variable specifies where the target will be built. The second specifies
# the type of target (either PROGRAM, DYNLINK, LIBRARY, UMAPPL_NOLIB or
# BOOTPGM). Use UMAPPL_NOLIB when you are only building user-mode
# programs and do not need to build a library.
#
TARGETPATH=obj
# Select one of the following, and delete the others:
# TARGETTYPE=PROGRAM
TARGETTYPE=DYNLINK
# TARGETTYPE=LIBRARY
# TARGETTYPE=UMAPPL_NOLIB
# TARGETTYPE=BOOTPGM
#
# The TARGETLIBS macro specifies additional libraries to link against your target
# image. Each library path specification should contain an asterisk (*)
# where the machine-specific subdirectory name should go.
#
DLLDEF=UpdateDB.def
DLLENTRY=_DllMainCRTStartup
NO_NTDLL=1
ATL_VER=30
USE_STATIC_ATL=1
USE_IOSTREAM=1
USE_VCCOM=1
USE_MSVCRT=1
#MSC_WARNING_LEVEL=/W4
TARGETLIBS=\
..\..\Common\CommonLib\CommonLib\$(O)\common.lib \
$(SDK_LIB_PATH)\netapi32.lib \
$(SDK_LIB_PATH)\activeds.lib \
$(SDK_LIB_PATH)\adsiid.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\winspool.lib \
$(SDK_LIB_PATH)\comdlg32.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\rpcrt4.lib
#
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple paths with single
# semicolons. Relative path specifications are okay.
#
INCLUDES=..\..\Common\Include;..\..\Common\idl\agtsvc\$(O);..\..\Common\idl\otheridls\$(O);..\..\Common\mcsdmres\mcsdmres\$(O);..\..\Common\mcsdmmsg\mcsdmmsg\$(O);..\..\Common\mcsdmres;..\..\Common\mcsdmmsg
#
# The developer defines the SOURCES macro. It contains a list of all the
# source files for this component. Specify each source file on a separate
# line using the line-continuation character. This minimizes merge
# conflicts if two developers are adding source files to the same component.
#
SOURCES=\
StdAfx.cpp \
StoreInfo.cpp \
UpdateDB.cpp \
UpdateDB.rc
# ..\..\Common\include\ARExt_i.c \
# UpdateDB.idl \
# Common.cpp \
# Err.cpp \
# McsDbgU.cpp \
# McsDebug.cpp \
# TSync.cpp \
# i386_SOURCES=i386\source1.asm
# ALPHA_SOURCES=alpha\source1.s
# MIPS_SOURCES=mips\source1.s
# PPC_SOURCES=ppc\source1.s
#
# Next, specify options for the compiler using C_DEFINES.
#
C_DEFINES=/DWIN32 /D_WINDOWS /D_USRDLL /D_UNICODE /DUNICODE
BINPLACE_PLACEFILE=..\..\placefil.txt
#
# Next, specify one or more user-mode test programs and their type.
# Use UMTEST for optional test programs. Use UMAPPL for
# programs that are always built when the directory is built. See also
# UMTYPE, UMBASE, and UMLIBS.
#
# UMTYPE=nt
# UMTEST=bunny*baz
# UMAPPL=bunny*baz
# UMBASE=0x1000000
# UMLIBS=obj\*\bunny.lib
#
# Defining either (or both) the variables NTTARGETFILE0 and/or NTTARGETFILES
# causes makefile.def to include .\makefile.inc immediately after it
# specifies the top level targets (all, clean and loc) and their dependencies.
# The makefile.def file expands NTTARGETFILE0 as the first dependent for the
# "all" target and NTTARGETFILES as the last dependent for the "all" target.
# This is useful for specifying additional targets and dependencies that do not fit the
# general case covered by makefile.def.
#
# NTTARGETFILE0=
# NTTARGETFILES=
# For more information about the macros in this file, see Macro Definitions.